Player Matchup

Rama
Rama
Aldrin15
Rama
Level 81
God Stats
2W - 0L
1,554 SR
Queue Stats
105W - 83L
1,574 Elo+
Solo
Cthulhu
Cthulhu
AxeMan1086
Cthulhu
Level 148
God Stats
15W - 4L
1,672 SR
Queue Stats
303W - 267L
1,611 Elo+
Party 2
Lancelot
Lancelot
DTLB14
Lancelot
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
631W - 635L
1,639 Elo+
Solo
Poseidon
Poseidon
Daknu
Poseidon
Level 141
God Stats
5W - 0L
1,725 SR
Queue Stats
49W - 30L
1,667 Elo+
Solo
Jormungandr
Jormungandr
Zombiek1llar
Jormungandr
Level 109
God Stats
136W - 90L
1,688 SR
Queue Stats
253W - 229L
1,611 Elo+
Party 2
Team Averages
Level 128
1,628 SR
1,621 Elo+

VS

Team Averages
Level 127
1,584 SR
1,578 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CMDRJager
Artemis
Level 143
God Stats
4W - 3L
1,661 SR
Queue Stats
121W - 61L
1,712 Elo+
Party 3
Nu Wa
Nu Wa
MegaMuffin96
Nu Wa
Level 27
God Stats
4W - 6L
1,821 SR
Queue Stats
177W - 168L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
oTemplar
Xing Tian
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 49L
1,654 Elo+
Party 3
King Arthur
King Arthur
steIio
King Arthur
Level 149
God Stats
4W - 9L
1,437 SR
Queue Stats
222W - 136L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 1 / 6
9,825
819
11,130
12,823
5,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
AxeMan1086
Cthulhu
16
4 / 2 / 12
9,233
769
12,581
22,845
18,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
DTLB14
Lancelot
16
1 / 4 / 9
8,956
746
7,285
15,588
7,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
Daknu
Poseidon
17
6 / 4 / 8
9,831
819
13,076
9,714
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Zombiek1llar
Jormungandr
16
4 / 0 / 14
9,662
805
14,574
11,530
13,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 6 / 4
8,232
686
6,116
9,436
4,028
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
CMDRJager
Artemis
16
1 / 3 / 4
9,027
752
12,151
14,149
6,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 5
8,616
718
9,704
13,177
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
oTemplar
Xing Tian
17
7 / 2 / 0
9,945
829
13,610
16,765
13,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
steIio
King Arthur
15
1 / 4 / 1
8,460
705
12,306
15,664
14,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
21
Kills
11
11
Deaths
21
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
4
0.33
W
Rama
6
1
6
9
W
Cthulhu
AxeMan1086
Cthulhu
4
2
12
5
L
Artemis
CMDRJager
Artemis
1
3
4
1
W
Lancelot
DTLB14
Lancelot
1
4
9
1.38
W
Poseidon
Daknu
Poseidon
6
4
8
2.5
L
2
6
5
0.75
W
Jormungandr
Zombiek1llar
Jormungandr
4
0
14
11
L
Xing Tian
oTemplar
Xing Tian
7
2
0
3.5
L
King Arthur
steIio
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,646
Damage
53,887
72,500
Taken
69,191
49,254
Mitigated
44,629
12,470
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,116
1,151
826
1,288
9,436
4,028
0
5,313
3,823
19,810
0
W
Rama
11,130
7,317
0
4,200
12,823
5,634
1,273
5,999
6,824
0
43,136
W
Cthulhu
AxeMan1086
Cthulhu
12,581
853
0
6,387
22,845
18,940
0
7,848
14,997
20,983
0
L
Artemis
CMDRJager
Artemis
12,151
6,285
0
3,104
14,149
6,926
0
8,708
4,819
0
40,386
W
Lancelot
DTLB14
Lancelot
7,285
978
0
466
15,588
7,047
1,008
6,280
9,308
0
29,424
W
Poseidon
Daknu
Poseidon
13,076
2,008
0
447
9,714
4,249
0
5,462
4,252
37,056
0
L
9,704
1,478
0
1,550
13,177
5,955
0
8,382
4,313
18,588
0
W
Jormungandr
Zombiek1llar
Jormungandr
14,574
3,316
0
970
11,530
13,384
144
4,075
7,455
34,463
0
L
Xing Tian
oTemplar
Xing Tian
13,610
2,117
0
3,874
16,765
13,106
0
6,417
10,016
41,949
0
L
King Arthur
steIio
King Arthur
12,306
1,297
0
507
15,664
14,614
0
9,080
5,989
252
36,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
44,280
265
Minions Killed
252
0
Camps Cleared
0
1,273,345
Distance Traveled
1,139,785
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,232
686
37
3
0
209,018
0
W
Rama
9,825
819
58
5
0
210,208
0
W
Cthulhu
9,233
769
32
3
0
260,822
1
L
Artemis
9,027
752
63
5
0
220,328
0
W
Lancelot
8,956
746
54
5
0
269,661
1
W
Poseidon
9,831
819
71
6
0
263,539
1
L
Nu Wa
8,616
718
20
2
0
192,651
0
W
Jormungandr
9,662
805
50
4
0
269,115
1
L
Xing Tian
9,945
829
71
6
0
263,673
2
L
King Arthur
8,460
705
61
5
0
254,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role