Player Matchup

Bakasura
Bakasura
D1ST0RTED
Bakasura
Level 39
God Stats
12W - 9L
1,546 SR
Queue Stats
194W - 241L
1,366 Elo+
Party 3
Geb
Geb
DarkPurple81
Geb
Level 46
God Stats
14W - 12L
1,546 SR
Queue Stats
152W - 198L
1,285 Elo+
Party 3
Lancelot
Lancelot
DarthNihilus995
Lancelot
Level 60
God Stats
5W - 6L
1,516 SR
Queue Stats
159W - 197L
1,370 Elo+
Party 3
Medusa
Medusa
EmergeC
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Snorzzie
Baron Samedi
Level 81
God Stats
10W - 10L
1,593 SR
Queue Stats
219W - 221L
1,420 Elo+
Party 2
Team Averages
Level 46
1,540 SR
1,388 Elo+

VS

Team Averages
Level 97
1,510 SR
1,559 Elo+
Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BertramAP
Izanami
Level 122
God Stats
6W - 7L
1,488 SR
Queue Stats
276W - 273L
1,589 Elo+
Party 1
Lancelot
Lancelot
Fr0sty476
Lancelot
Level 79
God Stats
2W - 1L
1,304 SR
Queue Stats
70W - 66L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
Leafye64
Zhong Kui
Level 133
God Stats
12W - 10L
1,620 SR
Queue Stats
265W - 238L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
bpenter
Sylvanus
Level 81
God Stats
16W - 9L
1,636 SR
Queue Stats
289W - 239L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D1ST0RTED
Bakasura
10
0 / 6 / 6
6,225
479
6,609
12,484
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 8 / 1
5,404
416
3,433
19,155
5,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
10
2 / 8 / 1
6,746
519
3,289
14,663
6,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
EmergeC
Medusa
10
0 / 5 / 2
5,846
450
4,485
8,566
2,099
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Snorzzie
Baron Samedi
13
10 / 5 / 0
7,993
615
8,836
12,190
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 6 / 4
6,564
505
3,377
9,122
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
BertramAP
Izanami
14
12 / 0 / 3
9,238
711
16,377
7,320
3,016
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Fr0sty476
Lancelot
14
9 / 3 / 3
8,871
682
10,774
11,386
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Leafye64
Zhong Kui
15
7 / 2 / 4
9,233
710
11,809
11,820
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
bpenter
Sylvanus
12
3 / 1 / 11
7,563
582
9,899
12,451
13,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
32
32
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
6
4
0.5
W
Izanami
BertramAP
Izanami
12
0
3
13.5
L
Bakasura
D1ST0RTED
Bakasura
0
6
6
0.5
L
0
8
1
0.06
L
Lancelot
2
8
1
0.31
L
Medusa
EmergeC
Medusa
0
5
2
0.2
W
Lancelot
Fr0sty476
Lancelot
9
3
3
3.5
W
Zhong Kui
Leafye64
Zhong Kui
7
2
4
4.5
L
Baron Samedi
Snorzzie
Baron Samedi
10
5
0
2
W
Sylvanus
bpenter
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,652
Damage
52,236
67,058
Taken
52,099
23,955
Mitigated
34,210
12,331
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,377
561
0
440
9,122
3,903
448
3,492
5,532
29,851
0
W
Izanami
BertramAP
Izanami
16,377
12,642
0
1,580
7,320
3,016
978
1,582
5,663
0
83,349
L
Bakasura
D1ST0RTED
Bakasura
6,609
4,429
0
772
12,484
4,210
357
2,999
9,485
0
25,470
L
3,433
629
1,344
4,151
19,155
5,584
0
5,596
12,981
11,971
0
L
Lancelot
3,289
936
0
871
14,663
6,152
0
8,565
6,098
0
25,886
L
Medusa
EmergeC
Medusa
4,485
2,519
0
1,297
8,566
2,099
684
1,880
6,686
0
39,442
W
Lancelot
Fr0sty476
Lancelot
10,774
3,134
0
3,144
11,386
5,010
1,205
2,855
8,341
0
60,814
W
Zhong Kui
Leafye64
Zhong Kui
11,809
3,928
0
6,910
11,820
8,753
4,583
846
10,924
59,935
12,522
L
Baron Samedi
Snorzzie
Baron Samedi
8,836
1,135
974
2,922
12,190
5,910
310
3,077
9,113
46,724
0
W
Sylvanus
bpenter
Sylvanus
9,899
3,106
844
4,251
12,451
13,528
324
3,494
8,755
28,432
8,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
41,469
245
Minions Killed
440
0
Camps Cleared
0
1,310,738
Distance Traveled
1,276,884
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,564
505
42
3
0
247,107
3
W
Izanami
9,238
711
136
10
0
263,129
1
L
Bakasura
6,225
479
57
4
0
295,368
0
L
Geb
5,404
416
22
2
0
265,393
0
L
Lancelot
6,746
519
51
4
0
266,920
0
L
Medusa
5,846
450
49
4
0
260,962
0
W
Lancelot
8,871
682
106
8
0
317,403
3
W
Zhong Kui
9,233
710
108
8
0
194,018
1
L
Baron Samedi
7,993
615
66
5
0
222,095
2
W
Sylvanus
7,563
582
48
4
0
255,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role