Player Matchup

The Morrigan
The Morrigan
ALLkimi15
The Morrigan
Level 107
God Stats
0W - 3L
1,291 SR
Queue Stats
60W - 85L
1,430 Elo+
Solo
Atlas
Atlas
InquisitorIceMaw
Atlas
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 134L
1,518 Elo+
Party 2
Serqet
Serqet
MrMcStabin
Serqet
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 130L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Redsmokecloud
Xbalanque
Level 128
God Stats
13W - 13L
1,558 SR
Queue Stats
97W - 104L
1,433 Elo+
Solo
Osiris
Osiris
SlapYaSilly93
Osiris
Level 110
God Stats
0W - 2L
1,309 SR
Queue Stats
33W - 42L
1,463 Elo+
Party 2
Team Averages
Level 115
1,432 SR
1,468 Elo+

VS

Team Averages
Level 100
1,511 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
Exotic_Origin_
Morgan Le Fay
Level 101
God Stats
5W - 4L
1,748 SR
Queue Stats
238W - 239L
1,471 Elo+
Solo
Bellona
Bellona
RunninMiles
Bellona
Level 76
God Stats
1W - 0L
1,285 SR
Queue Stats
83W - 99L
1,460 Elo+
Party 1
Lancelot
Lancelot
Viking_Submarine
Lancelot
Level 145
God Stats
24W - 31L
1,521 SR
Queue Stats
427W - 493L
1,422 Elo+
Solo
Chiron
Chiron
jake gonzalez35
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 128L
1,393 Elo+
Party 1
Ymir
Ymir
whatshesaid101
Ymir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALLkimi15
The Morrigan
17
8 / 3 / 3
11,670
486
11,954
10,953
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 10
10,604
442
10,533
28,615
31,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
MrMcStabin
Serqet
15
2 / 6 / 2
9,944
414
6,019
20,781
10,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Redsmokecloud
Xbalanque
17
2 / 3 / 10
11,213
467
18,334
22,641
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 4
10,573
441
11,220
22,619
24,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Exotic_Origin_
Morgan Le Fay
20
6 / 4 / 5
13,067
544
24,812
18,992
9,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RunninMiles
Bellona
19
4 / 3 / 2
12,608
525
14,687
20,736
26,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 6
13,834
576
10,502
17,575
10,545
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 9
10,482
437
19,975
22,611
9,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 5
11,826
493
9,298
18,321
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
17
Kills
19
20
Deaths
17
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALLkimi15
The Morrigan
8
3
3
3.17
W
Morgan Le Fay
Exotic_Origin_
Morgan Le Fay
6
4
5
2.13
L
2
3
10
2.33
L
Serqet
MrMcStabin
Serqet
2
6
2
0.5
L
Xbalanque
Redsmokecloud
Xbalanque
2
3
10
2.33
W
Bellona
RunninMiles
Bellona
4
3
2
1.67
L
3
5
4
1
W
5
1
6
8
W
1
5
9
1.1
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
79,274
105,609
Taken
98,235
83,321
Mitigated
78,522
21,383
Healing
36,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALLkimi15
The Morrigan
11,954
2,151
0
1,032
10,953
5,709
1,612
6,068
4,784
63,774
2,279
W
Morgan Le Fay
Exotic_Origin_
Morgan Le Fay
24,812
1,873
176
5,956
18,992
9,163
2,484
6,617
11,880
125,969
0
L
10,533
2,939
961
6,330
28,615
31,772
161
10,036
18,579
41,239
0
L
Serqet
MrMcStabin
Serqet
6,019
1,394
0
4,328
20,781
10,401
846
5,329
15,452
0
52,650
L
Xbalanque
Redsmokecloud
Xbalanque
18,334
9,941
0
6,685
22,641
10,798
1,500
6,901
15,740
0
107,208
W
Bellona
RunninMiles
Bellona
14,687
4,647
0
8,010
20,736
26,827
1,744
2,267
17,894
0
85,605
L
11,220
3,992
0
2,047
22,619
24,641
232
5,675
16,944
0
57,232
W
10,502
1,085
0
12,462
17,575
10,545
0
1,387
16,188
0
157,430
W
19,975
8,264
1,097
6,713
22,611
9,457
221
4,758
17,545
0
96,670
W
9,298
447
0
1,755
18,321
22,530
577
7,295
10,900
63,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
61,817
478
Minions Killed
730
0
Camps Cleared
0
2,116,959
Distance Traveled
2,329,465
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,670
486
95
4
0
401,103
4
W
Morgan Le Fay
13,067
544
181
8
0
423,564
2
L
Atlas
10,604
442
26
1
0
441,179
6
L
Serqet
9,944
414
89
4
0
463,897
3
L
Xbalanque
11,213
467
163
7
0
432,791
3
W
Bellona
12,608
525
160
7
0
443,693
2
L
Osiris
10,573
441
105
4
0
377,989
3
W
Lancelot
13,834
576
211
9
0
576,842
3
W
Chiron
10,482
437
99
4
0
449,571
0
W
Ymir
11,826
493
79
3
0
435,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role