Player Matchup

Olorun
Olorun
DurdeeMunkee
Olorun
Level 49
God Stats
23W - 17L
1,633 SR
Queue Stats
276W - 326L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
N0Svemer_
Baron Samedi
Level 63
God Stats
70W - 54L
1,512 SR
Queue Stats
239W - 272L
1,370 Elo+
Party 2
Lancelot
Lancelot
PlayfulLight-
Lancelot
Level 68
God Stats
7W - 7L
1,916 SR
Queue Stats
35W - 44L
1,363 Elo+
Solo
Skadi
Skadi
bielgm20
Skadi
Level 120
God Stats
32W - 12L
1,787 SR
Queue Stats
201W - 222L
1,407 Elo+
Solo
Zeus
Zeus
sharknado21
Zeus
Level 147
God Stats
7W - 5L
1,581 SR
Queue Stats
155W - 152L
1,410 Elo+
Solo
Team Averages
Level 89
1,686 SR
1,395 Elo+

VS

Team Averages
Level 102
1,506 SR
1,523 Elo+
Hun Batz
Hun Batz
BIG_Dum999
Hun Batz
Level 42
God Stats
2W - 3L
1,518 SR
Queue Stats
23W - 19L
1,554 Elo+
Party 3
Cupid
Cupid
Gorgon89
Cupid
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
37W - 37L
1,447 Elo+
Party 1
Chronos
Chronos
HeadiestTopper
Chronos
Level 158
God Stats
10W - 11L
1,477 SR
Queue Stats
108W - 114L
1,507 Elo+
Party 1
Athena
Athena
JaYdEn_A_VaSqUeZ
Athena
Level 80
God Stats
3W - 6L
1,370 SR
Queue Stats
24W - 19L
1,608 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lucenzo123
Cu Chulainn
Level 106
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 5 / 7
12,844
494
21,202
29,712
16,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
N0Svemer_
Baron Samedi
20
4 / 2 / 8
13,299
512
18,462
25,581
21,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
PlayfulLight-
Lancelot
20
5 / 1 / 4
13,368
514
13,770
16,556
8,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
bielgm20
Skadi
20
1 / 0 / 6
13,609
523
13,321
11,166
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 4
13,334
513
20,506
13,237
6,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIG_Dum999
Hun Batz
17
3 / 6 / 2
10,851
417
9,947
19,083
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Gorgon89
Cupid
17
1 / 5 / 0
10,823
416
8,335
19,321
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 1
10,268
395
16,670
27,967
13,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 0 / 6
10,360
398
9,776
22,961
34,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Lucenzo123
Cu Chulainn
16
2 / 8 / 0
10,423
401
8,609
27,904
20,637
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
9
9
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BIG_Dum999
Hun Batz
3
6
2
0.67
W
Olorun
4
5
7
1.5
L
Cupid
Gorgon89
Cupid
1
5
0
0.2
L
2
4
1
0.63
L
1
0
6
4
L
Cu Chulainn
Lucenzo123
Cu Chulainn
2
8
0
0.25
W
Baron Samedi
N0Svemer_
Baron Samedi
4
2
8
4
W
Lancelot
PlayfulLight-
Lancelot
5
1
4
7
W
Skadi
bielgm20
Skadi
1
0
6
4
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,261
Damage
53,337
96,252
Taken
117,236
58,351
Mitigated
84,673
41,369
Healing
30,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BIG_Dum999
Hun Batz
9,947
3,048
0
4,527
19,083
8,325
0
10,691
8,392
0
63,704
W
Olorun
21,202
9,289
552
17,886
29,712
16,601
3,936
11,350
18,362
111,406
12,736
L
Cupid
Gorgon89
Cupid
8,335
2,893
1,782
5,595
19,321
8,061
707
7,441
11,880
0
100,843
L
16,670
5,809
0
8,740
27,967
13,018
801
17,076
10,891
87,736
0
L
9,776
3,027
376
2,301
22,961
34,632
0
12,547
10,414
29,950
0
L
Cu Chulainn
Lucenzo123
Cu Chulainn
8,609
2,954
11
6,856
27,904
20,637
1,291
10,135
17,769
0
62,903
W
Baron Samedi
N0Svemer_
Baron Samedi
18,462
2,546
1,745
12,694
25,581
21,223
436
5,341
20,240
107,304
0
W
Lancelot
PlayfulLight-
Lancelot
13,770
3,412
0
5,679
16,556
8,723
4,396
3,069
13,487
0
126,723
W
Skadi
bielgm20
Skadi
13,321
5,203
0
665
11,166
5,668
1,727
3,257
7,909
0
126,027
W
20,506
1,364
0
2,148
13,237
6,136
1,566
4,305
8,932
85,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,454
Gold Earned
52,725
786
Minions Killed
504
0
Camps Cleared
0
2,365,884
Distance Traveled
2,273,400
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,851
417
107
4
0
499,463
0
W
Olorun
12,844
494
139
5
0
412,293
0
L
Cupid
10,823
416
164
6
0
412,321
1
L
Chronos
10,268
395
112
4
0
427,826
4
L
Athena
10,360
398
40
2
0
567,160
2
L
Cu Chulainn
10,423
401
81
3
0
366,630
0
W
Baron Samedi
13,299
512
154
6
0
391,637
1
W
Lancelot
13,368
514
173
7
0
604,003
1
W
Skadi
13,609
523
187
7
0
499,078
8
W
Zeus
13,334
513
133
5
0
458,873
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role