Player Matchup

Lancelot
Lancelot
FurmentedSox
Lancelot
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
439W - 473L
1,363 Elo+
Party 1
Atlas
Atlas
Numb3rSix6
Atlas
Level 99
God Stats
841W - 476L
1,664 SR
Queue Stats
1,139W - 673L
1,640 Elo+
Party 1
Yu Huang
Yu Huang
runswithcow
Yu Huang
Level 148
God Stats
15W - 22L
1,509 SR
Queue Stats
109W - 106L
1,336 Elo+
Party 1
Team Averages
Level 134
1,558 SR
1,446 Elo+

VS

Team Averages
Level 90
1,533 SR
1,482 Elo+
Scylla
Scylla
El_Ryu25
Scylla
Level 55
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 3L
1,419 Elo+
Party 2
Nemesis
Nemesis
Slycerberus
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 160L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
ToXiC-_-FuRaX
Erlang Shen
Level 67
God Stats
2W - 0L
1,798 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FurmentedSox
Lancelot
14
2 / 9 / 0
9,157
654
12,900
19,123
7,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
3
0 / 0 / 0
6,959
497
0
481
177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
runswithcow
Yu Huang
15
0 / 6 / 2
9,284
663
13,205
11,137
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El_Ryu25
Scylla
17
3 / 0 / 10
11,208
801
9,127
8,303
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Slycerberus
Nemesis
15
7 / 1 / 3
10,746
768
8,682
13,583
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
ToXiC-_-FuRaX
Erlang Shen
16
4 / 1 / 9
10,648
761
8,912
14,506
10,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
El_Ryu25
Scylla
3
0
10
8
L
Lancelot
FurmentedSox
Lancelot
2
9
0
0.22
L
Atlas
0
0
0
0
W
Nemesis
Slycerberus
Nemesis
7
1
3
8.5
W
Erlang Shen
ToXiC-_-FuRaX
Erlang Shen
4
1
9
8.5
L
Yu Huang
runswithcow
Yu Huang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
26,721
30,741
Taken
36,392
12,624
Mitigated
19,632
802
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
El_Ryu25
Scylla
9,127
797
0
780
8,303
2,877
717
2,916
5,223
44,158
0
L
Lancelot
FurmentedSox
Lancelot
12,900
1,911
0
250
19,123
7,784
0
6,090
12,561
0
34,316
L
Atlas
0
0
0
72
481
177
0
153
328
0
0
W
Nemesis
Slycerberus
Nemesis
8,682
3,869
0
3,979
13,583
6,755
1,175
4,772
8,511
0
30,634
W
Erlang Shen
ToXiC-_-FuRaX
Erlang Shen
8,912
2,473
0
5,002
14,506
10,000
361
5,248
8,860
0
28,827
L
Yu Huang
runswithcow
Yu Huang
13,205
1,009
0
480
11,137
4,663
0
3,287
7,496
39,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
32,602
123
Minions Killed
175
5
Camps Cleared
7
555,045
Distance Traveled
857,782
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,208
801
82
6
2
263,437
4
L
Lancelot
9,157
654
52
4
3
246,092
9
L
Atlas
6,959
497
0
0
0
76,835
0
W
Nemesis
10,746
768
39
3
3
293,677
1
W
Erlang Shen
10,648
761
54
4
2
300,668
0
L
Yu Huang
9,284
663
71
5
2
232,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role