Player Matchup

Baron Samedi
Baron Samedi
Gold III
demnight
Baron Samedi
Gold III
Level 159
God Stats
4W - 0L
1,747 SR
Queue Stats
19W - 14L
1,810 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,747 SR
1,810 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,500 SR
1,607 MMR
Olorun
Olorun
Silver II
Joaco19932
Olorun
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
demnight
Baron Samedi
20
8 / 1 / 0
19,268
963
27,788
22,321
22,801
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraAh Muzen CabKaliUllrIzanami

VS

Bans
AnhurAnubisSolHe BoSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joaco19932
Olorun
20
1 / 8 / 0
16,539
827
17,954
31,826
20,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
Joaco19932
Olorun
1
8
0
0.13
W
Baron Samedi
demnight
Baron Samedi
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
17,954
22,321
Taken
31,826
22,801
Mitigated
20,122
8,989
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Joaco19932
Olorun
17,954
8,024
0
13,095
31,826
20,122
1,682
27,399
3,787
115,973
9,490
W
Baron Samedi
demnight
Baron Samedi
27,788
2,837
0
8,989
22,321
22,801
1,573
15,592
6,729
129,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
16,539
209
Minions Killed
214
6
Camps Cleared
9
351,567
Distance Traveled
308,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,539
827
214
11
9
308,824
2
W
Baron Samedi
19,268
963
209
10
6
351,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role