Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Dannyyboi01
Charybdis
Level 142
God Stats
1W - 3L
1,765 SR
Queue Stats
48W - 44L
1,612 Elo+
Solo
Team Averages
Level 142
1,553 SR
1,522 Elo+

VS

Team Averages
Level 157
1,505 SR
1,584 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Ashbweh97
Mulan
Level 157
God Stats
50W - 38L
1,643 SR
Queue Stats
468W - 451L
1,597 Elo+
Solo
Yu Huang
Yu Huang
DiegoGR
Yu Huang
Level 160
God Stats
11W - 14L
1,584 SR
Queue Stats
297W - 279L
1,645 Elo+
Party 2
Atlas
Atlas
Saixz
Atlas
Level 160
God Stats
2W - 5L
1,497 SR
Queue Stats
77W - 65L
1,579 Elo+
Party 1
Lancelot
Lancelot
itzan1999
Lancelot
Level 160
God Stats
6W - 7L
1,300 SR
Queue Stats
357W - 353L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 3 / 0
5,602
560
7,255
11,130
4,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
 
Baron Samedi
9
1 / 2 / 0
5,382
538
3,091
7,825
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
 
Bastet
9
0 / 1 / 1
5,080
508
3,766
9,024
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
 
Scylla
9
0 / 1 / 0
5,072
507
2,640
3,566
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Dannyyboi01
Charybdis
10
0 / 2 / 0
5,686
569
6,140
6,321
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 1 / 1
6,291
629
3,246
9,147
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Ashbweh97
Mulan
12
3 / 1 / 1
6,780
678
10,608
12,095
7,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
DiegoGR
Yu Huang
10
1 / 0 / 1
5,627
563
3,125
2,943
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Saixz
Atlas
9
0 / 0 / 2
5,566
557
4,273
7,097
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
itzan1999
Lancelot
10
3 / 0 / 0
5,677
568
2,800
6,248
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
Bastet
 
Bastet
0
1
1
0.5
L
Scylla
 
Scylla
0
1
0
0
W
Apollo
 
Apollo
2
1
1
2.5
W
Mulan
Ashbweh97
Mulan
3
1
1
3.5
L
Charybdis
Dannyyboi01
Charybdis
0
2
0
0
W
Yu Huang
DiegoGR
Yu Huang
1
0
1
1.5
W
Atlas
Saixz
Atlas
0
0
2
1
W
Lancelot
itzan1999
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
24,052
37,866
Taken
37,530
16,664
Mitigated
19,631
16,513
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,255
2,134
0
3,905
11,130
4,850
0
0
11,130
0
40,853
L
Baron Samedi
 
Baron Samedi
3,091
330
628
3,703
7,825
5,484
0
2,601
5,176
19,585
0
L
Bastet
 
Bastet
3,766
901
0
5,156
9,024
2,961
0
1,982
6,890
0
27,009
L
Scylla
 
Scylla
2,640
678
0
1,060
3,566
1,139
0
1,395
2,095
40,807
0
W
Apollo
 
Apollo
3,246
2,260
0
5,420
9,147
3,434
0
1,101
8,046
0
49,922
W
Mulan
Ashbweh97
Mulan
10,608
1,690
0
8,132
12,095
7,352
189
537
11,530
0
54,077
L
Charybdis
Dannyyboi01
Charybdis
6,140
3,698
0
2,061
6,321
2,230
0
1,144
5,177
0
46,375
W
Yu Huang
DiegoGR
Yu Huang
3,125
353
0
750
2,943
992
0
889
1,974
43,390
0
W
Atlas
Saixz
Atlas
4,273
2,065
0
1,647
7,097
5,489
0
2,186
4,835
16,669
0
W
Lancelot
itzan1999
Lancelot
2,800
292
0
2,562
6,248
2,364
0
756
5,414
0
30,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
29,941
333
Minions Killed
356
0
Camps Cleared
0
1,016,215
Distance Traveled
1,091,358
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,602
560
65
7
0
203,335
2
L
Baron Samedi
5,382
538
22
2
0
188,967
6
L
Bastet
5,080
508
63
6
0
255,538
3
L
Scylla
5,072
507
95
10
0
182,239
2
W
Apollo
6,291
629
102
10
0
191,227
0
W
Mulan
6,780
678
95
10
0
216,313
4
L
Charybdis
5,686
569
88
9
0
186,136
4
W
Yu Huang
5,627
563
87
9
0
217,875
0
W
Atlas
5,566
557
17
2
0
205,297
5
W
Lancelot
5,677
568
55
6
0
260,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role