Player Matchup

Jing Wei
Jing Wei
MurkThaGod
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,545 Elo+
Solo
Cthulhu
Cthulhu
UHD530
Cthulhu
Level 103
God Stats
17W - 23L
1,511 SR
Queue Stats
321W - 352L
1,386 Elo+
Solo
Hera
Hera
fkedyohoe
Hera
Level 83
God Stats
5W - 1L
1,620 SR
Queue Stats
254W - 271L
1,441 Elo+
Solo
Lancelot
Lancelot
u_r_dead137
Lancelot
Level 75
God Stats
1W - 2L
1,239 SR
Queue Stats
39W - 48L
1,333 Elo+
Solo
Thanatos
Thanatos
wettCoochiee
Thanatos
Level 82
God Stats
16W - 39L
1,311 SR
Queue Stats
252W - 316L
1,421 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,425 Elo+

VS

Team Averages
Level 113
1,575 SR
1,357 Elo+
Hun Batz
Hun Batz
BobMcButerpants
Hun Batz
Level 145
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Poseidon
Poseidon
FrozenRonin
Poseidon
Level 126
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 3L
1,270 Elo+
Party 1
Sobek
Sobek
ImShego
Sobek
Level 122
God Stats
1W - 0L
1,785 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 1
Bellona
Bellona
pandasandcoffee
Bellona
Level 122
God Stats
3W - 0L
1,685 SR
Queue Stats
31W - 26L
1,426 Elo+
Solo
Neith
Neith
xBoyWonder21
Neith
Level 49
God Stats
27W - 27L
1,500 SR
Queue Stats
107W - 103L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MurkThaGod
Jing Wei
12
0 / 4 / 1
7,801
371
5,170
12,339
4,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
UHD530
Cthulhu
14
3 / 8 / 2
9,435
449
11,155
20,731
19,089
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
3 / 3 / 3
9,620
458
9,481
9,549
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
u_r_dead137
Lancelot
16
8 / 7 / 2
10,926
520
19,420
23,751
12,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
wettCoochiee
Thanatos
13
1 / 10 / 6
8,765
417
8,858
19,471
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 7 / 12
10,134
483
6,995
18,565
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
FrozenRonin
Poseidon
19
11 / 2 / 5
12,198
581
21,112
15,044
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
ImShego
Sobek
15
3 / 3 / 17
10,643
507
7,258
18,165
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 7
11,010
524
14,771
15,383
14,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
8 / 1 / 4
11,319
539
11,936
9,864
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
15
Kills
32
32
Deaths
15
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
3
7
12
1.29
W
Poseidon
FrozenRonin
Poseidon
11
2
5
6.75
W
Sobek
ImShego
Sobek
3
3
17
3.83
L
Jing Wei
MurkThaGod
Jing Wei
0
4
1
0.13
L
Cthulhu
UHD530
Cthulhu
3
8
2
0.5
L
Hera
3
3
3
1.5
W
7
2
7
5.25
L
Lancelot
u_r_dead137
Lancelot
8
7
2
1.29
L
Thanatos
wettCoochiee
Thanatos
1
10
6
0.4
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,084
Damage
62,072
85,841
Taken
77,021
50,168
Mitigated
55,192
20,543
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,995
1,961
0
3,953
18,565
6,905
460
3,163
15,402
0
55,987
W
Poseidon
FrozenRonin
Poseidon
21,112
5,227
0
6,117
15,044
6,412
1,962
4,985
10,059
115,213
0
W
Sobek
ImShego
Sobek
7,258
1,014
347
4,255
18,165
21,882
238
6,536
11,629
21,925
0
L
Jing Wei
MurkThaGod
Jing Wei
5,170
3,175
0
2,661
12,339
4,554
988
2,829
9,510
0
38,639
L
Cthulhu
UHD530
Cthulhu
11,155
1,160
410
1,440
20,731
19,089
1,094
10,462
10,269
54,495
0
L
Hera
9,481
2,420
0
955
9,549
4,273
205
3,833
5,716
62,366
0
W
14,771
6,092
0
3,793
15,383
14,902
1,078
2,512
12,871
0
61,374
L
Lancelot
u_r_dead137
Lancelot
19,420
2,904
0
5,274
23,751
12,099
0
6,962
16,789
0
79,350
L
Thanatos
wettCoochiee
Thanatos
8,858
2,348
168
9,635
19,471
10,153
0
4,284
15,187
0
67,007
W
11,936
4,657
0
2,811
9,864
5,091
3,941
3,440
6,424
0
95,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
55,304
474
Minions Killed
512
0
Camps Cleared
0
1,800,562
Distance Traveled
1,886,418
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,134
483
89
4
0
434,484
10
W
Poseidon
12,198
581
171
8
0
399,978
6
W
Sobek
10,643
507
19
1
0
311,994
1
L
Jing Wei
7,801
371
66
3
0
384,055
0
L
Cthulhu
9,435
449
102
5
0
314,763
0
L
Hera
9,620
458
101
5
0
305,145
4
W
Bellona
11,010
524
100
5
0
368,966
2
L
Lancelot
10,926
520
118
6
0
405,954
1
L
Thanatos
8,765
417
87
4
0
390,645
1
W
Neith
11,319
539
133
6
0
370,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role