Player Matchup

King Arthur
King Arthur
Nick12435
King Arthur
Level 127
God Stats
16W - 3L
1,518 SR
Queue Stats
295W - 128L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
Shenfield
Baron Samedi
Level 160
God Stats
4W - 1L
1,529 SR
Queue Stats
371W - 160L
1,755 Elo+
Party 1
Skadi
Skadi
SpyroWasTaken
Skadi
Level 160
God Stats
2W - 0L
1,721 SR
Queue Stats
191W - 113L
1,750 Elo+
Party 1
Lancelot
Lancelot
TableTopCreeper
Lancelot
Level 160
God Stats
12W - 3L
1,914 SR
Queue Stats
575W - 203L
1,849 Elo+
Party 1
Xing Tian
Xing Tian
TheAronFreyr
Xing Tian
Level 159
God Stats
1W - 0L
1,571 SR
Queue Stats
135W - 69L
1,751 Elo+
Party 1
Team Averages
Level 153
1,651 SR
1,761 Elo+

VS

Team Averages
Level 119
1,489 SR
1,534 Elo+
Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Alex_posi
Apollo
Level 147
God Stats
1W - 1L
1,443 SR
Queue Stats
276W - 277L
1,521 Elo+
Party 2
Lancelot
Lancelot
Shanara0806
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nick12435
King Arthur
14
3 / 1 / 7
7,685
769
9,316
12,827
12,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Shenfield
Baron Samedi
15
1 / 0 / 9
7,725
773
9,403
6,059
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 5
7,583
758
9,776
6,051
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
15
6 / 0 / 6
8,168
817
12,378
6,781
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
TheAronFreyr
Xing Tian
14
4 / 1 / 7
8,346
835
6,554
8,375
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 1
6,875
688
4,282
6,526
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
12
0 / 4 / 0
6,710
671
4,421
7,277
3,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
 
Ganesha
12
0 / 4 / 2
6,378
638
3,480
12,900
12,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Alex_posi
Apollo
13
0 / 4 / 2
6,641
664
6,291
14,381
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Shanara0806
Lancelot
12
1 / 4 / 1
6,464
646
6,724
12,244
6,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
16
Kills
2
2
Deaths
16
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
1
1.5
L
Ra
 
Ra
0
4
0
0
L
Ganesha
 
Ganesha
0
4
2
0.25
L
Apollo
Alex_posi
Apollo
0
4
2
0.25
W
King Arthur
Nick12435
King Arthur
3
1
7
6.5
L
Lancelot
Shanara0806
Lancelot
1
4
1
0.38
W
Baron Samedi
Shenfield
Baron Samedi
1
0
9
5.5
W
2
0
5
4.5
W
Lancelot
6
0
6
9
W
Xing Tian
TheAronFreyr
Xing Tian
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,427
Damage
25,198
40,093
Taken
53,328
31,185
Mitigated
34,220
11,355
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,282
1,464
1,088
1,129
6,526
5,000
0
2,024
4,502
12,753
0
L
Ra
 
Ra
4,421
735
930
762
7,277
3,402
0
2,069
5,208
25,921
0
L
Ganesha
 
Ganesha
3,480
331
60
605
12,900
12,643
0
4,719
8,181
12,110
0
L
Apollo
Alex_posi
Apollo
6,291
4,022
0
1,463
14,381
6,949
0
3,890
10,491
0
21,658
W
King Arthur
Nick12435
King Arthur
9,316
1,316
0
1,090
12,827
12,678
31
2,570
10,257
0
30,897
L
Lancelot
Shanara0806
Lancelot
6,724
1,274
0
1,003
12,244
6,226
0
3,255
8,989
0
14,056
W
Baron Samedi
Shenfield
Baron Samedi
9,403
302
1,865
3,181
6,059
3,859
765
1,587
4,472
32,980
0
W
9,776
5,034
0
1,948
6,051
2,693
1,966
2,124
3,927
0
42,837
W
Lancelot
12,378
3,234
0
1,077
6,781
4,108
173
2,503
4,278
0
25,516
W
Xing Tian
TheAronFreyr
Xing Tian
6,554
455
0
2,194
8,375
7,847
0
3,399
4,976
14,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
33,068
245
Minions Killed
150
0
Camps Cleared
0
1,072,090
Distance Traveled
951,149
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,875
688
23
2
0
171,053
2
L
Ra
6,710
671
56
6
0
190,191
3
L
Ganesha
6,378
638
8
1
0
188,219
4
L
Apollo
6,641
664
46
5
0
182,210
0
W
King Arthur
7,685
769
50
5
0
230,181
0
L
Lancelot
6,464
646
17
2
0
219,476
0
W
Baron Samedi
7,725
773
65
7
0
195,464
1
W
Skadi
7,583
758
66
7
0
191,711
0
W
Lancelot
8,168
817
47
5
0
256,364
0
W
Xing Tian
8,346
835
17
2
0
198,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role