Player Matchup

Neith
Neith
Brasteur
Neith
Level 46
God Stats
22W - 23L
1,459 SR
Queue Stats
43W - 70L
1,303 Elo+
Party 2
Fafnir
Fafnir
Johannesson96
Fafnir
Level 71
God Stats
2W - 2L
1,755 SR
Queue Stats
21W - 24L
1,508 Elo+
Solo
Bakasura
Bakasura
KARASU-------X
Bakasura
Level 24
God Stats
1W - 2L
1,381 SR
Queue Stats
17W - 27L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
didjo-tcheiik-sa
Baron Samedi
Level 57
God Stats
29W - 38L
1,293 SR
Queue Stats
57W - 77L
1,308 Elo+
Solo
Chaac
Chaac
temp-102012
Chaac
Level 62
God Stats
4W - 7L
1,409 SR
Queue Stats
144W - 155L
1,403 Elo+
Solo
Team Averages
Level 52
1,459 SR
1,361 Elo+

VS

Team Averages
Level 84
1,442 SR
1,414 Elo+
Danzaburou
Danzaburou
Tostadora_-
Danzaburou
Level 17
God Stats
5W - 3L
1,399 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 1
Lancelot
Lancelot
VsN-Sanchobrando
Lancelot
Level 85
God Stats
7W - 5L
1,837 SR
Queue Stats
159W - 177L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
ZumitoDeFrutas
Nu Wa
Level 145
God Stats
1W - 1L
1,241 SR
Queue Stats
20W - 20L
1,412 Elo+
Party 1
Bellona
Bellona
bry_shoo
Bellona
Level 68
God Stats
9W - 4L
1,681 SR
Queue Stats
201W - 238L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
janiki84
Morgan Le Fay
Level 105
God Stats
37W - 25L
1,052 SR
Queue Stats
199W - 186L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brasteur
Neith
14
2 / 4 / 3
8,727
397
6,973
15,242
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 6
10,129
460
6,052
26,123
40,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
14
0 / 9 / 2
8,971
408
6,731
23,206
10,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
didjo-tcheiik-sa
Baron Samedi
16
5 / 6 / 0
10,354
471
12,822
18,484
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 2
8,233
374
6,365
16,671
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tostadora_-
Danzaburou
14
0 / 5 / 5
9,463
430
8,495
12,383
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 1 / 6
14,342
652
20,535
15,457
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 1 / 13
13,512
614
23,493
9,811
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
bry_shoo
Bellona
18
3 / 2 / 10
12,441
566
12,197
17,081
14,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
janiki84
Morgan Le Fay
16
3 / 1 / 5
10,939
497
11,192
12,730
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
27
27
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
Brasteur
Neith
2
4
3
0.88
L
1
3
6
1.33
L
Bakasura
0
9
2
0.11
W
Danzaburou
Tostadora_-
Danzaburou
0
5
5
0.5
W
16
1
6
19
W
5
1
13
11.5
W
Bellona
bry_shoo
Bellona
3
2
10
4
L
Baron Samedi
didjo-tcheiik-sa
Baron Samedi
5
6
0
0.83
W
Morgan Le Fay
janiki84
Morgan Le Fay
3
1
5
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,943
Damage
75,912
99,726
Taken
67,462
80,072
Mitigated
36,790
18,977
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brasteur
Neith
6,973
2,797
0
1,919
15,242
6,895
634
6,631
8,611
0
49,779
L
6,052
1,290
470
5,559
26,123
40,973
126
9,442
16,681
43,018
0
L
Bakasura
6,731
4,628
0
2,567
23,206
10,476
405
5,849
17,357
0
54,697
W
Danzaburou
Tostadora_-
Danzaburou
8,495
3,660
0
952
12,383
4,508
2,894
4,939
7,413
0
34,050
W
20,535
5,270
0
6,574
15,457
8,069
2,956
3,785
11,411
0
128,751
W
23,493
4,668
211
2,927
9,811
4,385
5,826
5,035
4,531
126,272
0
W
Bellona
bry_shoo
Bellona
12,197
4,118
0
7,412
17,081
14,495
3,560
2,059
14,147
0
92,026
L
Baron Samedi
didjo-tcheiik-sa
Baron Samedi
12,822
588
1,513
3,675
18,484
9,349
563
8,264
10,220
78,267
0
W
Morgan Le Fay
janiki84
Morgan Le Fay
11,192
968
0
4,430
12,730
5,333
652
3,399
9,151
78,890
0
L
6,365
1,325
0
3,274
16,671
12,379
0
4,499
12,172
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
60,697
456
Minions Killed
678
0
Camps Cleared
0
1,828,744
Distance Traveled
2,272,083
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,727
397
97
4
0
338,743
1
L
Fafnir
10,129
460
49
2
0
401,771
2
L
Bakasura
8,971
408
114
5
0
464,008
2
W
Danzaburou
9,463
430
69
3
0
393,280
0
W
Lancelot
14,342
652
188
9
0
548,599
1
W
Nu Wa
13,512
614
181
8
0
407,357
2
W
Bellona
12,441
566
141
6
0
484,511
2
L
Baron Samedi
10,354
471
131
6
0
352,601
5
W
Morgan Le Fay
10,939
497
99
5
0
438,336
4
L
Chaac
8,233
374
65
3
0
271,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role