Player Matchup

Nu Wa
Nu Wa
Dejam_33
Nu Wa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 31L
1,006 Elo+
Party 2
Achilles
Achilles
Dust_Dynamite
Achilles
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 47L
1,006 Elo+
Party 2
Baron Samedi
Baron Samedi
Seedy GS
Baron Samedi
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,171 Elo+

VS

Team Averages
Level 124
1,544 SR
1,394 Elo+
Ymir
Ymir
AlexLumax
Ymir
Level 128
God Stats
6W - 2L
1,765 SR
Queue Stats
177W - 158L
1,453 Elo+
Party 1
Bellona
Bellona
Der_AVENGER_84
Bellona
Level 86
God Stats
7W - 13L
1,271 SR
Queue Stats
93W - 177L
1,226 Elo+
Solo
Fenrir
Fenrir
Smarty-1981
Fenrir
Level 157
God Stats
8W - 4L
1,594 SR
Queue Stats
242W - 210L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dejam_33
Nu Wa
14
3 / 10 / 4
10,895
641
13,630
17,424
7,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Dust_Dynamite
Achilles
17
5 / 4 / 3
12,502
735
20,610
22,032
25,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Seedy GS
Baron Samedi
16
0 / 10 / 7
10,711
630
12,505
22,710
19,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 4 / 13
13,082
770
11,966
23,780
20,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 16
12,392
729
10,427
16,801
14,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
18
15 / 2 / 8
13,936
820
32,811
23,676
28,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
24
24
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
4
13
3.13
L
Nu Wa
Dejam_33
Nu Wa
3
10
4
0.5
W
3
2
16
5.5
L
Achilles
Dust_Dynamite
Achilles
5
4
3
1.63
L
Baron Samedi
Seedy GS
Baron Samedi
0
10
7
0.35
W
Fenrir
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
55,204
62,166
Taken
64,257
52,718
Mitigated
63,647
12,886
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,966
907
0
3,500
23,780
20,361
300
8,810
14,572
40,967
0
L
Nu Wa
Dejam_33
Nu Wa
13,630
4,964
544
1,642
17,424
7,532
0
3,060
13,798
28,452
0
W
10,427
1,990
366
3,504
16,801
14,758
1,178
8,252
8,152
0
44,040
L
Achilles
Dust_Dynamite
Achilles
20,610
4,981
526
3,837
22,032
25,330
0
4,542
16,970
0
51,173
L
Baron Samedi
Seedy GS
Baron Samedi
12,505
3,945
1,637
4,700
22,710
19,856
150
5,469
16,808
45,578
0
W
Fenrir
32,811
7,995
0
4,855
23,676
28,528
879
8,204
15,024
1,512
60,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
39,410
162
Minions Killed
181
6
Camps Cleared
7
725,485
Distance Traveled
919,607
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,082
770
73
4
0
274,274
1
L
Nu Wa
10,895
641
35
2
1
205,751
1
W
Bellona
12,392
729
67
4
3
338,493
3
L
Achilles
12,502
735
64
4
1
307,532
2
L
Baron Samedi
10,711
630
63
4
4
212,202
0
W
Fenrir
13,936
820
41
2
4
306,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role