Player Matchup

Lancelot
Lancelot
GrayGhost1430
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 57L
1,573 Elo+
Party 2
Bellona
Bellona
Its Frylock
Bellona
Level 160
God Stats
4W - 4L
1,592 SR
Queue Stats
290W - 165L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
WrightHandMane
Nu Wa
Level 66
God Stats
4W - 6L
1,535 SR
Queue Stats
51W - 82L
1,330 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,513 Elo+

VS

Team Averages
Level 73
1,444 SR
1,499 Elo+
Poseidon
Poseidon
DJ DerpsAlot441
Poseidon
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 27L
1,622 Elo+
Party 1
Lancelot
Lancelot
FilthyCasual483
Lancelot
Level 6
God Stats
3W - 3L
1,410 SR
Queue Stats
23W - 9L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
chillseth420
Kuzenbo
Level 65
God Stats
8W - 15L
1,423 SR
Queue Stats
116W - 171L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrayGhost1430
Lancelot
14
0 / 8 / 4
10,646
560
9,575
22,084
17,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Its Frylock
Bellona
16
3 / 6 / 2
12,528
659
19,141
24,829
28,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 4 / 1
12,336
649
20,325
11,000
4,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
5 / 4 / 9
12,938
681
17,706
16,089
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
20
12 / 1 / 5
15,595
821
22,624
26,211
32,891
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
chillseth420
Kuzenbo
18
1 / 0 / 10
13,427
707
9,866
20,986
31,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
4
9
2.38
W
Lancelot
12
1
5
14.5
L
Lancelot
GrayGhost1430
Lancelot
0
8
4
0.25
L
Bellona
Its Frylock
Bellona
3
6
2
0.67
L
2
4
1
0.63
W
Kuzenbo
chillseth420
Kuzenbo
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,041
Damage
50,196
57,913
Taken
63,286
50,798
Mitigated
71,832
4,339
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
17,706
2,125
0
2,280
16,089
7,320
1,133
3,453
12,636
85,251
0
W
Lancelot
22,624
3,691
0
12,133
26,211
32,891
665
10,098
16,113
0
73,041
L
Lancelot
GrayGhost1430
Lancelot
9,575
2,260
0
500
22,084
17,005
0
12,077
10,007
0
23,227
L
Bellona
Its Frylock
Bellona
19,141
6,890
0
1,453
24,829
28,957
0
11,954
12,875
0
44,493
L
20,325
7,514
602
1,784
11,000
4,836
0
3,541
7,459
71,022
0
W
Kuzenbo
chillseth420
Kuzenbo
9,866
3,178
1,051
6,189
20,986
31,621
434
7,675
13,311
38,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
41,960
187
Minions Killed
269
2
Camps Cleared
14
994,633
Distance Traveled
1,126,965
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,938
681
138
7
7
348,973
3
W
Lancelot
15,595
821
86
5
6
404,491
3
L
Lancelot
10,646
560
29
2
0
341,606
1
L
Bellona
12,528
659
53
3
2
350,109
3
L
Nu Wa
12,336
649
105
6
0
302,918
2
W
Kuzenbo
13,427
707
45
2
1
373,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role