Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Beglaryan
Neith
Level 104
God Stats
17W - 25L
1,446 SR
Queue Stats
155W - 182L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
IRONNEE
Guan Yu
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 267L
1,429 Elo+
Party 1
Lancelot
Lancelot
MetilOrange
Lancelot
Level 107
God Stats
2W - 4L
1,697 SR
Queue Stats
66W - 91L
1,420 Elo+
Party 1
Ra
Ra
Сакакия
Ra
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 6L
1,120 Elo+
Party 1
Team Averages
Level 98
1,492 SR
1,380 Elo+

VS

Team Averages
Level 82
1,563 SR
1,694 Elo+
Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
EmpressCleopatra
Lancelot
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 23L
1,961 Elo+
Party 2
Kukulkan
Kukulkan
Tysiakowa
Kukulkan
Level 89
God Stats
1W - 0L
1,815 SR
Queue Stats
159W - 77L
1,589 Elo+
Party 2
Bellona
Bellona
ZdrowyTrybŻycia
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,916 Elo+
Party 2
Scylla
Scylla
damnwhøre
Scylla
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 13L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 4 / 3
7,916
720
7,701
11,171
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Beglaryan
Neith
15
1 / 4 / 2
8,142
740
3,335
10,600
5,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
IRONNEE
Guan Yu
13
0 / 6 / 2
7,264
660
7,519
15,581
9,566
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
MetilOrange
Lancelot
14
2 / 6 / 1
8,028
730
8,401
13,643
6,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 0
7,836
712
1,644
8,295
5,288
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 2 / 9
9,347
850
9,823
13,920
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 13
9,444
859
14,102
10,384
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Tysiakowa
Kukulkan
17
4 / 2 / 9
9,128
830
9,222
5,865
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 14
8,880
807
10,771
11,877
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
damnwhøre
Scylla
13
1 / 0 / 8
7,797
709
5,312
2,386
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
4
Kills
25
25
Deaths
4
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
3
0.63
W
Arachne
 
Arachne
10
2
9
7.25
L
Neith
Beglaryan
Neith
1
4
2
0.5
W
7
0
13
13.5
L
Guan Yu
IRONNEE
Guan Yu
0
6
2
0.17
L
Lancelot
MetilOrange
Lancelot
2
6
1
0.42
W
Kukulkan
Tysiakowa
Kukulkan
4
2
9
4.25
W
3
0
14
10
W
Scylla
damnwhøre
Scylla
1
0
8
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,600
Damage
49,230
59,290
Taken
44,432
31,733
Mitigated
29,996
11,575
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,701
1,494
0
1,158
11,171
5,195
138
2,401
8,431
25,250
0
W
Arachne
 
Arachne
9,823
5,541
0
5,287
13,920
6,358
1,746
4,003
9,660
0
17,891
L
Neith
Beglaryan
Neith
3,335
1,381
647
1,829
10,600
5,189
1,006
2,047
8,421
0
34,272
W
14,102
1,675
0
2,219
10,384
9,423
474
2,173
8,039
0
32,450
L
Guan Yu
IRONNEE
Guan Yu
7,519
829
1,238
3,575
15,581
9,566
218
3,801
11,410
0
22,469
L
Lancelot
MetilOrange
Lancelot
8,401
2,945
283
1,327
13,643
6,495
505
4,670
8,774
0
16,616
W
Kukulkan
Tysiakowa
Kukulkan
9,222
645
0
0
5,865
2,438
1,158
1,177
4,602
44,301
0
W
10,771
2,415
0
2,301
11,877
10,902
321
1,214
10,617
30
31,263
W
Scylla
damnwhøre
Scylla
5,312
818
0
762
2,386
875
0
206
2,169
13,798
0
L
1,644
241
1,091
427
8,295
5,288
814
1,393
6,861
21,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
44,596
226
Minions Killed
203
0
Camps Cleared
0
1,037,865
Distance Traveled
1,099,886
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,916
720
54
5
0
205,828
4
W
Arachne
9,347
850
28
3
0
284,548
0
L
Neith
8,142
740
63
6
0
180,890
3
W
Lancelot
9,444
859
48
4
0
269,258
1
L
Guan Yu
7,264
660
40
4
0
202,293
2
L
Lancelot
8,028
730
20
2
0
225,430
4
W
Kukulkan
9,128
830
74
7
0
207,490
2
W
Bellona
8,880
807
36
3
0
244,288
0
W
Scylla
7,797
709
17
2
0
94,302
1
L
Ra
7,836
712
49
4
0
223,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role