Player Matchup

Tyr
Tyr
ImTruu
Tyr
Level 69
God Stats
5W - 10L
1,622 SR
Queue Stats
392W - 419L
1,372 Elo+
Solo
Sol
Sol
MR_PROARIES
Sol
Level 86
God Stats
0W - 2L
1,345 SR
Queue Stats
68W - 100L
1,303 Elo+
Party 2
Ymir
Ymir
Zfeus93
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 137L
1,264 Elo+
Solo
Mercury
Mercury
adrialagon_13
Mercury
Level 62
God Stats
1W - 4L
1,200 SR
Queue Stats
76W - 88L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
whitex_22
Danzaburou
Level 16
God Stats
5W - 8L
1,345 SR
Queue Stats
14W - 18L
1,344 Elo+
Party 2
Team Averages
Level 62
1,403 SR
1,336 Elo+

VS

Team Averages
Level 56
1,365 SR
1,246 Elo+
Ah Puch
Ah Puch
FNC_Leleren
Ah Puch
Level 40
God Stats
2W - 3L
1,157 SR
Queue Stats
31W - 52L
1,265 Elo+
Party 1
Ares
Ares
axelman139
Ares
Level 24
God Stats
6W - 10L
1,600 SR
Queue Stats
191W - 227L
1,193 Elo+
Party 1
Izanami
Izanami
diego el father
Izanami
Level 87
God Stats
11W - 10L
1,422 SR
Queue Stats
123W - 117L
1,387 Elo+
Solo
Heimdallr
Heimdallr
marcosarcofago
Heimdallr
Level 18
God Stats
1W - 3L
1,315 SR
Queue Stats
43W - 68L
1,137 Elo+
Party 1
Lancelot
Lancelot
rwby_rose__
Lancelot
Level 109
God Stats
3W - 2L
1,332 SR
Queue Stats
3W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ImTruu
Tyr
11
0 / 1 / 0
6,203
564
2,573
9,682
7,026
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,753
523
2,778
5,777
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Zfeus93
Ymir
8
0 / 2 / 0
5,078
462
2,123
9,920
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
10
2 / 0 / 1
5,748
523
4,772
7,381
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
whitex_22
Danzaburou
6
0 / 1 / 0
4,381
398
2,841
4,378
1,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FNC_Leleren
Ah Puch
9
0 / 1 / 3
5,368
488
8,929
3,348
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 1
5,897
536
2,652
7,226
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 1
7,159
651
2,818
5,254
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heimdallr
marcosarcofago
Heimdallr
11
1 / 1 / 0
6,108
555
5,299
6,788
2,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
rwby_rose__
Lancelot
9
2 / 1 / 0
5,717
520
2,548
7,270
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FNC_Leleren
Ah Puch
0
1
3
1.5
L
Tyr
ImTruu
Tyr
0
1
0
0
L
1
3
0
0.33
L
Ymir
Zfeus93
Ymir
0
2
0
0
L
Mercury
2
0
1
2.5
W
2
0
1
2.5
W
2
0
1
2.5
W
Heimdallr
marcosarcofago
Heimdallr
1
1
0
1
W
Lancelot
rwby_rose__
Lancelot
2
1
0
2
L
Danzaburou
whitex_22
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
22,246
37,138
Taken
29,886
18,216
Mitigated
14,077
8,259
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FNC_Leleren
Ah Puch
8,929
496
29
1,013
3,348
1,565
774
575
2,773
31,953
0
L
Tyr
ImTruu
Tyr
2,573
546
0
3,476
9,682
7,026
270
0
9,681
0
40,103
L
2,778
1,523
138
1,723
5,777
1,500
0
0
5,777
36,130
0
L
Ymir
Zfeus93
Ymir
2,123
282
33
1,837
9,920
5,676
0
6,601
2,736
22,390
0
L
Mercury
4,772
2,517
0
637
7,381
2,462
0
928
6,387
0
34,882
W
2,652
260
120
1,757
7,226
4,619
538
1,548
5,678
16,108
0
W
2,818
2,250
0
1,661
5,254
2,192
671
2,576
2,678
0
53,099
W
Heimdallr
marcosarcofago
Heimdallr
5,299
4,061
0
3,510
6,788
2,974
0
0
6,788
0
36,178
W
Lancelot
rwby_rose__
Lancelot
2,548
774
0
3,964
7,270
2,727
0
202
7,068
0
37,602
L
Danzaburou
whitex_22
Danzaburou
2,841
1,416
0
415
4,378
1,552
0
3,010
975
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
30,249
280
Minions Killed
328
0
Camps Cleared
0
1,088,286
Distance Traveled
1,047,045
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,368
488
62
6
0
205,164
0
L
Tyr
6,203
564
80
7
0
298,147
2
L
Sol
5,753
523
71
6
0
196,581
1
L
Ymir
5,078
462
34
3
0
179,490
0
L
Mercury
5,748
523
61
6
0
269,103
0
W
Ares
5,897
536
24
2
0
212,620
2
W
Izanami
7,159
651
97
9
0
202,119
4
W
Heimdallr
6,108
555
67
6
0
186,963
2
W
Lancelot
5,717
520
78
7
0
240,179
1
L
Danzaburou
4,381
398
34
3
0
144,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role