Player Matchup

Hel
Hel
AStankyGrandpa
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,502 Elo+
Party 1
Anhur
Anhur
MaldonadosK
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,294 Elo+
Party 1
Horus
Horus
lVq3
Horus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 76L
1,514 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,437 Elo+

VS

Team Averages
Level 53
1,665 SR
1,500 Elo+
Sol
Sol
CaiusHale
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CrossCanpy
Baron Samedi
Level 27
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Rama
Rama
PandaKiller331
Rama
Level 122
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
9,248
841
9,625
12,008
6,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 4 / 7
7,964
724
4,204
9,193
4,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
lVq3
Horus
13
3 / 5 / 6
8,128
739
12,086
16,856
10,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 11
8,919
811
8,768
10,777
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
CrossCanpy
Baron Samedi
14
3 / 2 / 8
9,130
830
7,589
8,393
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 7
9,823
893
14,245
12,932
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
13
14
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
3
4
11
2.13
W
Baron Samedi
CrossCanpy
Baron Samedi
3
2
8
3.5
L
3
4
7
1.63
W
7
6
7
1.75
L
Horus
lVq3
Horus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
30,602
38,057
Taken
32,102
21,549
Mitigated
13,361
10,803
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,625
431
3,138
3,683
12,008
6,764
0
5,847
6,161
31,830
0
W
8,768
3,647
0
2,478
10,777
3,833
1,532
3,616
7,161
19,464
0
W
Baron Samedi
CrossCanpy
Baron Samedi
7,589
970
1,313
3,062
8,393
3,708
395
2,965
5,428
28,818
0
L
4,204
2,954
0
139
9,193
4,551
25
4,176
5,017
0
16,236
W
14,245
10,928
0
2,921
12,932
5,820
626
3,343
9,589
0
34,596
L
Horus
lVq3
Horus
12,086
5,619
845
2,998
16,856
10,234
0
6,712
10,144
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,340
Gold Earned
27,872
115
Minions Killed
124
6
Camps Cleared
3
562,321
Distance Traveled
579,847
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,248
841
53
5
1
194,154
5
W
Sol
8,919
811
24
2
0
201,682
0
W
Baron Samedi
9,130
830
59
5
1
211,443
4
L
Anhur
7,964
724
21
2
2
163,030
0
W
Rama
9,823
893
41
4
2
166,722
1
L
Horus
8,128
739
41
4
3
205,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role