Player Matchup

Yemoja
Yemoja
Kaiserick20
Yemoja
Level 34
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
NeverCease
Rama
Level 105
God Stats
4W - 5L
1,244 SR
Queue Stats
84W - 97L
1,428 Elo+
Solo
Chaac
Chaac
ShadowUrsake
Chaac
Level 42
God Stats
0W - 1L
1,334 SR
Queue Stats
80W - 79L
1,467 Elo+
Solo
Vulcan
Vulcan
zigjack0
Vulcan
Level 124
God Stats
2W - 2L
1,725 SR
Queue Stats
18W - 23L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Волшебницa
Tsukuyomi
Level 160
God Stats
23W - 22L
1,486 SR
Queue Stats
72W - 56L
1,534 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,488 Elo+

VS

Team Averages
Level 95
1,598 SR
1,490 Elo+
Discordia
Discordia
BigSlas
Discordia
Level 63
God Stats
15W - 22L
1,638 SR
Queue Stats
260W - 284L
1,451 Elo+
Solo
Fenrir
Fenrir
Happymana00
Fenrir
Level 145
God Stats
5W - 4L
1,752 SR
Queue Stats
80W - 78L
1,564 Elo+
Party 1
Hera
Hera
MagentaAlone
Hera
Level 26
God Stats
3W - 3L
1,448 SR
Queue Stats
16W - 25L
1,389 Elo+
Solo
Amaterasu
Amaterasu
lordpapa
Amaterasu
Level 142
God Stats
2W - 0L
1,722 SR
Queue Stats
43W - 39L
1,610 Elo+
Party 1
Rama
Rama
xCrimsonBradz
Rama
Level 98
God Stats
20W - 17L
1,430 SR
Queue Stats
224W - 225L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 0
6,815
620
3,107
11,771
7,979
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 2 / 0
7,685
699
4,902
8,429
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
6,797
618
5,171
11,202
11,041
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Vulcan
zigjack0
Vulcan
15
1 / 2 / 1
7,979
725
7,565
7,176
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 7 / 0
6,536
594
4,798
11,684
4,989
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigSlas
Discordia
15
2 / 0 / 6
8,208
746
9,373
4,334
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
10 / 0 / 5
8,960
815
17,577
11,688
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 5
8,078
734
7,631
5,735
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
lordpapa
Amaterasu
15
3 / 0 / 8
8,755
796
5,915
10,683
8,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 2
7,039
640
1,936
5,967
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
17
17
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigSlas
Discordia
2
0
6
5
W
Fenrir
10
0
5
12.5
L
Yemoja
1
4
0
0.25
W
2
1
5
4.5
L
1
2
0
0.5
L
0
2
0
0
W
Amaterasu
lordpapa
Amaterasu
3
0
8
7
W
0
2
2
0.5
L
Vulcan
zigjack0
Vulcan
1
2
1
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
42,432
50,262
Taken
38,407
31,017
Mitigated
21,115
6,915
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigSlas
Discordia
9,373
85
62
1,160
4,334
1,626
66
1,343
2,991
39,436
0
W
Fenrir
17,577
6,442
0
2,619
11,688
5,683
512
982
10,706
0
30,530
L
Yemoja
3,107
617
171
0
11,771
7,979
0
4,589
7,182
12,218
0
W
7,631
1,393
0
776
5,735
2,656
798
3,625
2,110
35,184
0
L
4,902
4,525
0
2,078
8,429
3,521
0
2,291
6,138
0
36,016
L
5,171
629
0
1,860
11,202
11,041
0
2,867
8,335
0
18,144
W
Amaterasu
lordpapa
Amaterasu
5,915
2,916
592
4,761
10,683
8,949
548
895
9,788
0
26,962
W
1,936
1,326
0
1,485
5,967
2,201
384
3,827
2,140
0
15,142
L
Vulcan
zigjack0
Vulcan
7,565
4,190
0
970
7,176
3,487
0
2,802
4,374
33,992
0
L
4,798
403
233
1,603
11,684
4,989
0
4,455
7,229
0
12,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
41,040
192
Minions Killed
241
0
Camps Cleared
0
1,000,275
Distance Traveled
1,070,848
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,208
746
55
5
0
217,859
3
W
Fenrir
8,960
815
36
3
0
256,903
2
L
Yemoja
6,815
620
10
1
0
178,384
0
W
Hera
8,078
734
70
6
0
197,513
2
L
Rama
7,685
699
63
6
0
200,171
2
L
Chaac
6,797
618
37
3
0
213,284
3
W
Amaterasu
8,755
796
46
4
0
245,843
4
W
Rama
7,039
640
34
3
0
152,730
2
L
Vulcan
7,979
725
63
6
0
222,077
1
L
Tsukuyomi
6,536
594
19
2
0
186,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role