Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gmr61052
Nemesis
Level 109
God Stats
6W - 6L
1,187 SR
Queue Stats
446W - 486L
1,254 Elo+
Solo
Neith
Neith
ShepardSaiyan51
Neith
Level 96
God Stats
4W - 6L
1,205 SR
Queue Stats
13W - 23L
1,209 Elo+
Solo
Cerberus
Cerberus
XanTh3Ripp3r
Cerberus
Level 39
God Stats
15W - 6L
1,246 SR
Queue Stats
170W - 176L
1,285 Elo+
Solo
Hera
Hera
ZadixD1234
Hera
Level 60
God Stats
4W - 9L
1,310 SR
Queue Stats
87W - 93L
1,298 Elo+
Solo
Team Averages
Level 86
1,289 SR
1,309 Elo+

VS

Team Averages
Level 96
1,407 SR
1,318 Elo+
Da Ji
Da Ji
Calrockz
Da Ji
Level 76
God Stats
18W - 19L
1,682 SR
Queue Stats
104W - 118L
1,346 Elo+
Solo
Hel
Hel
Daveinski
Hel
Level 135
God Stats
3W - 4L
1,527 SR
Queue Stats
314W - 329L
1,353 Elo+
Solo
Lancelot
Lancelot
MrSpinna9
Lancelot
Level 103
God Stats
1W - 4L
1,237 SR
Queue Stats
12W - 23L
1,241 Elo+
Solo
Jing Wei
Jing Wei
iTz Roc Boi
Jing Wei
Level 106
God Stats
4W - 5L
1,415 SR
Queue Stats
9W - 11L
1,150 Elo+
Party 1
Ao Kuang
Ao Kuang
piecemodeGHANDI
Ao Kuang
Level 61
God Stats
1W - 3L
1,174 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 1 / 1
10,532
554
8,615
11,023
9,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Gmr61052
Nemesis
15
3 / 3 / 2
9,515
501
4,703
13,520
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 0 / 4
9,533
502
12,010
8,705
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
XanTh3Ripp3r
Cerberus
14
1 / 1 / 5
8,991
473
4,947
11,819
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 4
10,718
564
16,553
9,641
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Calrockz
Da Ji
15
4 / 5 / 0
9,089
478
5,994
18,910
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 4
8,346
439
5,259
17,936
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MrSpinna9
Lancelot
15
1 / 0 / 2
8,970
472
5,255
11,333
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
iTz Roc Boi
Jing Wei
14
1 / 1 / 1
8,286
436
6,038
10,157
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
9
0 / 8 / 1
6,546
345
4,814
14,821
4,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
7
7
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
1
4.5
L
Da Ji
Calrockz
Da Ji
4
5
0
0.8
L
1
5
4
0.6
W
Nemesis
Gmr61052
Nemesis
3
3
2
1.33
L
Lancelot
MrSpinna9
Lancelot
1
0
2
2
W
4
0
4
6
W
Cerberus
XanTh3Ripp3r
Cerberus
1
1
5
3.5
W
7
2
4
4.5
L
Jing Wei
iTz Roc Boi
Jing Wei
1
1
1
1.5
L
Ao Kuang
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,828
Damage
27,360
54,708
Taken
73,157
32,791
Mitigated
36,963
13,513
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,615
1,020
0
250
11,023
9,045
131
807
9,829
0
73,557
L
Da Ji
Calrockz
Da Ji
5,994
1,680
0
6,937
18,910
8,339
536
4,521
14,389
0
60,478
L
5,259
526
2,506
6,772
17,936
10,835
78
7,104
10,832
37,164
0
W
Nemesis
Gmr61052
Nemesis
4,703
1,761
145
1,624
13,520
5,893
0
1,654
11,722
0
85,419
L
Lancelot
MrSpinna9
Lancelot
5,255
556
0
2,411
11,333
9,695
0
2,113
9,220
0
49,540
W
12,010
4,497
0
3,457
8,705
4,483
3,165
3,429
5,276
0
78,570
W
Cerberus
XanTh3Ripp3r
Cerberus
4,947
275
165
4,544
11,819
9,257
510
1,168
10,610
22,947
0
W
16,553
5,542
0
3,328
9,641
4,113
3,535
3,015
6,588
84,244
0
L
Jing Wei
iTz Roc Boi
Jing Wei
6,038
4,333
192
180
10,157
3,198
3,072
2,108
8,049
0
64,501
L
Ao Kuang
4,814
1,609
0
2,048
14,821
4,896
0
5,654
9,167
25,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
41,237
530
Minions Killed
395
0
Camps Cleared
0
1,758,541
Distance Traveled
1,670,604
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,532
554
124
7
0
365,808
7
L
Da Ji
9,089
478
107
6
0
322,518
0
L
Hel
8,346
439
67
4
0
350,975
0
W
Nemesis
9,515
501
132
7
0
413,917
2
L
Lancelot
8,970
472
90
5
0
358,585
4
W
Neith
9,533
502
125
7
0
330,893
4
W
Cerberus
8,991
473
26
1
0
326,792
2
W
Hera
10,718
564
123
6
0
321,131
0
L
Jing Wei
8,286
436
99
5
0
350,248
0
L
Ao Kuang
6,546
345
32
2
0
288,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role