Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LORD ANAKlN
Lancelot
Level 157
God Stats
5W - 4L
1,511 SR
Queue Stats
160W - 144L
1,503 Elo+
Solo
Chernobog
Chernobog
PegCityTTV
Chernobog
Level 42
God Stats
1W - 2L
1,344 SR
Queue Stats
170W - 194L
1,463 Elo+
Solo
Neith
Neith
jillxneith
Neith
Level 47
God Stats
18W - 6L
1,611 SR
Queue Stats
120W - 111L
1,554 Elo+
Solo
Ra
Ra
lilwayneshootyou
Ra
Level 132
God Stats
3W - 5L
1,440 SR
Queue Stats
175W - 187L
1,482 Elo+
Solo
Team Averages
Level 107
1,481 SR
1,500 Elo+

VS

Team Averages
Level 80
1,563 SR
1,500 Elo+
Baron Samedi
Baron Samedi
ConfusedHobo805
Baron Samedi
Level 46
God Stats
1W - 2L
1,630 SR
Queue Stats
63W - 67L
1,526 Elo+
Solo
Xing Tian
Xing Tian
DJCaRnAgE
Xing Tian
Level 38
God Stats
3W - 1L
1,844 SR
Queue Stats
13W - 25L
1,481 Elo+
Solo
Mercury
Mercury
Jumjii
Mercury
Level 88
God Stats
8W - 10L
1,594 SR
Queue Stats
749W - 652L
1,531 Elo+
Party 1
Lancelot
Lancelot
SYZS2224
Lancelot
Level 84
God Stats
11W - 7L
1,272 SR
Queue Stats
711W - 627L
1,519 Elo+
Party 1
Anhur
Anhur
customchain94
Anhur
Level 145
God Stats
14W - 17L
1,474 SR
Queue Stats
289W - 277L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 11
7,813
558
3,741
11,726
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
LORD ANAKlN
Lancelot
13
4 / 1 / 4
7,720
551
10,397
9,751
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
PegCityTTV
Chernobog
14
1 / 0 / 4
8,480
606
6,535
8,216
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
7 / 1 / 3
8,574
612
10,565
7,920
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 2
7,453
532
5,971
7,755
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConfusedHobo805
Baron Samedi
10
3 / 4 / 1
6,914
494
7,693
10,835
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
DJCaRnAgE
Xing Tian
9
0 / 4 / 1
5,684
406
4,349
14,633
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Jumjii
Mercury
13
2 / 2 / 2
7,457
533
3,359
10,270
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SYZS2224
Lancelot
14
0 / 1 / 1
8,050
575
8,046
10,068
4,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
6,137
438
3,659
10,493
3,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
11
7.5
L
Baron Samedi
ConfusedHobo805
Baron Samedi
3
4
1
0.88
L
Xing Tian
DJCaRnAgE
Xing Tian
0
4
1
0.13
L
Mercury
Jumjii
Mercury
2
2
2
1.5
W
Lancelot
LORD ANAKlN
Lancelot
4
1
4
6
W
Chernobog
PegCityTTV
Chernobog
1
0
4
3
L
Lancelot
SYZS2224
Lancelot
0
1
1
0.5
L
0
5
1
0.1
W
Neith
7
1
3
8.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
27,106
45,368
Taken
56,299
22,778
Mitigated
27,344
19,380
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,741
798
0
2,614
11,726
9,613
0
3,274
8,177
0
21,861
L
Baron Samedi
ConfusedHobo805
Baron Samedi
7,693
832
0
2,618
10,835
4,815
0
2,902
7,933
42,253
0
L
Xing Tian
DJCaRnAgE
Xing Tian
4,349
510
0
2,546
14,633
10,908
0
2,302
12,331
14,080
0
L
Mercury
Jumjii
Mercury
3,359
990
0
1,500
10,270
3,713
0
234
10,036
0
64,513
W
Lancelot
LORD ANAKlN
Lancelot
10,397
1,523
0
3,268
9,751
3,852
357
2,305
7,246
0
41,900
W
Chernobog
PegCityTTV
Chernobog
6,535
3,949
0
4,730
8,216
3,384
1,309
182
7,994
0
66,002
L
Lancelot
SYZS2224
Lancelot
8,046
1,763
0
4,724
10,068
4,904
0
533
9,535
0
65,541
L
3,659
1,745
0
2,201
10,493
3,004
0
0
10,493
0
41,865
W
Neith
10,565
5,361
0
4,502
7,920
2,931
1,087
2,774
5,098
0
73,297
W
5,971
738
1,079
3,187
7,755
2,998
52
3,375
4,186
54,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
34,242
417
Minions Killed
396
0
Camps Cleared
0
1,363,755
Distance Traveled
1,361,447
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,813
558
27
2
0
280,164
7
L
Baron Samedi
6,914
494
74
5
0
243,487
2
L
Xing Tian
5,684
406
9
1
0
269,276
1
L
Mercury
7,457
533
110
8
0
341,475
2
W
Lancelot
7,720
551
57
4
0
280,243
3
W
Chernobog
8,480
606
137
10
0
271,586
1
L
Lancelot
8,050
575
135
10
0
282,374
0
L
Anhur
6,137
438
68
5
0
224,835
0
W
Neith
8,574
612
106
8
0
252,984
3
W
Ra
7,453
532
90
6
0
278,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role