Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Cheeto645
Lancelot
Level 50
God Stats
3W - 2L
1,292 SR
Queue Stats
176W - 215L
1,307 Elo+
Solo
Anubis
Anubis
D3v1Lw0rSh1p
Anubis
Level 40
God Stats
7W - 8L
1,297 SR
Queue Stats
409W - 448L
1,299 Elo+
Party 1
Thanatos
Thanatos
amerodemetri
Thanatos
Level 92
God Stats
5W - 4L
1,231 SR
Queue Stats
112W - 133L
1,191 Elo+
Solo
Sylvanus
Sylvanus
meh666
Sylvanus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
296W - 348L
1,302 Elo+
Party 1
Team Averages
Level 63
1,364 SR
1,320 Elo+

VS

Team Averages
Level 77
1,585 SR
1,364 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bubinski
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,173 Elo+
Solo
Baron Samedi
Baron Samedi
Charles444
Baron Samedi
Level 81
God Stats
58W - 84L
1,523 SR
Queue Stats
149W - 192L
1,428 Elo+
Solo
Freya
Freya
RISEABOVE369
Freya
Level 63
God Stats
19W - 12L
1,648 SR
Queue Stats
331W - 382L
1,278 Elo+
Solo
Lancelot
Lancelot
Typhlosien
Lancelot
Level 73
God Stats
1W - 2L
1,752 SR
Queue Stats
36W - 38L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 4 / 2
10,089
504
7,894
12,576
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Cheeto645
Lancelot
17
7 / 1 / 3
12,103
605
12,797
13,400
9,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
6 / 0 / 2
11,352
568
9,994
14,459
8,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
amerodemetri
Thanatos
19
9 / 0 / 4
12,989
649
11,756
15,508
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
meh666
Sylvanus
14
1 / 2 / 5
10,513
526
4,164
17,721
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 4 / 2
10,352
518
11,397
18,056
8,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Bubinski
Achilles
8
0 / 4 / 1
6,654
333
3,537
9,977
7,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Charles444
Baron Samedi
11
0 / 13 / 1
6,837
342
7,850
16,253
5,555
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 2 / 0
7,471
374
4,531
10,078
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Typhlosien
Lancelot
11
2 / 2 / 1
7,958
398
6,786
12,246
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
25
Kills
7
7
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
4
2
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
2
1
L
Achilles
Bubinski
Achilles
0
4
1
0.13
L
Baron Samedi
Charles444
Baron Samedi
0
13
1
0.04
W
Lancelot
Cheeto645
Lancelot
7
1
3
8.5
W
Anubis
6
0
2
7
L
2
2
0
1
L
Lancelot
Typhlosien
Lancelot
2
2
1
1.25
W
Thanatos
amerodemetri
Thanatos
9
0
4
11
W
Sylvanus
meh666
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
34,101
73,664
Taken
66,610
50,610
Mitigated
30,419
41,578
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,894
3,605
0
1,880
12,576
5,450
4,642
1,592
10,984
0
80,401
L
Ah Muzen Cab
 
Ah Muzen Cab
11,397
5,526
0
7,708
18,056
8,725
1,305
2,136
15,920
0
99,146
L
Achilles
Bubinski
Achilles
3,537
801
0
1,791
9,977
7,514
0
0
9,977
0
23,876
L
Baron Samedi
Charles444
Baron Samedi
7,850
836
305
1,789
16,253
5,555
0
6,545
9,708
39,999
0
W
Lancelot
Cheeto645
Lancelot
12,797
1,580
0
5,752
13,400
9,640
1,127
1,771
11,629
0
85,091
W
Anubis
9,994
1,336
0
9,801
14,459
8,662
2,431
5,824
8,635
86,055
0
L
4,531
1,726
187
3,783
10,078
3,628
0
3,608
6,470
23,958
0
L
Lancelot
Typhlosien
Lancelot
6,786
1,040
0
3,202
12,246
4,997
25
1,869
10,377
0
41,542
W
Thanatos
amerodemetri
Thanatos
11,756
2,928
0
18,660
15,508
7,792
2,118
1,957
13,551
0
88,295
W
Sylvanus
meh666
Sylvanus
4,164
1,522
1,265
4,220
17,721
19,066
1,602
3,086
14,635
30,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
39,272
550
Minions Killed
326
0
Camps Cleared
0
1,825,945
Distance Traveled
1,456,304
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,089
504
133
7
0
337,520
2
L
Ah Muzen Cab
10,352
518
146
7
0
316,328
0
L
Achilles
6,654
333
36
2
0
178,106
1
L
Baron Samedi
6,837
342
28
1
0
282,408
0
W
Lancelot
12,103
605
120
6
0
423,372
2
W
Anubis
11,352
568
116
6
0
323,679
3
L
Freya
7,471
374
37
2
0
271,747
0
L
Lancelot
7,958
398
79
4
0
407,715
7
W
Thanatos
12,989
649
136
7
0
438,952
6
W
Sylvanus
10,513
526
45
2
0
302,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role