Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Carnevali777
Apollo
Level 97
God Stats
6W - 10L
1,296 SR
Queue Stats
207W - 227L
1,399 Elo+
Party 2
Chang'e
Chang'e
JOAOH8484
Chang'e
Level 67
God Stats
12W - 17L
1,511 SR
Queue Stats
36W - 42L
1,372 Elo+
Solo
Cerberus
Cerberus
Neguindoposto
Cerberus
Level 47
God Stats
4W - 1L
1,279 SR
Queue Stats
13W - 15L
1,104 Elo+
Solo
Thor
Thor
skiip97
Thor
Level 84
God Stats
2W - 0L
1,704 SR
Queue Stats
259W - 294L
1,402 Elo+
Party 2
Team Averages
Level 85
1,458 SR
1,355 Elo+

VS

Team Averages
Level 71
1,495 SR
1,425 Elo+
Tyr
Tyr
IBlackH0le
Tyr
Level 86
God Stats
23W - 24L
1,457 SR
Queue Stats
357W - 360L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Santylol444_
Danzaburou
Level 68
God Stats
0W - 1L
1,512 SR
Queue Stats
119W - 140L
1,526 Elo+
Solo
Ymir
Ymir
apelação
Ymir
Level 106
God Stats
7W - 11L
1,429 SR
Queue Stats
107W - 111L
1,415 Elo+
Solo
Sol
Sol
bichinhoNIN
Sol
Level 47
God Stats
15W - 13L
1,575 SR
Queue Stats
215W - 285L
1,342 Elo+
Party 1
Bastet
Bastet
dinaste3341
Bastet
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 277L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 1
8,505
532
6,536
6,085
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
2 / 0 / 4
7,480
468
4,999
8,353
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JOAOH8484
Chang'e
12
1 / 0 / 3
7,315
457
7,704
9,438
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Neguindoposto
Cerberus
11
1 / 0 / 3
7,049
441
5,007
9,620
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thor
skiip97
Thor
13
3 / 0 / 2
8,018
501
9,063
13,380
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,518
532
4,395
11,397
8,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Santylol444_
Danzaburou
10
0 / 3 / 0
6,852
428
3,491
9,747
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
6,528
408
5,137
11,316
9,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 0
7,037
440
8,111
10,585
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
14
0 / 0 / 0
7,679
480
5,080
13,380
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Apollo
2
0
4
4
L
0
2
0
0
W
Chang'e
JOAOH8484
Chang'e
1
0
3
2.5
W
Cerberus
Neguindoposto
Cerberus
1
0
3
2.5
L
Danzaburou
Santylol444_
Danzaburou
0
3
0
0
L
0
1
0
0
L
0
3
0
0
L
Bastet
0
0
0
0
W
Thor
skiip97
Thor
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
26,214
46,876
Taken
56,425
23,146
Mitigated
30,632
20,437
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,536
1,629
0
1,200
6,085
3,024
200
0
6,085
61,556
0
W
Apollo
4,999
2,640
0
2,911
8,353
3,267
2,905
2,869
5,484
0
50,079
L
4,395
582
0
4,103
11,397
8,282
0
4,502
6,895
0
77,420
W
Chang'e
JOAOH8484
Chang'e
7,704
283
1,846
3,803
9,438
3,469
1,326
3,994
5,444
46,869
0
W
Cerberus
Neguindoposto
Cerberus
5,007
423
215
4,216
9,620
7,646
489
2,738
6,882
26,600
0
L
Danzaburou
Santylol444_
Danzaburou
3,491
778
0
2,388
9,747
3,551
0
3,226
6,521
0
43,019
L
5,137
962
1,415
1,087
11,316
9,586
26
4,097
7,219
20,233
0
L
8,111
2,937
0
3,402
10,585
3,804
1,402
3,456
7,129
66,424
0
L
Bastet
5,080
1,112
0
6,802
13,380
5,409
0
3,966
9,414
0
64,814
W
Thor
skiip97
Thor
9,063
1,901
0
6,246
13,380
5,740
174
3,647
9,733
0
63,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
36,614
433
Minions Killed
434
0
Camps Cleared
0
1,504,567
Distance Traveled
1,474,824
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,505
532
115
7
0
273,330
5
W
Apollo
7,480
468
81
5
0
299,346
0
L
Tyr
8,518
532
144
9
0
277,814
4
W
Chang'e
7,315
457
78
5
0
301,367
3
W
Cerberus
7,049
441
65
4
0
294,995
6
L
Danzaburou
6,852
428
65
4
0
288,984
4
L
Ymir
6,528
408
26
2
0
283,037
1
L
Sol
7,037
440
101
6
0
287,118
4
L
Bastet
7,679
480
98
6
0
337,871
6
W
Thor
8,018
501
94
6
0
335,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role