Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
KakiiSevilla
Lancelot
Level 159
God Stats
5W - 0L
1,674 SR
Queue Stats
327W - 30L
1,955 Elo+
Party 1
Yu Huang
Yu Huang
juanP1toRic0
Yu Huang
Level 20
God Stats
2W - 0L
1,881 SR
Queue Stats
25W - 2L
1,881 Elo+
Party 1
Team Averages
Level 77
1,685 SR
1,779 Elo+

VS

Team Averages
Level 73
1,396 SR
1,442 Elo+
Ra
Ra
ChugsMcnugs
Ra
Level 108
God Stats
0W - 1L
1,317 SR
Queue Stats
14W - 26L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
Level 83
God Stats
2W - 2L
1,416 SR
Queue Stats
23W - 37L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
LeatherKnot
Ah Puch
Level 29
God Stats
0W - 1L
1,454 SR
Queue Stats
3W - 4L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 13
7,990
799
4,759
9,560
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
KakiiSevilla
Lancelot
13
8 / 1 / 6
8,998
900
7,920
8,832
6,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
juanP1toRic0
Yu Huang
14
6 / 0 / 7
8,771
877
9,587
3,861
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,137
614
4,342
8,352
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
GuCCi__NuGGeT
Baron Samedi
11
2 / 2 / 1
6,593
659
5,099
6,161
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
LeatherKnot
Ah Puch
9
0 / 7 / 3
6,062
606
3,364
9,900
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
13
3.75
L
1
6
2
0.33
L
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
2
2
1
1.25
W
Lancelot
KakiiSevilla
Lancelot
8
1
6
11
L
Ah Puch
LeatherKnot
Ah Puch
0
7
3
0.21
W
Yu Huang
juanP1toRic0
Yu Huang
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
12,805
22,253
Taken
24,413
20,007
Mitigated
8,492
5,221
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,759
525
0
2,056
9,560
12,058
374
5,877
3,683
14,284
0
L
4,342
475
1,050
1,864
8,352
2,737
0
6,322
2,030
13,508
0
L
Baron Samedi
GuCCi__NuGGeT
Baron Samedi
5,099
564
338
344
6,161
2,605
0
2,990
3,171
16,174
0
W
Lancelot
KakiiSevilla
Lancelot
7,920
1,565
396
1,787
8,832
6,179
852
4,703
4,129
0
26,643
L
Ah Puch
LeatherKnot
Ah Puch
3,364
192
0
643
9,900
3,150
0
5,291
4,609
14,136
0
W
Yu Huang
juanP1toRic0
Yu Huang
9,587
1,051
0
982
3,861
1,770
1,510
2,383
1,478
36,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
18,792
127
Minions Killed
85
7
Camps Cleared
2
600,325
Distance Traveled
460,407
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,990
799
14
1
1
198,802
2
L
Ra
6,137
614
19
2
0
152,303
4
L
Baron Samedi
6,593
659
35
4
1
161,820
4
W
Lancelot
8,998
900
42
4
2
214,482
1
L
Ah Puch
6,062
606
31
3
1
146,284
0
W
Yu Huang
8,771
877
71
7
4
187,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role