Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
CollinAbell
Cu Chulainn
Level 121
God Stats
6W - 0L
1,920 SR
Queue Stats
142W - 106L
1,599 Elo+
Party 2
Medusa
Medusa
ConfusingWolf
Medusa
Level 22
God Stats
1W - 1L
1,364 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 4
Arachne
Arachne
Dusty795
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
1,587 Elo+
Party 2
Atlas
Atlas
TheNamesEvans02
Atlas
Level 47
God Stats
21W - 13L
1,637 SR
Queue Stats
102W - 67L
1,604 Elo+
Party 2
Team Averages
Level 92
1,584 SR
1,539 Elo+

VS

Team Averages
Level 65
1,581 SR
1,559 Elo+
Anhur
Anhur
FarmerHeath
Anhur
Level 50
God Stats
12W - 11L
1,477 SR
Queue Stats
199W - 143L
1,567 Elo+
Party 1
Anubis
Anubis
Lumi089
Anubis
Level 48
God Stats
4W - 1L
1,800 SR
Queue Stats
150W - 108L
1,576 Elo+
Party 1
Lancelot
Lancelot
SilvrCoconut
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,567 Elo+
Party 3
Khepri
Khepri
Top10Sobek
Khepri
Level 146
God Stats
5W - 6L
1,542 SR
Queue Stats
50W - 43L
1,585 Elo+
Party 3
Mulan
Mulan
Visionsmutation
Mulan
Level 47
God Stats
28W - 25L
1,586 SR
Queue Stats
137W - 111L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 5
7,668
548
6,713
5,558
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
CollinAbell
Cu Chulainn
15
7 / 0 / 2
9,464
676
12,653
14,291
11,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
6,908
493
3,988
9,350
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Dusty795
Arachne
13
2 / 1 / 4
7,344
525
6,306
14,615
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 3 / 4
6,964
497
3,206
11,239
8,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,945
639
8,578
8,451
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Lumi089
Anubis
11
0 / 2 / 2
6,841
489
5,623
7,929
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
SilvrCoconut
Lancelot
11
1 / 2 / 2
6,575
470
4,960
11,592
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Top10Sobek
Khepri
10
0 / 1 / 5
6,771
484
3,228
6,542
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 0
7,417
530
9,279
12,996
12,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
7
7
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
5
2.5
W
Cu Chulainn
CollinAbell
Cu Chulainn
7
0
2
8
W
0
3
0
0
W
Arachne
Dusty795
Arachne
2
1
4
4
L
4
0
1
4.5
L
Anubis
Lumi089
Anubis
0
2
2
0.5
L
Lancelot
SilvrCoconut
Lancelot
1
2
2
1
W
1
3
4
1
L
Khepri
Top10Sobek
Khepri
0
1
5
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
31,668
55,053
Taken
47,510
29,675
Mitigated
32,696
15,266
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,713
543
0
1,409
5,558
2,071
0
1,478
4,080
81,570
0
W
Cu Chulainn
CollinAbell
Cu Chulainn
12,653
1,434
0
4,614
14,291
11,541
0
574
13,717
2,282
73,853
W
3,988
1,389
0
2,698
9,350
2,127
0
454
8,896
0
51,792
W
Arachne
Dusty795
Arachne
6,306
3,643
0
4,575
14,615
5,711
18
2,372
12,243
0
59,743
L
8,578
4,013
0
3,776
8,451
3,306
828
460
7,991
0
82,320
L
Anubis
Lumi089
Anubis
5,623
243
0
3,965
7,929
4,967
0
3,962
3,967
51,191
0
L
Lancelot
SilvrCoconut
Lancelot
4,960
1,539
0
794
11,592
5,083
0
1,423
10,169
0
47,163
W
3,206
1,608
0
1,970
11,239
8,225
100
3,973
7,266
19,416
0
L
Khepri
Top10Sobek
Khepri
3,228
574
330
1,898
6,542
6,473
0
3,340
3,202
20,129
0
L
9,279
2,654
0
3,295
12,996
12,867
0
1,249
11,747
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
36,549
504
Minions Killed
470
0
Camps Cleared
0
1,427,636
Distance Traveled
1,335,727
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,668
548
152
11
0
281,151
2
W
Cu Chulainn
9,464
676
138
10
0
277,218
6
W
Medusa
6,908
493
97
7
0
263,434
4
W
Arachne
7,344
525
91
7
0
320,443
1
L
Anhur
8,945
639
151
11
0
246,248
2
L
Anubis
6,841
489
109
8
0
265,052
2
L
Lancelot
6,575
470
81
6
0
322,280
0
W
Atlas
6,964
497
26
2
0
285,390
3
L
Khepri
6,771
484
24
2
0
255,905
2
L
Mulan
7,417
530
105
8
0
246,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role