Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FrootyPlebbles
Hou Yi
Level 99
God Stats
11W - 13L
1,465 SR
Queue Stats
270W - 328L
1,408 Elo+
Party 2
Mulan
Mulan
UrSherpaJD
Mulan
Level 42
God Stats
6W - 6L
1,460 SR
Queue Stats
163W - 187L
1,464 Elo+
Party 2
Team Averages
Level 75
1,475 SR
1,457 Elo+

VS

Team Averages
Level 106
1,419 SR
1,357 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Durenlock
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,282 Elo+
Party 1
Lancelot
Lancelot
Vaporwaveeeeee
Lancelot
Level 88
God Stats
5W - 5L
1,256 SR
Queue Stats
13W - 27L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 3
6,860
686
7,973
5,782
2,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 2
7,034
703
5,458
8,368
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
10
2 / 5 / 4
6,610
661
8,502
11,264
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 4
8,301
830
6,863
6,385
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Durenlock
King Arthur
11
0 / 5 / 8
6,829
683
7,475
12,421
7,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
12
4 / 1 / 4
7,550
755
8,497
7,647
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
3
2.5
W
Ra
 
Ra
6
0
4
8
W
King Arthur
Durenlock
King Arthur
0
5
8
0.8
L
3
4
2
1
L
Mulan
2
5
4
0.8
W
Lancelot
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
22,835
25,414
Taken
26,453
14,925
Mitigated
13,855
2,600
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,973
980
0
250
5,782
2,309
0
1,874
3,764
34,130
0
W
Ra
 
Ra
6,863
929
985
1,724
6,385
2,783
530
3,079
3,223
31,255
0
W
King Arthur
Durenlock
King Arthur
7,475
1,534
230
1,045
12,421
7,614
0
2,372
9,726
0
19,421
L
5,458
2,633
209
642
8,368
3,952
0
2,380
5,824
0
15,339
L
Mulan
8,502
2,930
0
1,499
11,264
8,664
0
2,341
8,664
0
13,588
W
Lancelot
8,497
1,660
0
858
7,647
3,458
598
2,876
4,628
0
13,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,504
Gold Earned
22,680
106
Minions Killed
118
2
Camps Cleared
7
475,327
Distance Traveled
555,052
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,860
686
69
7
2
165,178
4
W
Ra
8,301
830
78
8
2
195,620
2
W
King Arthur
6,829
683
30
3
2
174,075
2
L
Hou Yi
7,034
703
27
3
0
155,513
3
L
Mulan
6,610
661
10
1
0
154,636
0
W
Lancelot
7,550
755
10
1
3
185,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role