Player Matchup

King Arthur
King Arthur
Dcoderre
King Arthur
Level 100
God Stats
5W - 3L
1,585 SR
Queue Stats
30W - 26L
1,416 Elo+
Solo
Aphrodite
Aphrodite
HiImNoahJ
Aphrodite
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 130L
1,459 Elo+
Solo
Apollo
Apollo
OxfordMisfit
Apollo
Level 65
God Stats
6W - 8L
1,609 SR
Queue Stats
219W - 260L
1,376 Elo+
Solo
Sol
Sol
Swampstalker50
Sol
Level 125
God Stats
21W - 29L
1,372 SR
Queue Stats
233W - 237L
1,420 Elo+
Solo
Lancelot
Lancelot
Zylveer
Lancelot
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
270W - 272L
1,516 Elo+
Solo
Team Averages
Level 93
1,513 SR
1,438 Elo+

VS

Team Averages
Level 103
1,548 SR
1,444 Elo+
Lancelot
Lancelot
DarkGaia19
Lancelot
Level 86
God Stats
13W - 6L
1,762 SR
Queue Stats
148W - 136L
1,448 Elo+
Solo
Horus
Horus
Hobtoberfest95
Horus
Level 59
God Stats
3W - 5L
1,532 SR
Queue Stats
21W - 39L
1,407 Elo+
Solo
Ares
Ares
Rrr374 Owns U
Ares
Level 109
God Stats
4W - 2L
1,666 SR
Queue Stats
189W - 200L
1,439 Elo+
Solo
Anubis
Anubis
Stealth Dan
Anubis
Level 138
God Stats
2W - 4L
1,479 SR
Queue Stats
218W - 224L
1,439 Elo+
Solo
Xbalanque
Xbalanque
XXXCL4PTP
Xbalanque
Level 122
God Stats
0W - 4L
1,303 SR
Queue Stats
218W - 205L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dcoderre
King Arthur
15
4 / 1 / 2
9,524
560
12,387
16,423
17,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
HiImNoahJ
Aphrodite
13
2 / 1 / 6
8,886
523
6,604
15,010
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
13
1 / 1 / 4
8,171
481
10,552
15,030
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 4 / 5
9,000
529
12,783
12,666
5,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Zylveer
Lancelot
14
3 / 4 / 4
8,795
517
9,567
14,746
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkGaia19
Lancelot
12
2 / 3 / 4
7,535
443
9,987
13,349
6,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,355
433
4,959
16,323
15,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 2
8,524
501
10,048
17,793
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
5 / 4 / 3
8,951
527
15,149
14,917
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
XXXCL4PTP
Xbalanque
12
1 / 4 / 4
7,196
423
10,712
12,510
5,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
11
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DarkGaia19
Lancelot
2
3
4
1.33
W
King Arthur
Dcoderre
King Arthur
4
1
2
5
W
Aphrodite
HiImNoahJ
Aphrodite
2
1
6
5
L
0
3
1
0.17
W
Apollo
1
1
4
3
L
2
1
2
3
L
Anubis
5
4
3
1.63
W
5
4
5
1.88
L
Xbalanque
XXXCL4PTP
Xbalanque
1
4
4
0.75
W
Lancelot
Zylveer
Lancelot
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
50,855
73,875
Taken
74,892
47,176
Mitigated
58,104
26,799
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DarkGaia19
Lancelot
9,987
784
0
869
13,349
6,448
0
3,104
10,245
0
46,105
W
King Arthur
Dcoderre
King Arthur
12,387
1,138
0
565
16,423
17,407
0
2,674
13,749
0
66,786
W
Aphrodite
HiImNoahJ
Aphrodite
6,604
1,237
4,098
8,560
15,010
12,697
114
6,305
8,705
37,769
0
L
4,959
2,590
1,131
5,223
16,323
15,123
0
2,765
13,558
0
51,638
W
Apollo
10,552
7,563
0
7,997
15,030
6,146
22
7,099
7,931
0
66,132
L
10,048
915
0
1,031
17,793
21,924
0
2,613
15,180
41,180
0
L
Anubis
15,149
519
418
5,621
14,917
9,056
0
5,942
8,975
67,327
0
W
12,783
5,598
393
3,378
12,666
5,305
1,088
5,218
7,448
49,852
6,448
L
Xbalanque
XXXCL4PTP
Xbalanque
10,712
4,549
0
2,624
12,510
5,553
759
3,311
9,199
0
54,042
W
Lancelot
Zylveer
Lancelot
9,567
1,279
0
1,808
14,746
5,621
0
3,901
10,845
0
69,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
39,561
461
Minions Killed
382
0
Camps Cleared
0
1,612,521
Distance Traveled
1,609,402
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,535
443
71
4
0
385,789
0
W
King Arthur
9,524
560
113
7
0
321,632
0
W
Aphrodite
8,886
523
55
3
0
307,585
2
L
Horus
7,355
433
77
5
0
318,473
0
W
Apollo
8,171
481
97
6
0
307,010
0
L
Ares
8,524
501
43
3
0
311,224
0
L
Anubis
8,951
527
106
6
0
275,748
0
W
Sol
9,000
529
94
6
0
317,292
2
L
Xbalanque
7,196
423
85
5
0
318,168
7
W
Lancelot
8,795
517
102
6
0
359,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role