Player Matchup

Ganesha
Ganesha
RegiusD
Ganesha
Level 148
God Stats
4W - 8L
1,443 SR
Queue Stats
319W - 307L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Souljaa Legion
Jormungandr
Level 104
God Stats
2W - 3L
1,492 SR
Queue Stats
240W - 261L
1,529 Elo+
Solo
Mercury
Mercury
Versability
Mercury
Level 156
God Stats
5W - 8L
1,818 SR
Queue Stats
793W - 848L
1,492 Elo+
Solo
Charybdis
Charybdis
WhatsYourAddress
Charybdis
Level 160
God Stats
0W - 1L
1,790 SR
Queue Stats
61W - 61L
1,487 Elo+
Solo
Eset
Eset
xNomadSenpai
Eset
Level 107
God Stats
5W - 6L
1,725 SR
Queue Stats
256W - 280L
1,524 Elo+
Solo
Team Averages
Level 135
1,654 SR
1,509 Elo+

VS

Team Averages
Level 140
1,496 SR
1,526 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BobMcButerpants
Atlas
Level 145
God Stats
2W - 0L
1,535 SR
Queue Stats
13W - 22L
1,430 Elo+
Party 1
He Bo
He Bo
FrozenRonin
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
ImShego
Jing Wei
Level 122
God Stats
1W - 1L
1,454 SR
Queue Stats
22W - 19L
1,564 Elo+
Party 1
Freya
Freya
NotAMonster
Freya
Level 160
God Stats
11W - 10L
1,492 SR
Queue Stats
1,186W - 979L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RegiusD
Ganesha
11
1 / 1 / 1
5,536
1,107
2,583
10,250
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Souljaa Legion
Jormungandr
6
0 / 2 / 0
4,524
905
3,061
4,064
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
Versability
Mercury
8
0 / 3 / 0
4,795
959
1,983
4,253
2,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
10
0 / 2 / 2
5,056
1,011
4,383
4,895
2,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,628
926
3,396
4,475
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
7 / 0 / 4
6,872
1,374
5,105
2,162
984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 10
6,232
1,246
4,901
7,517
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 1 / 8
5,963
1,193
5,593
4,246
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ImShego
Jing Wei
10
0 / 0 / 6
5,564
1,113
2,060
2,852
1,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 7
6,392
1,278
6,844
5,351
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
11
11
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
4
9
W
0
1
10
5
W
1
1
8
5
W
Jing Wei
ImShego
Jing Wei
0
0
6
3
W
3
1
7
6.5
L
Ganesha
RegiusD
Ganesha
1
1
1
1.5
L
Jormungandr
Souljaa Legion
Jormungandr
0
2
0
0
L
Mercury
Versability
Mercury
0
3
0
0
L
Charybdis
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
24,503
27,937
Taken
22,128
16,146
Mitigated
12,872
9,738
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,105
1,848
382
547
2,162
984
1,122
856
1,306
0
10,235
W
4,901
2,032
340
1,607
7,517
6,466
353
3,581
3,936
7,302
0
W
5,593
486
286
494
4,246
1,719
499
1,685
2,561
8,442
0
W
Jing Wei
ImShego
Jing Wei
2,060
1,865
705
822
2,852
1,258
1,361
1,345
1,507
0
8,503
W
6,844
2,259
422
868
5,351
2,445
811
1,573
3,778
11,057
0
L
Ganesha
RegiusD
Ganesha
2,583
170
491
4,811
10,250
6,528
0
6,267
3,839
7,115
0
L
Jormungandr
Souljaa Legion
Jormungandr
3,061
1,017
259
286
4,064
3,408
0
2,505
1,491
5,266
0
L
Mercury
Versability
Mercury
1,983
282
1,031
113
4,253
2,131
0
2,475
1,726
0
5,736
L
Charybdis
4,383
2,258
846
684
4,895
2,238
0
3,182
1,593
0
8,684
L
3,396
98
682
535
4,475
1,841
0
2,427
1,950
5,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
31,023
41
Minions Killed
51
0
Camps Cleared
0
450,811
Distance Traveled
483,622
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,872
1,374
11
2
0
92,586
0
W
Atlas
6,232
1,246
4
1
0
106,715
0
W
He Bo
5,963
1,193
10
2
0
107,925
0
W
Jing Wei
5,564
1,113
7
1
0
71,081
0
W
Freya
6,392
1,278
19
4
0
105,315
0
L
Ganesha
5,536
1,107
3
1
0
107,828
1
L
Jormungandr
4,524
905
5
1
0
53,394
0
L
Mercury
4,795
959
10
2
0
95,943
2
L
Charybdis
5,056
1,011
16
3
0
92,818
0
L
Eset
4,628
926
7
1
0
100,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role