Player Matchup

Atlas
Atlas
DeathSidewinder
Atlas
Level 123
God Stats
6W - 4L
1,510 SR
Queue Stats
19W - 24L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
GodGlizzyGuzzler
Danzaburou
Level 102
God Stats
11W - 12L
1,537 SR
Queue Stats
114W - 112L
1,508 Elo+
Party 1
Shiva
Shiva
Gucci Goofus
Shiva
Level 135
God Stats
12W - 7L
1,493 SR
Queue Stats
188W - 185L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Hirshel
Kukulkan
Level 135
God Stats
6W - 3L
1,551 SR
Queue Stats
126W - 108L
1,618 Elo+
Party 1
Lancelot
Lancelot
Vorpalim
Lancelot
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
426W - 461L
1,636 Elo+
Solo
Team Averages
Level 131
1,518 SR
1,545 Elo+

VS

Team Averages
Level 116
1,501 SR
1,563 Elo+
Cthulhu
Cthulhu
Akaisaru
Cthulhu
Level 152
God Stats
2W - 2L
1,364 SR
Queue Stats
60W - 59L
1,553 Elo+
Solo
Nox
Nox
Danny_TheWise
Nox
Level 149
God Stats
2W - 4L
1,345 SR
Queue Stats
223W - 217L
1,543 Elo+
Solo
Ravana
Ravana
HoldTheMayoPlz
Ravana
Level 108
God Stats
18W - 9L
1,784 SR
Queue Stats
422W - 327L
1,684 Elo+
Solo
Lancelot
Lancelot
Jay Dubb6487
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
gamewitSmoke
Yu Huang
Level 160
God Stats
7W - 5L
1,512 SR
Queue Stats
39W - 25L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
8,335
758
5,358
9,223
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GodGlizzyGuzzler
Danzaburou
15
1 / 1 / 10
7,698
700
4,645
6,487
3,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 8
8,400
764
6,133
13,114
8,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Hirshel
Kukulkan
16
7 / 0 / 6
8,959
814
12,713
5,523
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Vorpalim
Lancelot
13
1 / 3 / 11
7,555
687
6,269
8,996
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akaisaru
Cthulhu
13
0 / 3 / 3
6,989
635
7,607
12,285
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 1 / 1
8,197
745
7,036
5,913
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 0
8,003
728
7,209
6,751
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Jay Dubb6487
Lancelot
11
1 / 6 / 1
6,735
612
1,981
9,865
4,597
Yu Huang
gamewitSmoke
Yu Huang
13
0 / 4 / 3
7,180
653
6,379
9,278
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
16
Kills
5
5
Deaths
16
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akaisaru
Cthulhu
0
3
3
0.5
L
1
1
1
1.5
W
3
0
10
8
W
Danzaburou
GodGlizzyGuzzler
Danzaburou
1
1
10
6
W
4
1
8
8
W
Kukulkan
Hirshel
Kukulkan
7
0
6
10
L
3
2
0
1.5
L
Lancelot
Jay Dubb6487
Lancelot
1
6
1
0.25
W
Lancelot
Vorpalim
Lancelot
1
3
11
2.17
L
Yu Huang
gamewitSmoke
Yu Huang
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
30,212
43,343
Taken
44,092
27,012
Mitigated
25,821
8,532
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akaisaru
Cthulhu
7,607
346
0
892
12,285
10,642
0
4,843
7,442
22,014
0
L
7,036
634
0
337
5,913
3,160
0
925
4,988
37,217
0
W
5,358
2,162
546
1,131
9,223
9,100
0
4,785
3,926
14,001
0
W
Danzaburou
GodGlizzyGuzzler
Danzaburou
4,645
1,770
0
1,142
6,487
3,030
864
4,190
2,143
0
29,092
W
6,133
1,455
1,429
3,554
13,114
8,536
0
5,369
7,357
0
29,290
W
Kukulkan
Hirshel
Kukulkan
12,713
1,464
0
250
5,523
2,504
154
2,151
3,253
35,764
0
L
7,209
1,608
0
1,354
6,751
3,420
0
2,709
4,042
0
30,295
L
Lancelot
Jay Dubb6487
Lancelot
1,981
69
0
250
9,865
4,597
0
5,362
4,503
0
2,209
W
Lancelot
Vorpalim
Lancelot
6,269
636
0
480
8,996
3,842
443
3,074
5,642
0
17,201
L
Yu Huang
gamewitSmoke
Yu Huang
6,379
951
0
1,431
9,278
4,002
165
4,232
5,046
19,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
37,104
203
Minions Killed
195
0
Camps Cleared
0
1,192,100
Distance Traveled
1,010,802
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,989
635
26
2
0
208,112
0
L
Nox
8,197
745
78
7
0
204,493
0
W
Atlas
8,335
758
14
1
0
240,535
0
W
Danzaburou
7,698
700
56
5
0
224,809
1
W
Shiva
8,400
764
50
5
0
243,840
3
W
Kukulkan
8,959
814
59
5
0
226,833
3
L
Ravana
8,003
728
48
4
0
208,563
0
L
Lancelot
6,735
612
1
0
0
202,687
2
W
Lancelot
7,555
687
24
2
0
256,083
0
L
Yu Huang
7,180
653
42
4
0
186,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role