Player Matchup

Lancelot
Lancelot
Citizen312
Lancelot
Level 21
God Stats
2W - 1L
1,488 SR
Queue Stats
19W - 25L
1,429 Elo+
Party 2
Nox
Nox
ConstantlyFarmed
Nox
Level 74
God Stats
16W - 17L
1,663 SR
Queue Stats
76W - 82L
1,487 Elo+
Party 2
Ganesha
Ganesha
KindaAidan
Ganesha
Level 13
God Stats
2W - 2L
1,218 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
LeDuende
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xLeviathan255x
Ah Muzen Cab
Level 120
God Stats
3W - 3L
1,455 SR
Queue Stats
235W - 250L
1,478 Elo+
Solo
Team Averages
Level 49
1,465 SR
1,447 Elo+

VS

Team Averages
Level 63
1,382 SR
1,412 Elo+
Shiva
Shiva
K1ngMemeMan
Shiva
Level 29
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 1
Lancelot
Lancelot
Mr 5ync
Lancelot
Level 93
God Stats
7W - 7L
1,524 SR
Queue Stats
155W - 165L
1,366 Elo+
Solo
Anubis
Anubis
ShAd0wCoL0n3L
Anubis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,506 Elo+
Solo
Izanami
Izanami
angus2468
Izanami
Level 74
God Stats
5W - 2L
1,221 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
He Bo
He Bo
goldcoyote
He Bo
Level 76
God Stats
0W - 1L
1,346 SR
Queue Stats
111W - 146L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Citizen312
Lancelot
11
4 / 1 / 1
6,333
633
3,416
6,378
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 4
7,018
702
5,842
3,652
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
KindaAidan
Ganesha
8
0 / 1 / 3
4,819
482
2,347
6,973
3,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
LeDuende
Hun Batz
10
2 / 1 / 1
5,827
583
1,555
8,327
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
xLeviathan255x
Ah Muzen Cab
9
2 / 2 / 1
5,558
556
7,973
7,646
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,068
507
3,849
8,010
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Mr 5ync
Lancelot
1
0 / 0 / 0
3,468
347
0
0
0
10
2 / 3 / 0
6,004
600
5,773
8,110
4,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
angus2468
Izanami
8
2 / 0 / 0
5,290
529
3,665
6,573
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
8
0 / 7 / 0
4,371
437
1,348
7,135
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Citizen312
Lancelot
4
1
1
4.5
W
5
0
4
7
L
1
3
2
0.67
W
Ganesha
KindaAidan
Ganesha
0
1
3
1.5
W
Hun Batz
LeDuende
Hun Batz
2
1
1
2.5
L
Lancelot
Mr 5ync
Lancelot
0
0
0
0
L
2
3
0
0.67
L
Izanami
angus2468
Izanami
2
0
0
2
L
He Bo
0
7
0
0
W
Ah Muzen Cab
xLeviathan255x
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
14,635
32,976
Taken
29,828
12,761
Mitigated
12,967
10,988
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Citizen312
Lancelot
3,416
716
0
1,743
6,378
2,014
938
3,515
2,863
0
36,759
W
5,842
498
0
568
3,652
1,612
1,426
1,894
1,758
39,838
0
L
3,849
683
80
680
8,010
4,252
0
1,934
6,076
0
9,591
W
Ganesha
KindaAidan
Ganesha
2,347
272
336
1,012
6,973
3,793
0
0
6,973
13,112
0
W
Hun Batz
LeDuende
Hun Batz
1,555
852
0
4,282
8,327
2,849
0
1,712
6,615
0
39,771
L
Lancelot
Mr 5ync
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
5,773
748
0
4,049
8,110
4,762
460
1,340
6,770
38,617
0
L
Izanami
angus2468
Izanami
3,665
2,447
185
2,473
6,573
1,547
0
885
5,688
0
35,777
L
He Bo
1,348
160
0
400
7,135
2,406
0
4,030
3,105
14,303
0
W
Ah Muzen Cab
xLeviathan255x
Ah Muzen Cab
7,973
3,729
0
3,047
7,646
2,493
124
0
7,646
0
43,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
24,201
305
Minions Killed
203
0
Camps Cleared
0
945,493
Distance Traveled
871,328
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,333
633
60
6
0
211,844
2
W
Nox
7,018
702
64
6
0
202,425
0
L
Shiva
5,068
507
13
1
0
190,883
1
W
Ganesha
4,819
482
4
0
0
178,938
2
W
Hun Batz
5,827
583
88
9
0
202,615
0
L
Lancelot
3,468
347
0
0
0
200,251
0
L
Anubis
6,004
600
72
7
0
134,682
0
L
Izanami
5,290
529
93
9
0
181,694
3
L
He Bo
4,371
437
25
3
0
163,818
1
W
Ah Muzen Cab
5,558
556
89
9
0
149,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role