Player Matchup

Ah Puch
Ah Puch
AlexBvss
Ah Puch
Level 48
God Stats
0W - 1L
1,477 SR
Queue Stats
65W - 95L
1,455 Elo+
Party 1
Set
Set
BakZaccIO
Set
Level 69
God Stats
0W - 2L
1,752 SR
Queue Stats
126W - 164L
1,532 Elo+
Party 1
Sol
Sol
FrostRandom
Sol
Level 15
God Stats
2W - 10L
1,343 SR
Queue Stats
3W - 13L
1,371 Elo+
Party 4
Nike
Nike
Heterochromia98
Nike
Level 92
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 12L
1,310 Elo+
Party 4
Hera
Hera
Metafisica
Hera
Level 54
God Stats
1W - 7L
1,450 SR
Queue Stats
43W - 65L
1,453 Elo+
Party 4
Team Averages
Level 56
1,504 SR
1,424 Elo+

VS

Team Averages
Level 24
1,584 SR
1,441 Elo+
Shiva
Shiva
GypsyBoiWill
Shiva
Level 24
God Stats
2W - 0L
1,440 SR
Queue Stats
10W - 16L
1,467 Elo+
Party 2
Scylla
Scylla
JVIixer
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,482 Elo+
Solo
Lancelot
Lancelot
TikTokLove
Lancelot
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,388 Elo+
Party 3
Cernunnos
Cernunnos
TraverlingGamer
Cernunnos
Level 31
God Stats
15W - 6L
1,804 SR
Queue Stats
99W - 128L
1,419 Elo+
Party 2
Freya
Freya
tiktokisawesome
Freya
Level 18
God Stats
5W - 0L
1,673 SR
Queue Stats
16W - 11L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlexBvss
Ah Puch
14
2 / 7 / 6
8,656
721
14,554
15,132
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 3
8,120
677
9,484
13,151
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
7,732
644
5,613
11,690
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 3 / 4
9,309
776
8,876
18,994
11,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 2
8,665
722
8,743
13,023
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
9,343
779
8,209
12,334
9,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
JVIixer
Scylla
18
8 / 1 / 8
10,372
864
14,120
10,339
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
TikTokLove
Lancelot
16
4 / 2 / 9
9,253
771
8,571
10,076
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
TraverlingGamer
Cernunnos
16
2 / 1 / 10
9,142
762
9,055
12,271
5,296
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 4 / 11
10,710
893
25,577
15,772
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
9
Kills
30
30
Deaths
9
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlexBvss
Ah Puch
2
7
6
0.71
L
1
6
3
0.42
L
0
6
4
0.33
W
5
1
14
12
L
4
3
4
2
W
Scylla
JVIixer
Scylla
8
1
8
12
L
2
8
2
0.38
W
Lancelot
TikTokLove
Lancelot
4
2
9
4.25
W
Cernunnos
TraverlingGamer
Cernunnos
2
1
10
7
W
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,270
Damage
65,532
71,990
Taken
60,792
34,582
Mitigated
33,075
12,395
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlexBvss
Ah Puch
14,554
679
58
2,933
15,132
6,141
0
8,859
6,273
28,411
0
L
9,484
2,388
0
1,806
13,151
7,188
0
5,867
7,284
0
25,728
L
5,613
1,875
0
1,340
11,690
4,351
0
7,115
4,575
13,643
0
W
8,209
3,057
569
1,286
12,334
9,849
151
4,616
7,522
0
20,234
L
8,876
569
0
5,864
18,994
11,541
0
8,184
10,810
0
21,880
W
Scylla
JVIixer
Scylla
14,120
395
0
4,134
10,339
4,685
363
5,891
4,171
34,409
0
L
8,743
2,355
0
394
13,023
5,361
0
7,725
5,298
23,705
0
W
Lancelot
TikTokLove
Lancelot
8,571
1,274
0
278
10,076
5,056
269
4,952
4,943
0
28,381
W
Cernunnos
TraverlingGamer
Cernunnos
9,055
4,378
415
2,768
12,271
5,296
780
5,238
6,695
0
41,000
W
25,577
7,736
0
5,124
15,772
8,189
875
7,577
7,907
47,920
3,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
48,820
176
Minions Killed
245
0
Camps Cleared
0
1,158,395
Distance Traveled
1,305,703
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,656
721
42
4
0
216,637
0
L
Set
8,120
677
43
4
0
244,434
0
L
Sol
7,732
644
20
2
0
229,692
1
W
Shiva
9,343
779
24
2
0
275,252
0
L
Nike
9,309
776
33
3
0
249,674
2
W
Scylla
10,372
864
58
5
0
249,008
3
L
Hera
8,665
722
38
3
0
217,958
0
W
Lancelot
9,253
771
44
4
0
308,538
1
W
Cernunnos
9,142
762
59
5
0
238,106
2
W
Freya
10,710
893
60
5
0
234,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role