Player Matchup

Lancelot
Lancelot
AddictSmurf
Lancelot
Level 53
God Stats
3W - 4L
1,451 SR
Queue Stats
91W - 116L
1,335 Elo+
Party 2
Anubis
Anubis
JiggySmurf
Anubis
Level 48
God Stats
3W - 0L
1,886 SR
Queue Stats
71W - 75L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
WhiteWolf02_AnSp
Amaterasu
Level 54
God Stats
2W - 3L
1,179 SR
Queue Stats
30W - 29L
1,395 Elo+
Solo
Bacchus
Bacchus
frittierter_Popo
Bacchus
Level 23
God Stats
4W - 5L
1,448 SR
Queue Stats
15W - 28L
1,400 Elo+
Party 3
Freya
Freya
xxSIPEZZ
Freya
Level 77
God Stats
1W - 1L
1,294 SR
Queue Stats
73W - 83L
1,370 Elo+
Party 3
Team Averages
Level 51
1,452 SR
1,383 Elo+

VS

Team Averages
Level 85
1,391 SR
1,319 Elo+
Athena
Athena
Charlie_15FVXW
Athena
Level 82
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 13L
1,156 Elo+
Party 1
Chaac
Chaac
Jordanney
Chaac
Level 81
God Stats
4W - 7L
1,431 SR
Queue Stats
156W - 162L
1,403 Elo+
Solo
Lancelot
Lancelot
LesterZgoated
Lancelot
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 55L
1,434 Elo+
Solo
Medusa
Medusa
Paltepillo
Medusa
Level 49
God Stats
0W - 5L
1,301 SR
Queue Stats
28W - 39L
1,181 Elo+
Party 1
Merlin
Merlin
seanhyams
Merlin
Level 126
God Stats
38W - 50L
1,395 SR
Queue Stats
185W - 182L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AddictSmurf
Lancelot
17
0 / 3 / 3
10,418
496
6,816
15,543
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JiggySmurf
Anubis
19
5 / 2 / 3
12,048
574
16,761
14,391
7,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
17
3 / 3 / 0
11,321
539
12,110
20,026
14,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 0 / 5
11,277
537
2,952
10,031
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
xxSIPEZZ
Freya
19
8 / 2 / 3
12,235
583
14,447
15,500
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,378
304
2,085
9,354
5,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Jordanney
Chaac
15
1 / 4 / 2
9,195
438
8,089
22,107
14,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
LesterZgoated
Lancelot
18
6 / 5 / 3
11,195
533
14,495
21,656
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Paltepillo
Medusa
15
2 / 4 / 0
9,272
442
6,788
13,697
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
seanhyams
Merlin
16
1 / 2 / 2
9,657
460
8,283
11,461
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AddictSmurf
Lancelot
0
3
3
0.5
L
0
2
2
0.5
W
Anubis
JiggySmurf
Anubis
5
2
3
3.25
L
Chaac
Jordanney
Chaac
1
4
2
0.5
L
Lancelot
LesterZgoated
Lancelot
6
5
3
1.5
L
Medusa
Paltepillo
Medusa
2
4
0
0.5
W
Amaterasu
3
3
0
1
W
1
0
5
3.5
L
Merlin
seanhyams
Merlin
1
2
2
1
W
Freya
xxSIPEZZ
Freya
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
39,740
75,491
Taken
78,275
50,102
Mitigated
38,949
29,104
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AddictSmurf
Lancelot
6,816
1,326
0
953
15,543
6,891
338
1,616
13,927
0
92,072
L
2,085
922
0
329
9,354
5,865
0
4,904
4,140
12,652
0
W
Anubis
JiggySmurf
Anubis
16,761
285
0
8,421
14,391
7,744
1,563
4,798
9,593
97,605
0
L
Chaac
Jordanney
Chaac
8,089
2,176
168
7,448
22,107
14,254
22
4,342
17,666
0
63,232
L
Lancelot
LesterZgoated
Lancelot
14,495
3,708
0
7,449
21,656
8,924
0
8,932
12,585
0
106,644
L
Medusa
Paltepillo
Medusa
6,788
1,789
0
3,994
13,697
5,798
0
7,074
6,251
0
75,133
W
Amaterasu
12,110
5,966
0
9,030
20,026
14,709
224
2,711
17,315
0
88,195
W
2,952
118
79
1,992
10,031
13,164
775
2,028
8,003
25,300
0
L
Merlin
seanhyams
Merlin
8,283
159
0
402
11,461
4,108
0
7,940
3,473
76,772
0
W
Freya
xxSIPEZZ
Freya
14,447
4,947
0
8,629
15,500
7,594
2,375
2,955
12,545
96,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,299
Gold Earned
45,697
594
Minions Killed
521
0
Camps Cleared
0
1,982,720
Distance Traveled
1,788,987
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,418
496
129
6
0
470,542
6
L
Athena
6,378
304
21
1
0
210,412
0
W
Anubis
12,048
574
133
6
0
332,474
2
L
Chaac
9,195
438
114
5
0
406,677
5
L
Lancelot
11,195
533
158
8
0
424,640
3
L
Medusa
9,272
442
100
5
0
352,354
2
W
Amaterasu
11,321
539
135
6
0
418,937
6
W
Bacchus
11,277
537
47
2
0
378,836
1
L
Merlin
9,657
460
128
6
0
394,904
1
W
Freya
12,235
583
150
7
0
381,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role