Player Matchup

Lancelot
Lancelot
AceChemicals22
Lancelot
Level 103
God Stats
3W - 1L
1,736 SR
Queue Stats
137W - 144L
1,447 Elo+
Party 1
Janus
Janus
AndresAQ
Janus
Level 59
God Stats
19W - 16L
1,532 SR
Queue Stats
252W - 229L
1,546 Elo+
Solo
Shiva
Shiva
wrye is sad
Shiva
Level 109
God Stats
2W - 5L
1,192 SR
Queue Stats
145W - 159L
1,437 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,477 Elo+

VS

Team Averages
Level 87
1,582 SR
1,514 Elo+
Kukulkan
Kukulkan
DerangedLion
Kukulkan
Level 105
God Stats
46W - 77L
1,382 SR
Queue Stats
145W - 218L
1,387 Elo+
Solo
Xing Tian
Xing Tian
LowercaseTunic2
Xing Tian
Level 82
God Stats
4W - 1L
1,855 SR
Queue Stats
75W - 67L
1,567 Elo+
Party 2
Loki
Loki
MegalovaniaMan
Loki
Level 75
God Stats
4W - 6L
1,508 SR
Queue Stats
168W - 159L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 0 / 2
8,679
668
8,308
7,451
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
AndresAQ
Janus
15
4 / 2 / 3
9,694
746
13,052
8,205
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 0 / 6
8,323
640
6,828
7,191
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerangedLion
Kukulkan
12
1 / 3 / 1
8,124
625
5,174
7,428
2,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
LowercaseTunic2
Xing Tian
13
0 / 0 / 2
8,506
654
8,747
18,182
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
7,927
610
4,834
7,620
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
0
2
4
W
Janus
AndresAQ
Janus
4
2
3
2.75
L
Kukulkan
DerangedLion
Kukulkan
1
3
1
0.5
L
Xing Tian
LowercaseTunic2
Xing Tian
0
0
2
1
L
1
4
1
0.38
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
18,755
22,847
Taken
33,230
12,734
Mitigated
25,533
3,790
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,308
2,182
0
1,326
7,451
3,891
335
4,513
2,938
0
22,319
W
Janus
AndresAQ
Janus
13,052
1,150
0
621
8,205
3,532
502
5,599
2,606
57,466
0
L
Kukulkan
DerangedLion
Kukulkan
5,174
406
350
466
7,428
2,597
0
5,767
1,609
23,491
0
L
Xing Tian
LowercaseTunic2
Xing Tian
8,747
1,136
0
4,984
18,182
19,120
0
6,051
11,113
23,692
0
L
4,834
452
0
176
7,620
3,816
0
1,756
5,681
0
28,117
W
6,828
1,531
464
1,379
7,191
5,311
252
4,219
2,972
0
19,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
24,557
160
Minions Killed
133
6
Camps Cleared
7
796,754
Distance Traveled
697,604
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,679
668
26
2
4
286,852
5
W
Janus
9,694
746
89
7
1
241,026
6
L
Kukulkan
8,124
625
53
4
0
198,563
0
L
Xing Tian
8,506
654
33
3
2
276,247
4
L
Loki
7,927
610
47
4
5
222,794
3
W
Shiva
8,323
640
45
3
1
268,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role