Player Matchup

Raijin
Raijin
BettyRay1108
Raijin
Level 41
God Stats
4W - 6L
1,322 SR
Queue Stats
69W - 100L
1,368 Elo+
Solo
Thor
Thor
FAMBO JAMES
Thor
Level 25
God Stats
29W - 23L
1,556 SR
Queue Stats
34W - 33L
1,448 Elo+
Party 3
Lancelot
Lancelot
InternalUzi
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,442 Elo+
Party 3
Izanami
Izanami
KurlyKing99
Izanami
Level 89
God Stats
4W - 7L
1,422 SR
Queue Stats
82W - 77L
1,451 Elo+
Party 2
Ymir
Ymir
TDaSavage2021
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,416 Elo+
Party 2
Team Averages
Level 58
1,460 SR
1,425 Elo+

VS

Team Averages
Level 58
1,549 SR
1,432 Elo+
Sol
Sol
BabyYoda0215
Sol
Level 40
God Stats
19W - 22L
1,528 SR
Queue Stats
453W - 381L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Dark Fusion 62
Danzaburou
Level 13
God Stats
21W - 13L
1,501 SR
Queue Stats
62W - 66L
1,372 Elo+
Party 1
Odin
Odin
MFM DeRusto
Odin
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 103L
1,425 Elo+
Party 1
Freya
Freya
xBigDaddyJuicex
Freya
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 6L
1,471 Elo+
Solo
Lancelot
Lancelot
zawarudo942
Lancelot
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 143L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 2 / 11
9,974
997
5,991
8,939
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 0 / 13
10,800
1,080
11,264
6,739
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
InternalUzi
Lancelot
16
8 / 4 / 7
11,166
1,117
20,068
18,458
11,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KurlyKing99
Izanami
17
6 / 0 / 8
11,536
1,154
15,959
10,098
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 13
10,141
1,014
5,656
13,899
16,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

269

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,583
958
10,941
7,503
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dark Fusion 62
Danzaburou
15
1 / 3 / 5
9,527
953
13,771
12,907
5,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 4
9,657
966
6,660
6,263
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 5
10,018
1,002
12,368
15,608
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
zawarudo942
Lancelot
15
1 / 10 / 6
9,497
950
10,192
20,725
8,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
19
Kills
7
7
Deaths
19
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Raijin
0
2
11
2.75
L
Danzaburou
Dark Fusion 62
Danzaburou
1
3
5
1.17
W
3
0
13
9.5
W
Lancelot
InternalUzi
Lancelot
8
4
7
2.88
W
Izanami
KurlyKing99
Izanami
6
0
8
10
L
2
0
4
4
W
2
1
13
8.5
L
2
5
5
0.9
L
Lancelot
zawarudo942
Lancelot
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
53,932
58,133
Taken
63,006
41,230
Mitigated
31,963
4,618
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,941
3,501
0
1,371
7,503
3,243
0
1,149
6,354
28,237
2,269
W
Raijin
5,991
1,055
0
151
8,939
4,768
0
1,554
7,268
30,740
0
L
Danzaburou
Dark Fusion 62
Danzaburou
13,771
8,615
0
2,591
12,907
5,675
0
3,042
9,865
0
30,789
W
11,264
1,156
0
0
6,739
3,171
0
2,840
3,615
0
27,925
W
Lancelot
InternalUzi
Lancelot
20,068
2,653
0
220
18,458
11,627
0
7,617
10,369
1,942
32,172
W
Izanami
KurlyKing99
Izanami
15,959
12,756
0
4,247
10,098
5,090
0
4,054
5,667
0
42,210
L
6,660
1,254
0
422
6,263
7,594
0
1,245
5,018
0
12,381
W
5,656
1,060
0
0
13,899
16,574
0
5,487
8,134
9,257
0
L
12,368
4,163
0
3,293
15,608
6,521
0
3,055
12,553
34,603
0
L
Lancelot
zawarudo942
Lancelot
10,192
739
0
468
20,725
8,930
0
4,223
16,502
0
16,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
48,282
210
Minions Killed
189
12
Camps Cleared
5
923,210
Distance Traveled
932,601
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,583
958
44
4
0
167,462
2
W
Raijin
9,974
997
58
6
0
151,401
2
L
Danzaburou
9,527
953
30
3
1
183,817
1
W
Thor
10,800
1,080
42
4
0
196,659
5
W
Lancelot
11,166
1,117
37
4
3
213,490
6
W
Izanami
11,536
1,154
60
6
9
174,033
1
L
Odin
9,657
966
19
2
2
209,288
1
W
Ymir
10,141
1,014
13
1
0
187,627
0
L
Freya
10,018
1,002
84
8
1
167,212
0
L
Lancelot
9,497
950
12
1
1
204,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role