Player Matchup

Lancelot
Lancelot
DarDraG
Lancelot
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
PopkornSVK
Achilles
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Suga095
Nu Wa
Level 153
God Stats
3W - 1L
1,560 SR
Queue Stats
12W - 15L
1,440 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,450 Elo+

VS

Team Averages
Level 80
1,539 SR
1,401 Elo+
Kumbhakarna
Kumbhakarna
BelgianMojo
Kumbhakarna
Level 67
God Stats
3W - 6L
1,566 SR
Queue Stats
18W - 22L
1,426 Elo+
Solo
Lancelot
Lancelot
Thechildofdevil
Lancelot
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 197L
1,376 Elo+
Party 2
Poseidon
Poseidon
Veillon
Poseidon
Level 47
God Stats
5W - 11L
1,550 SR
Queue Stats
131W - 161L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarDraG
Lancelot
16
11 / 3 / 8
11,823
788
14,077
11,839
6,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PopkornSVK
Achilles
15
7 / 2 / 10
10,717
714
14,324
16,552
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Suga095
Nu Wa
16
1 / 1 / 15
10,743
716
17,118
6,618
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BelgianMojo
Kumbhakarna
12
1 / 4 / 3
9,552
637
5,357
21,860
10,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
14
3 / 8 / 2
9,974
665
7,166
15,947
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Veillon
Poseidon
14
0 / 7 / 2
8,832
589
6,777
13,018
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BelgianMojo
Kumbhakarna
1
4
3
0.63
W
Lancelot
DarDraG
Lancelot
11
3
8
5
W
Achilles
PopkornSVK
Achilles
7
2
10
6
W
Nu Wa
Suga095
Nu Wa
1
1
15
8.5
L
Lancelot
3
8
2
0.5
L
Poseidon
Veillon
Poseidon
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,519
Damage
19,300
35,009
Taken
50,825
26,155
Mitigated
19,927
6,481
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BelgianMojo
Kumbhakarna
5,357
630
0
6,134
21,860
10,345
0
8,842
12,498
12,120
0
W
Lancelot
DarDraG
Lancelot
14,077
1,814
0
665
11,839
6,662
0
4,149
7,690
0
40,080
W
Achilles
PopkornSVK
Achilles
14,324
2,784
0
3,872
16,552
16,616
309
5,993
10,559
0
30,746
W
Nu Wa
Suga095
Nu Wa
17,118
4,111
0
1,944
6,618
2,877
2,303
2,592
4,026
58,332
0
L
Lancelot
7,166
655
0
1,314
15,947
5,744
0
4,953
10,765
0
27,998
L
Poseidon
Veillon
Poseidon
6,777
488
0
1,886
13,018
3,838
0
3,481
9,225
48,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
28,358
183
Minions Killed
147
10
Camps Cleared
3
819,554
Distance Traveled
777,679
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,552
637
1
0
0
273,876
5
W
Lancelot
11,823
788
60
4
5
272,201
1
W
Achilles
10,717
714
36
2
0
280,649
1
W
Nu Wa
10,743
716
87
6
5
266,704
6
L
Lancelot
9,974
665
37
2
2
263,222
4
L
Poseidon
8,832
589
109
7
1
240,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role