Player Matchup

Lancelot
Lancelot
Haymaker75889
Lancelot
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
295W - 351L
1,377 Elo+
Party 3
Serqet
Serqet
NBA_Toast
Serqet
Level 107
God Stats
7W - 10L
1,540 SR
Queue Stats
920W - 948L
1,365 Elo+
Solo
Cernunnos
Cernunnos
PopeZepp
Cernunnos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,414 Elo+
Solo
Cerberus
Cerberus
Rere BBOYZ
Cerberus
Level 29
God Stats
23W - 27L
1,537 SR
Queue Stats
101W - 138L
1,337 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ibunny2000
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 201L
1,406 Elo+
Party 3
Team Averages
Level 79
1,515 SR
1,380 Elo+

VS

Team Averages
Level 69
1,446 SR
1,429 Elo+
Chaac
Chaac
Entraillord
Chaac
Level 29
God Stats
41W - 32L
1,638 SR
Queue Stats
300W - 368L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
G0RUND3RW00D
Ratatoskr
Level 63
God Stats
2W - 2L
1,153 SR
Queue Stats
272W - 271L
1,439 Elo+
Party 2
Khepri
Khepri
Gods Squire
Khepri
Level 87
God Stats
7W - 1L
1,621 SR
Queue Stats
91W - 67L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
seraphim_sword
Baron Samedi
Level 129
God Stats
13W - 24L
1,379 SR
Queue Stats
497W - 561L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
xXDAim0NXx
Danzaburou
Level 39
God Stats
25W - 25L
1,440 SR
Queue Stats
145W - 163L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Haymaker75889
Lancelot
12
4 / 5 / 3
9,018
451
10,538
16,802
14,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
NBA_Toast
Serqet
13
1 / 9 / 3
8,369
418
8,065
19,841
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
PopeZepp
Cernunnos
13
1 / 3 / 2
8,054
403
6,283
14,538
6,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Rere BBOYZ
Cerberus
15
3 / 1 / 0
8,489
424
11,648
19,050
28,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
ibunny2000
Morgan Le Fay
13
4 / 6 / 3
8,757
438
12,654
14,000
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,252
513
9,696
17,258
12,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
G0RUND3RW00D
Ratatoskr
17
10 / 3 / 8
11,193
560
17,734
19,826
9,907
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
14
2 / 3 / 9
9,011
451
4,023
15,488
17,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
seraphim_sword
Baron Samedi
16
11 / 4 / 7
11,133
557
20,656
15,677
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXDAim0NXx
Danzaburou
16
1 / 0 / 2
10,461
523
7,000
11,024
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
24
24
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Ratatoskr
G0RUND3RW00D
Ratatoskr
10
3
8
4.67
W
Khepri
2
3
9
2.17
L
Lancelot
Haymaker75889
Lancelot
4
5
3
1.1
L
Serqet
NBA_Toast
Serqet
1
9
3
0.28
L
Cernunnos
PopeZepp
Cernunnos
1
3
2
0.67
L
Cerberus
Rere BBOYZ
Cerberus
3
1
0
3
L
Morgan Le Fay
ibunny2000
Morgan Le Fay
4
6
3
0.92
W
Baron Samedi
seraphim_sword
Baron Samedi
11
4
7
3.63
W
Danzaburou
xXDAim0NXx
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
59,109
84,231
Taken
79,273
64,625
Mitigated
53,913
18,627
Healing
31,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,696
2,156
0
5,761
17,258
12,573
1,386
8,442
8,816
0
71,730
W
Ratatoskr
G0RUND3RW00D
Ratatoskr
17,734
7,819
464
9,668
19,826
9,907
1,704
6,537
12,924
0
80,877
W
Khepri
4,023
33
0
1,957
15,488
17,178
0
3,405
11,410
24,733
0
L
Lancelot
Haymaker75889
Lancelot
10,538
2,063
348
628
16,802
14,482
168
5,919
10,883
0
30,831
L
Serqet
NBA_Toast
Serqet
8,065
1,614
0
5,520
19,841
9,095
0
6,562
13,279
0
66,152
L
Cernunnos
PopeZepp
Cernunnos
6,283
3,908
0
4,455
14,538
6,325
0
2,968
11,570
0
48,536
L
Cerberus
Rere BBOYZ
Cerberus
11,648
1,765
0
6,158
19,050
28,140
0
2,745
16,305
50,013
0
L
Morgan Le Fay
ibunny2000
Morgan Le Fay
12,654
1,428
0
1,518
14,000
6,583
0
6,552
7,448
53,251
0
W
Baron Samedi
seraphim_sword
Baron Samedi
20,656
1,932
2,569
5,276
15,677
9,318
2,049
5,596
9,719
68,909
0
W
Danzaburou
xXDAim0NXx
Danzaburou
7,000
3,231
0
5,986
11,024
4,937
3,804
1,149
9,593
0
77,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
52,050
429
Minions Killed
512
0
Camps Cleared
0
1,780,246
Distance Traveled
1,903,659
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,252
513
120
6
0
399,614
0
W
Ratatoskr
11,193
560
121
6
0
424,814
6
W
Khepri
9,011
451
43
2
0
373,036
3
L
Lancelot
9,018
451
50
3
0
394,823
0
L
Serqet
8,369
418
111
6
0
384,801
4
L
Cernunnos
8,054
403
80
4
0
349,320
3
L
Cerberus
8,489
424
115
6
0
331,066
0
L
Morgan Le Fay
8,757
438
73
4
0
320,236
2
W
Baron Samedi
11,133
557
96
5
0
343,936
2
W
Danzaburou
10,461
523
132
7
0
362,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role