Player Matchup

Yu Huang
Yu Huang
CorgiSupport
Yu Huang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,565 Elo+
Solo
Osiris
Osiris
MasonicCoast2
Osiris
Level 145
God Stats
4W - 2L
2,041 SR
Queue Stats
57W - 56L
1,603 Elo+
Solo
Lancelot
Lancelot
Rock DarkSim
Lancelot
Level 157
God Stats
14W - 9L
1,212 SR
Queue Stats
234W - 241L
1,461 Elo+
Solo
Yemoja
Yemoja
SassiestBadge6
Yemoja
Level 155
God Stats
0W - 1L
1,758 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Danzaburou
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
Level 115
God Stats
9W - 12L
1,737 SR
Queue Stats
239W - 204L
1,623 Elo+
Solo
Team Averages
Level 146
1,650 SR
1,549 Elo+

VS

Team Averages
Level 137
1,555 SR
1,529 Elo+
Cernunnos
Cernunnos
Aces8932
Cernunnos
Level 147
God Stats
2W - 1L
1,425 SR
Queue Stats
26W - 29L
1,459 Elo+
Party 1
Bellona
Bellona
BrownBearAF
Bellona
Level 128
God Stats
71W - 43L
1,686 SR
Queue Stats
355W - 280L
1,589 Elo+
Party 2
Ravana
Ravana
Prizzyline2
Ravana
Level 145
God Stats
10W - 9L
1,591 SR
Queue Stats
426W - 346L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
bucketofboops
Nu Wa
Level 145
God Stats
21W - 21L
1,548 SR
Queue Stats
94W - 91L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
czzzzz78x
Kuzenbo
Level 118
God Stats
33W - 42L
1,525 SR
Queue Stats
576W - 568L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CorgiSupport
Yu Huang
17
0 / 5 / 2
10,115
632
12,644
14,708
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 2
10,752
672
11,745
23,004
22,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Rock DarkSim
Lancelot
17
0 / 8 / 3
10,201
638
10,665
19,414
9,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 3
11,915
745
9,601
21,597
12,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
17
1 / 6 / 1
10,132
633
14,321
18,656
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aces8932
Cernunnos
20
4 / 1 / 10
13,054
816
21,030
24,077
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
BrownBearAF
Bellona
20
8 / 0 / 10
12,856
804
18,588
13,663
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ravana
20
10 / 0 / 7
12,655
791
15,438
10,152
6,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 9
12,383
774
19,336
12,292
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
czzzzz78x
Kuzenbo
18
1 / 3 / 14
11,835
740
11,995
24,051
34,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
26
26
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aces8932
Cernunnos
4
1
10
9
W
Bellona
BrownBearAF
Bellona
8
0
10
13
L
Yu Huang
CorgiSupport
Yu Huang
0
5
2
0.2
L
3
3
2
1.33
W
Ravana
10
0
7
13.5
L
Lancelot
Rock DarkSim
Lancelot
0
8
3
0.19
L
2
4
3
0.88
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
1
6
1
0.25
W
3
2
9
3.75
W
Kuzenbo
czzzzz78x
Kuzenbo
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
86,387
97,379
Taken
84,235
59,521
Mitigated
74,918
20,088
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aces8932
Cernunnos
21,030
9,561
0
13,773
24,077
12,121
4,594
5,954
18,123
0
96,594
W
Bellona
BrownBearAF
Bellona
18,588
5,606
0
5,034
13,663
15,853
791
4,100
9,563
0
40,489
L
Yu Huang
CorgiSupport
Yu Huang
12,644
1,285
103
1,758
14,708
6,890
0
4,881
9,729
42,349
0
L
11,745
3,256
0
1,562
23,004
22,523
0
7,756
14,621
0
37,071
W
Ravana
15,438
2,741
0
1,571
10,152
6,219
2,095
2,782
7,370
0
40,458
L
Lancelot
Rock DarkSim
Lancelot
10,665
1,722
0
606
19,414
9,059
0
3,821
15,357
0
40,569
L
9,601
1,642
5,380
7,045
21,597
12,458
0
6,293
14,804
45,016
0
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
14,321
3,365
0
3,634
18,656
8,591
0
7,955
10,339
0
50,373
W
19,336
7,666
288
2,428
12,292
6,169
1,561
3,788
8,504
73,341
2,852
W
Kuzenbo
czzzzz78x
Kuzenbo
11,995
4,514
0
5,800
24,051
34,556
268
5,621
18,430
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,115
Gold Earned
62,783
336
Minions Killed
367
0
Camps Cleared
0
1,453,273
Distance Traveled
1,712,011
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,054
816
137
9
0
294,050
2
W
Bellona
12,856
804
55
3
0
383,442
3
L
Yu Huang
10,115
632
69
4
0
304,886
0
L
Osiris
10,752
672
55
3
0
356,197
1
W
Ravana
12,655
791
58
4
0
375,031
0
L
Lancelot
10,201
638
64
4
0
279,258
1
L
Yemoja
11,915
745
70
4
0
236,439
3
L
Danzaburou
10,132
633
78
5
0
276,493
2
W
Nu Wa
12,383
774
96
6
0
320,020
5
W
Kuzenbo
11,835
740
21
1
0
339,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role