Player Matchup

Chernobog
Chernobog
IOWNEDUBTW
Chernobog
Level 28
God Stats
2W - 4L
1,317 SR
Queue Stats
23W - 28L
1,406 Elo+
Party 3
Lancelot
Lancelot
Schnauzur
Lancelot
Level 108
God Stats
5W - 5L
1,531 SR
Queue Stats
237W - 262L
1,398 Elo+
Party 1
Sol
Sol
jimmy443345
Sol
Level 155
God Stats
10W - 10L
1,576 SR
Queue Stats
114W - 122L
1,457 Elo+
Party 1
Olorun
Olorun
llcifer
Olorun
Level 46
God Stats
1W - 4L
1,218 SR
Queue Stats
58W - 53L
1,442 Elo+
Party 3
Yemoja
Yemoja
technickn
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 1
Team Averages
Level 73
1,428 SR
1,392 Elo+

VS

Team Averages
Level 80
1,509 SR
1,439 Elo+
Bacchus
Bacchus
Blobamse
Bacchus
Level 105
God Stats
24W - 21L
1,635 SR
Queue Stats
138W - 155L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Lerfald
Gilgamesh
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 47L
1,395 Elo+
Party 2
Arachne
Arachne
Olemao
Arachne
Level 84
God Stats
23W - 13L
1,678 SR
Queue Stats
107W - 130L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
dingsssss
Zhong Kui
Level 49
God Stats
7W - 4L
1,488 SR
Queue Stats
199W - 223L
1,404 Elo+
Solo
Artemis
Artemis
kravlegrisen
Artemis
Level 126
God Stats
3W - 5L
1,246 SR
Queue Stats
134W - 140L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IOWNEDUBTW
Chernobog
13
1 / 2 / 5
8,762
487
6,954
10,760
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Schnauzur
Lancelot
18
9 / 2 / 3
11,330
629
14,684
14,399
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 2 / 7
11,168
620
14,580
12,856
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
llcifer
Olorun
16
3 / 3 / 8
10,846
603
16,408
15,263
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
technickn
Yemoja
13
1 / 2 / 3
8,847
492
3,540
11,038
11,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blobamse
Bacchus
13
0 / 1 / 5
8,288
460
6,603
15,667
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Lerfald
Gilgamesh
15
0 / 4 / 5
8,872
493
5,925
17,718
13,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Olemao
Arachne
15
8 / 4 / 1
9,435
524
9,546
18,726
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
dingsssss
Zhong Kui
13
1 / 7 / 3
8,151
453
10,698
20,570
14,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
kravlegrisen
Artemis
14
2 / 1 / 2
8,211
456
8,221
7,970
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
11
11
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blobamse
Bacchus
0
1
5
2.5
W
Chernobog
IOWNEDUBTW
Chernobog
1
2
5
1.75
L
Gilgamesh
Lerfald
Gilgamesh
0
4
5
0.63
L
Arachne
Olemao
Arachne
8
4
1
2.13
W
Lancelot
Schnauzur
Lancelot
9
2
3
5.25
L
Zhong Kui
dingsssss
Zhong Kui
1
7
3
0.36
W
3
2
7
3.25
L
Artemis
kravlegrisen
Artemis
2
1
2
3
W
Olorun
llcifer
Olorun
3
3
8
2.33
W
Yemoja
technickn
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
40,993
64,316
Taken
80,651
36,001
Mitigated
58,901
24,613
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blobamse
Bacchus
6,603
725
233
4,435
15,667
19,915
0
5,985
9,682
27,313
0
W
Chernobog
IOWNEDUBTW
Chernobog
6,954
3,279
0
2,276
10,760
4,354
464
3,176
7,584
0
58,522
L
Gilgamesh
Lerfald
Gilgamesh
5,925
1,368
0
4,547
17,718
13,543
0
9,307
8,411
0
59,044
L
Arachne
Olemao
Arachne
9,546
6,394
0
5,032
18,726
7,796
0
4,611
14,115
0
70,248
W
Lancelot
Schnauzur
Lancelot
14,684
3,327
0
947
14,399
7,040
0
2,323
12,076
0
110,095
L
Zhong Kui
dingsssss
Zhong Kui
10,698
1,525
0
7,223
20,570
14,365
1,235
10,991
9,579
66,430
0
W
14,580
6,007
0
7,979
12,856
6,535
2,427
2,292
10,564
93,186
11,314
L
Artemis
kravlegrisen
Artemis
8,221
3,830
0
4,973
7,970
3,282
0
2,218
5,752
0
68,403
W
Olorun
llcifer
Olorun
16,408
9,393
105
9,114
15,263
6,957
3,575
7,173
8,090
93,330
0
W
Yemoja
technickn
Yemoja
3,540
1,294
2,623
1,569
11,038
11,115
748
2,920
8,118
14,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
42,957
599
Minions Killed
430
0
Camps Cleared
0
1,787,428
Distance Traveled
1,645,231
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,288
460
31
2
0
365,273
6
W
Chernobog
8,762
487
104
6
0
336,646
4
L
Gilgamesh
8,872
493
102
6
0
342,278
3
L
Arachne
9,435
524
95
5
0
368,568
2
W
Lancelot
11,330
629
159
9
0
456,152
2
L
Zhong Kui
8,151
453
88
5
0
274,123
5
W
Sol
11,168
620
154
9
0
341,089
1
L
Artemis
8,211
456
114
6
0
294,989
3
W
Olorun
10,846
603
160
9
0
302,280
0
W
Yemoja
8,847
492
22
1
0
351,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role