Player Matchup

Vulcan
Vulcan
Alleinsein_Wolf
Vulcan
Level 138
God Stats
2W - 2L
1,498 SR
Queue Stats
374W - 270L
1,594 Elo+
Solo
Anhur
Anhur
HotSoup404
Anhur
Level 49
God Stats
2W - 0L
1,758 SR
Queue Stats
245W - 225L
1,557 Elo+
Solo
Rama
Rama
IVIoi
Rama
Level 129
God Stats
7W - 0L
1,627 SR
Queue Stats
421W - 151L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
Lostdeadman
Cthulhu
Level 158
God Stats
14W - 8L
1,743 SR
Queue Stats
656W - 290L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
TheHummus
Aphrodite
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 268L
1,583 Elo+
Solo
Team Averages
Level 120
1,625 SR
1,624 Elo+

VS

Team Averages
Level 145
1,511 SR
1,561 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ConfinedShadow
Artemis
Level 159
God Stats
6W - 2L
1,828 SR
Queue Stats
384W - 413L
1,591 Elo+
Solo
Yemoja
Yemoja
He1N0U5
Yemoja
Level 141
God Stats
1W - 7L
1,227 SR
Queue Stats
342W - 334L
1,619 Elo+
Solo
Izanami
Izanami
Luke87
Izanami
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 39L
1,532 Elo+
Solo
Sol
Sol
l Luv Dookie
Sol
Level 147
God Stats
3W - 6L
1,499 SR
Queue Stats
395W - 384L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,615
762
12,263
5,448
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
13
1 / 0 / 6
7,208
721
3,149
7,995
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
IVIoi
Rama
13
1 / 1 / 8
7,296
730
7,580
10,702
5,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Lostdeadman
Cthulhu
14
3 / 0 / 6
7,642
764
14,570
13,591
14,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
TheHummus
Aphrodite
13
1 / 0 / 7
7,247
725
2,867
6,424
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 2 / 0
6,484
648
8,526
7,493
3,544
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 0
6,670
667
9,157
8,050
3,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
He1N0U5
Yemoja
12
0 / 1 / 0
6,872
687
2,793
8,056
7,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Luke87
Izanami
12
0 / 3 / 0
6,633
663
6,433
10,845
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 0
7,311
731
11,220
8,394
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
9
Kills
1
1
Deaths
9
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
3
0
2
4
L
0
2
0
0
L
Yemoja
He1N0U5
Yemoja
0
1
0
0
W
Anhur
1
0
6
4
W
Rama
IVIoi
Rama
1
1
8
5
W
Cthulhu
Lostdeadman
Cthulhu
3
0
6
6
L
Izanami
Luke87
Izanami
0
3
0
0
W
Aphrodite
TheHummus
Aphrodite
1
0
7
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,429
Damage
38,129
44,160
Taken
42,838
31,225
Mitigated
24,416
20,524
Healing
22,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,526
2,065
1,153
1,341
7,493
3,544
0
5,355
2,138
0
19,013
W
12,263
5,938
383
658
5,448
3,633
27
1,527
3,921
23,919
0
L
9,157
1,388
593
929
8,050
3,905
0
5,269
2,781
0
19,636
L
Yemoja
He1N0U5
Yemoja
2,793
1,119
10,219
3,568
8,056
7,919
0
4,797
3,259
5,030
0
W
Anhur
3,149
1,805
1,210
1,027
7,995
3,703
144
1,736
6,259
0
11,275
W
Rama
IVIoi
Rama
7,580
5,978
856
1,833
10,702
5,581
454
4,242
6,460
0
20,617
W
Cthulhu
Lostdeadman
Cthulhu
14,570
657
1,953
2,395
13,591
14,015
0
4,050
9,541
22,882
0
L
Izanami
Luke87
Izanami
6,433
3,002
361
1,260
10,845
5,007
0
7,325
3,520
0
25,223
W
Aphrodite
TheHummus
Aphrodite
2,867
419
6,824
3,385
6,424
4,293
0
2,458
3,966
8,110
0
L
11,220
3,025
1,075
2,025
8,394
4,041
0
6,954
1,440
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
33,970
132
Minions Killed
137
0
Camps Cleared
0
1,033,645
Distance Traveled
883,924
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,484
648
23
2
0
172,905
0
W
Vulcan
7,615
762
21
2
0
188,137
2
L
Artemis
6,670
667
19
2
0
196,136
3
L
Yemoja
6,872
687
7
1
0
173,629
5
W
Anhur
7,208
721
37
4
0
215,620
0
W
Rama
7,296
730
34
3
0
185,135
1
W
Cthulhu
7,642
764
20
2
0
234,503
0
L
Izanami
6,633
663
53
5
0
166,055
0
W
Aphrodite
7,247
725
20
2
0
210,250
5
L
Sol
7,311
731
35
4
0
175,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role