Player Matchup

Merlin
Merlin
LCUNEX
Merlin
Level 29
God Stats
4W - 5L
1,243 SR
Queue Stats
90W - 73L
1,424 Elo+
Party 2
Olorun
Olorun
RyboSauce1977
Olorun
Level 159
God Stats
3W - 7L
1,410 SR
Queue Stats
457W - 463L
1,450 Elo+
Solo
Anhur
Anhur
SGT PEPPERS1997
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zombienathan
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 173L
1,465 Elo+
Solo
Geb
Geb
silverfang800
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,377 Elo+
Party 2
Team Averages
Level 100
1,431 SR
1,435 Elo+

VS

Team Averages
Level 89
1,579 SR
1,604 Elo+
Tiamat
Tiamat
GlaciesDominus
Tiamat
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 179L
1,697 Elo+
Party 1
Merlin
Merlin
Redacoustic
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tekhnical
Kumbhakarna
Level 100
God Stats
2W - 1L
1,518 SR
Queue Stats
418W - 321L
1,635 Elo+
Party 1
Pele
Pele
UhhKarma
Pele
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 136L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
XxDragon2016Xx
Baron Samedi
Level 145
God Stats
1W - 0L
1,878 SR
Queue Stats
154W - 106L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LCUNEX
Merlin
20
4 / 5 / 6
11,643
728
13,712
15,945
8,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 7 / 9
10,412
651
9,914
20,760
10,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 5
9,086
568
12,571
16,280
7,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zombienathan
Tsukuyomi
18
7 / 12 / 8
11,830
739
21,611
31,210
16,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 10
9,963
623
13,998
20,557
29,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 18
11,778
736
16,818
14,570
12,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
20
5 / 2 / 17
12,098
756
19,726
9,821
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Tekhnical
Kumbhakarna
20
6 / 2 / 24
13,151
822
11,128
22,978
31,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
20
12 / 5 / 12
13,079
817
23,449
23,250
12,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
XxDragon2016Xx
Baron Samedi
19
6 / 3 / 21
12,187
762
23,223
15,977
9,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
16
Kills
35
35
Deaths
16
38
Assists
92
Player
Kills
Deaths
Assists
KDA
W
6
4
18
3.75
L
Merlin
LCUNEX
Merlin
4
5
6
1.4
W
Merlin
5
2
17
6.75
L
2
7
9
0.93
L
1
6
5
0.58
W
Kumbhakarna
Tekhnical
Kumbhakarna
6
2
24
9
W
Pele
12
5
12
3.6
W
Baron Samedi
XxDragon2016Xx
Baron Samedi
6
3
21
5.5
L
Tsukuyomi
Zombienathan
Tsukuyomi
7
12
8
0.92
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,806
Damage
94,344
104,752
Taken
86,596
72,870
Mitigated
71,022
35,861
Healing
41,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,818
1,149
1,109
2,823
14,570
12,186
260
7,078
7,492
34,053
0
L
Merlin
LCUNEX
Merlin
13,712
781
2,201
3,308
15,945
8,554
0
11,529
4,416
42,635
0
W
Merlin
19,726
511
2,978
1,765
9,821
5,257
2,156
5,257
4,564
39,397
0
L
9,914
4,859
4,859
7,081
20,760
10,997
196
15,032
5,728
24,503
0
L
12,571
4,762
1,633
3,757
16,280
7,305
0
10,875
5,405
0
20,602
W
Kumbhakarna
Tekhnical
Kumbhakarna
11,128
325
2,896
5,575
22,978
31,222
699
8,872
14,106
20,015
0
W
Pele
23,449
4,536
1,297
9,291
23,250
12,722
2,573
11,025
12,225
0
45,648
W
Baron Samedi
XxDragon2016Xx
Baron Samedi
23,223
1,462
7,998
6,220
15,977
9,635
1,380
5,392
10,585
34,672
0
L
Tsukuyomi
Zombienathan
Tsukuyomi
21,611
3,908
347
7,804
31,210
16,964
0
22,812
8,398
0
32,260
L
13,998
597
1,898
2,973
20,557
29,050
0
10,647
9,910
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
62,293
159
Minions Killed
180
0
Camps Cleared
0
1,341,375
Distance Traveled
1,530,344
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,778
736
57
4
0
287,746
0
L
Merlin
11,643
728
64
4
0
274,080
1
W
Merlin
12,098
756
49
3
0
301,115
3
L
Olorun
10,412
651
37
2
0
248,989
1
L
Anhur
9,086
568
18
1
0
268,646
0
W
Kumbhakarna
13,151
822
18
1
0
331,796
1
W
Pele
13,079
817
41
3
0
322,602
0
W
Baron Samedi
12,187
762
15
1
0
287,085
1
L
Tsukuyomi
11,830
739
31
2
0
228,671
0
L
Geb
9,963
623
9
1
0
320,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role