Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dueend
Sol
Level 157
God Stats
5W - 4L
1,490 SR
Queue Stats
119W - 150L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
MonamourPantera
Baron Samedi
Level 122
God Stats
1W - 2L
1,364 SR
Queue Stats
191W - 239L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Mïku
Sun Wukong
Level 160
God Stats
4W - 3L
1,758 SR
Queue Stats
152W - 106L
1,609 Elo+
Solo
Janus
Janus
disarsz
Janus
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 9L
1,493 Elo+
Solo
Team Averages
Level 125
1,474 SR
1,524 Elo+

VS

Team Averages
Level 141
1,467 SR
1,604 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Feitanssauro
Chiron
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 32L
1,720 Elo+
Party 2
Achilles
Achilles
PolarBearManC3r
Achilles
Level 160
God Stats
3W - 0L
1,633 SR
Queue Stats
105W - 37L
1,743 Elo+
Party 2
Olorun
Olorun
dandaog3
Olorun
Level 100
God Stats
2W - 2L
1,204 SR
Queue Stats
113W - 111L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 10 / 9
10,831
677
14,334
19,562
7,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
Dueend
Sol
19
2 / 6 / 6
11,317
707
20,272
18,519
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MonamourPantera
Baron Samedi
19
6 / 7 / 6
11,704
732
10,860
17,314
7,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Mïku
Sun Wukong
20
4 / 6 / 12
11,462
716
21,762
23,954
32,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
disarsz
Janus
19
3 / 10 / 10
11,586
724
16,043
16,947
4,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
8 / 3 / 19
13,543
846
12,922
18,836
9,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
 
Bellona
20
8 / 4 / 11
12,548
784
12,661
21,703
23,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
20
9 / 6 / 24
13,181
824
33,321
16,698
8,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
19
8 / 5 / 16
12,972
811
20,191
27,834
45,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
dandaog3
Olorun
20
6 / 3 / 25
12,833
802
11,506
17,759
10,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
134
18
Kills
39
39
Deaths
21
43
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
10
9
0.75
W
Hou Yi
 
Hou Yi
8
3
19
5.83
W
Bellona
 
Bellona
8
4
11
3.38
L
Sol
Dueend
Sol
2
6
6
0.83
W
Chiron
9
6
24
3.5
L
Baron Samedi
MonamourPantera
Baron Samedi
6
7
6
1.29
L
Sun Wukong
Mïku
Sun Wukong
4
6
12
1.67
W
Achilles
8
5
16
3.2
W
Olorun
dandaog3
Olorun
6
3
25
6.17
L
Janus
disarsz
Janus
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,271
Damage
90,601
96,296
Taken
102,830
59,745
Mitigated
96,959
24,549
Healing
43,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,334
2,412
1,311
1,531
19,562
7,191
0
1,320
18,242
0
20,559
W
Hou Yi
 
Hou Yi
12,922
4,829
2,006
4,937
18,836
9,512
3,507
8,547
10,289
0
35,911
W
Bellona
 
Bellona
12,661
1,788
3,209
5,181
21,703
23,436
557
10,584
11,119
0
20,864
L
Sol
Dueend
Sol
20,272
6,426
292
5,221
18,519
7,916
0
1,406
17,113
42,051
2,671
W
Chiron
33,321
14,302
2,299
2,319
16,698
8,723
1,998
7,426
9,272
0
67,484
L
Baron Samedi
MonamourPantera
Baron Samedi
10,860
1,149
2,869
3,353
17,314
7,534
550
1,953
15,361
26,335
0
L
Sun Wukong
Mïku
Sun Wukong
21,762
2,132
1,919
6,863
23,954
32,181
551
3,991
19,963
0
39,214
W
Achilles
20,191
3,490
1,820
5,991
27,834
45,038
747
12,891
14,943
0
31,698
W
Olorun
dandaog3
Olorun
11,506
6,160
8,400
6,938
17,759
10,250
3,621
6,052
11,707
31,256
0
L
Janus
disarsz
Janus
16,043
779
731
459
16,947
4,923
648
2,836
14,111
23,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,900
Gold Earned
65,077
156
Minions Killed
191
0
Camps Cleared
0
1,246,198
Distance Traveled
1,504,483
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,831
677
23
1
0
240,707
1
W
Hou Yi
13,543
846
42
3
0
283,260
4
W
Bellona
12,548
784
15
1
0
347,941
0
L
Sol
11,317
707
47
3
0
237,573
0
W
Chiron
13,181
824
75
5
0
269,270
0
L
Baron Samedi
11,704
732
37
2
0
240,672
1
L
Sun Wukong
11,462
716
27
2
0
304,749
4
W
Achilles
12,972
811
12
1
0
321,047
4
W
Olorun
12,833
802
47
3
0
282,965
0
L
Janus
11,586
724
22
1
0
222,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role