Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JBLV65
Ra
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 18L
1,301 Elo+
Solo
Lancelot
Lancelot
Nossin
Lancelot
Level 160
God Stats
49W - 60L
1,298 SR
Queue Stats
344W - 371L
1,495 Elo+
Solo
Agni
Agni
Santiago300302
Agni
Level 125
God Stats
11W - 10L
1,479 SR
Queue Stats
314W - 352L
1,521 Elo+
Solo
Bacchus
Bacchus
careano
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
Team Averages
Level 108
1,455 SR
1,402 Elo+

VS

Team Averages
Level 90
1,602 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jose Gold19
Artio
Level 103
God Stats
1W - 3L
1,704 SR
Queue Stats
745W - 785L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
OmniDragonLord
Baron Samedi
Level 48
God Stats
2W - 5L
1,626 SR
Queue Stats
231W - 210L
1,551 Elo+
Solo
King Arthur
King Arthur
eskileba2020
King Arthur
Level 82
God Stats
40W - 27L
1,682 SR
Queue Stats
304W - 324L
1,494 Elo+
Solo
Da Ji
Da Ji
thiagostoso
Da Ji
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 107L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
1 / 1 / 11
8,849
1,106
9,362
5,638
2,508
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
15
4 / 1 / 6
8,627
1,078
4,185
4,164
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Nossin
Lancelot
15
6 / 1 / 11
9,783
1,223
12,803
5,393
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 9
9,928
1,241
11,942
5,232
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
careano
Bacchus
15
3 / 1 / 12
9,875
1,234
6,815
5,370
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

353

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 0
7,401
925
1,179
1,078
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
7,814
977
2,509
8,290
6,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
OmniDragonLord
Baron Samedi
13
0 / 2 / 3
7,846
981
4,460
5,151
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
eskileba2020
King Arthur
13
1 / 5 / 2
8,015
1,002
5,748
16,615
19,508
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 10 / 2
8,628
1,079
7,445
18,554
8,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
20
Kills
4
4
Deaths
20
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
11
6.5
L
Scylla
 
Scylla
1
1
0
1
W
Ra
4
1
6
7
L
0
2
3
0.75
W
Lancelot
Nossin
Lancelot
6
1
11
11.5
L
Baron Samedi
OmniDragonLord
Baron Samedi
0
2
3
0.75
W
6
0
9
10.5
W
Bacchus
careano
Bacchus
3
1
12
9
L
King Arthur
eskileba2020
King Arthur
1
5
2
0.4
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,107
Damage
21,341
25,797
Taken
49,688
15,680
Mitigated
37,025
5,960
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,362
3,348
0
0
5,638
2,508
0
1,839
3,799
0
23,351
L
Scylla
 
Scylla
1,179
376
0
0
1,078
396
0
487
591
3,423
0
W
Ra
4,185
387
3,358
1,503
4,164
1,780
0
1,224
2,940
17,719
0
L
2,509
216
914
1,284
8,290
6,504
0
3,811
4,479
7,665
0
W
Lancelot
Nossin
Lancelot
12,803
3,577
0
36
5,393
3,071
0
805
4,588
0
30,612
L
Baron Samedi
OmniDragonLord
Baron Samedi
4,460
331
728
298
5,151
2,201
0
2,688
2,463
30,631
0
W
11,942
1,874
0
0
5,232
2,369
0
2,394
2,838
22,405
0
W
Bacchus
careano
Bacchus
6,815
1,218
0
1,063
5,370
5,952
0
1,886
3,484
11,800
0
L
King Arthur
eskileba2020
King Arthur
5,748
757
0
0
16,615
19,508
0
9,175
7,440
0
16,464
L
7,445
1,717
0
884
18,554
8,416
0
6,781
11,773
0
16,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
39,704
131
Minions Killed
120
8
Camps Cleared
4
848,300
Distance Traveled
569,390
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,849
1,106
32
4
4
183,123
0
L
Scylla
7,401
925
6
1
0
35,591
1
W
Ra
8,627
1,078
25
3
2
156,372
1
L
Artio
7,814
977
9
1
1
144,113
1
W
Lancelot
9,783
1,223
39
5
1
192,557
0
L
Baron Samedi
7,846
981
68
9
1
114,015
2
W
Agni
9,928
1,241
30
4
1
162,368
2
W
Bacchus
9,875
1,234
5
1
0
153,880
0
L
King Arthur
8,015
1,002
19
2
2
145,580
1
L
Da Ji
8,628
1,079
18
2
0
130,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role