Player Matchup

Lancelot
Lancelot
ClumsyNinjx
Lancelot
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,755 Elo+
Solo
Bacchus
Bacchus
JR_Rhyder
Bacchus
Level 116
God Stats
7W - 4L
1,580 SR
Queue Stats
64W - 82L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NY4REAL06
Morgan Le Fay
Level 142
God Stats
14W - 18L
1,500 SR
Queue Stats
230W - 302L
1,388 Elo+
Party 1
Team Averages
Level 135
1,527 SR
1,540 Elo+

VS

Team Averages
Level 71
1,427 SR
1,408 Elo+
Nu Wa
Nu Wa
Ax9xWARNiNGx
Nu Wa
Level 87
God Stats
1W - 3L
1,111 SR
Queue Stats
36W - 47L
1,386 Elo+
Solo
Lancelot
Lancelot
Exia549
Lancelot
Level 59
God Stats
25W - 21L
1,715 SR
Queue Stats
120W - 167L
1,420 Elo+
Solo
Khepri
Khepri
StR1deR1627
Khepri
Level 66
God Stats
18W - 26L
1,456 SR
Queue Stats
267W - 293L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ClumsyNinjx
Lancelot
10
1 / 4 / 1
6,412
641
5,489
7,507
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bacchus
JR_Rhyder
Bacchus
9
0 / 2 / 2
5,863
586
3,961
7,381
5,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
NY4REAL06
Morgan Le Fay
10
1 / 5 / 1
6,564
656
7,323
9,378
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,580
758
6,443
6,145
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Exia549
Lancelot
11
5 / 1 / 4
7,307
731
9,864
7,581
3,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
12
2 / 0 / 9
7,629
763
3,780
6,392
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Lancelot
ClumsyNinjx
Lancelot
1
4
1
0.38
W
Lancelot
Exia549
Lancelot
5
1
4
7
L
Bacchus
JR_Rhyder
Bacchus
0
2
2
0.5
L
Morgan Le Fay
NY4REAL06
Morgan Le Fay
1
5
1
0.3
W
Khepri
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
20,087
24,266
Taken
20,118
13,231
Mitigated
12,672
3,014
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,443
2,785
0
250
6,145
2,740
162
4,432
1,626
24,575
0
L
Lancelot
ClumsyNinjx
Lancelot
5,489
1,558
0
530
7,507
4,251
0
3,739
3,768
0
18,097
W
Lancelot
Exia549
Lancelot
9,864
1,857
0
2,078
7,581
3,647
0
4,496
2,998
0
23,295
L
Bacchus
JR_Rhyder
Bacchus
3,961
580
100
809
7,381
5,168
0
2,137
5,244
8,739
0
L
Morgan Le Fay
NY4REAL06
Morgan Le Fay
7,323
711
0
1,575
9,378
3,812
0
4,564
4,814
34,191
0
W
Khepri
3,780
358
0
798
6,392
6,285
0
2,611
3,549
11,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,839
Gold Earned
22,516
100
Minions Killed
89
3
Camps Cleared
4
464,159
Distance Traveled
576,046
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,580
758
31
3
1
175,665
0
L
Lancelot
6,412
641
33
3
0
161,519
0
W
Lancelot
7,307
731
36
4
3
208,669
2
L
Bacchus
5,863
586
12
1
2
155,855
0
L
Morgan Le Fay
6,564
656
55
6
1
146,785
0
W
Khepri
7,629
763
22
2
0
191,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role