Player Matchup

King Arthur
King Arthur
Kh0matose
King Arthur
Level 119
God Stats
5W - 5L
1,557 SR
Queue Stats
36W - 37L
1,608 Elo+
Solo
Lancelot
Lancelot
VILHÉLM
Lancelot
Level 132
God Stats
3W - 4L
1,378 SR
Queue Stats
74W - 79L
1,588 Elo+
Solo
Poseidon
Poseidon
antievergreen
Poseidon
Level 117
God Stats
33W - 31L
1,583 SR
Queue Stats
308W - 293L
1,616 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,604 Elo+

VS

Team Averages
Level 103
1,518 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Maelstrom413x
Merlin
Level 144
God Stats
2W - 2L
1,553 SR
Queue Stats
148W - 158L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Umbreon767
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kh0matose
King Arthur
11
1 / 2 / 4
6,981
698
8,204
11,333
8,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
VILHÉLM
Lancelot
11
4 / 7 / 3
7,784
778
7,229
11,881
4,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
antievergreen
Poseidon
12
2 / 3 / 4
7,375
738
5,435
8,428
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 6
8,428
843
11,858
6,426
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 2
9,097
910
11,782
5,510
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Umbreon767
Kumbhakarna
11
0 / 4 / 9
7,772
777
2,368
13,387
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
12
12
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
6
3
L
King Arthur
Kh0matose
King Arthur
1
2
4
1.5
W
9
1
2
10
W
Kumbhakarna
Umbreon767
Kumbhakarna
0
4
9
1.13
L
Lancelot
VILHÉLM
Lancelot
4
7
3
0.79
L
Poseidon
antievergreen
Poseidon
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
26,008
31,642
Taken
25,323
16,167
Mitigated
17,132
3,825
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,858
6,963
0
841
6,426
3,214
1,402
568
5,858
0
46,105
L
King Arthur
Kh0matose
King Arthur
8,204
1,032
0
1,930
11,333
8,439
0
4,144
7,189
0
20,417
W
11,782
1,489
0
500
5,510
2,293
193
530
4,980
27,111
0
W
Kumbhakarna
Umbreon767
Kumbhakarna
2,368
390
0
1,212
13,387
11,625
0
4,774
8,613
5,339
0
L
Lancelot
VILHÉLM
Lancelot
7,229
920
0
1,520
11,881
4,612
0
4,173
7,708
0
21,062
L
Poseidon
antievergreen
Poseidon
5,435
1,149
0
375
8,428
3,116
76
5,949
2,479
24,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
25,297
115
Minions Killed
121
4
Camps Cleared
6
585,876
Distance Traveled
571,980
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,428
843
74
7
3
185,503
5
L
King Arthur
6,981
698
34
3
0
207,993
3
W
Merlin
9,097
910
44
4
3
203,687
2
W
Kumbhakarna
7,772
777
3
0
0
182,790
2
L
Lancelot
7,784
778
30
3
2
195,889
2
L
Poseidon
7,375
738
51
5
2
181,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role