Player Matchup

Geb
Geb
Diamond V
AinsleysRub
Geb
Diamond V
Level 122
God Stats
33W - 27L
1,726 SR
Queue Stats
138W - 119L
1,900 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
HercHurts
Baba Yaga
Masters
Level 134
God Stats
2W - 2L
1,814 SR
Queue Stats
76W - 40L
2,515 MMR
Party 2
Anhur
Anhur
Diamond III
Ymist
Anhur
Diamond III
Level 157
God Stats
16W - 18L
1,592 SR
Queue Stats
151W - 124L
2,093 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,711 SR
2,169 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,567 SR
1,693 MMR
Danzaburou
Danzaburou
Platinum II
Frostybeast247
Danzaburou
Platinum II
Level 128
God Stats
1W - 1L
1,731 SR
Queue Stats
111W - 81L
1,704 MMR
Party 1
Vulcan
Vulcan
Platinum II
loonyAssasin360
Vulcan
Platinum II
Level 159
God Stats
3W - 4L
1,346 SR
Queue Stats
182W - 143L
1,675 MMR
Party 1
Fenrir
Fenrir
Gold II
sniper32345
Fenrir
Gold II
Level 144
God Stats
8W - 0L
1,623 SR
Queue Stats
27W - 15L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 9
12,341
650
13,399
28,841
39,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
HercHurts
Baba Yaga
17
5 / 4 / 3
12,554
661
17,453
21,228
9,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Ymist
Anhur
17
4 / 4 / 5
12,287
647
19,635
21,141
9,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ah Muzen CabBastetPersephoneAtlasSobek

VS

Bans
Baron SamediScyllaAresPoseidonShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frostybeast247
Danzaburou
17
3 / 4 / 3
13,060
687
18,561
21,648
9,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

20
5 / 1 / 5
14,480
762
32,485
13,478
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
2 / 4 / 4
11,925
628
9,924
24,276
17,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
9
Kills
10
10
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
9
2.25
W
Danzaburou
Frostybeast247
Danzaburou
3
4
3
1.13
L
Baba Yaga
HercHurts
Baba Yaga
5
4
3
1.63
L
Anhur
Ymist
Anhur
4
4
5
1.63
W
5
1
5
7.5
W
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,487
Damage
60,970
71,210
Taken
59,402
58,588
Mitigated
33,835
16,647
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,399
2,167
1,315
6,341
28,841
39,230
15
13,899
14,942
33,542
0
W
Danzaburou
Frostybeast247
Danzaburou
18,561
7,398
0
7,222
21,648
9,746
1,757
9,480
11,926
0
65,611
L
Baba Yaga
HercHurts
Baba Yaga
17,453
999
0
3,860
21,228
9,982
0
10,322
10,906
67,593
0
L
Anhur
Ymist
Anhur
19,635
7,829
0
5,131
21,141
9,376
0
8,731
12,410
0
68,245
W
32,485
14,735
0
4,889
13,478
6,539
1,080
8,512
4,524
109,072
0
W
Fenrir
9,924
1,019
0
6,503
24,276
17,550
677
12,104
11,706
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
39,465
241
Minions Killed
219
4
Camps Cleared
14
1,124,168
Distance Traveled
1,158,115
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,341
650
40
2
0
404,465
4
W
Danzaburou
13,060
687
69
4
4
345,529
3
L
Baba Yaga
12,554
661
113
6
0
371,280
7
L
Anhur
12,287
647
88
5
4
348,423
5
W
Vulcan
14,480
762
140
7
9
420,480
7
W
Fenrir
11,925
628
10
1
1
392,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role