Player Matchup

Baron Samedi
Baron Samedi
Silver II
BeNgAa845
Baron Samedi
Silver II
Level 68
God Stats
13W - 9L
1,516 SR
Queue Stats
106W - 111L
1,069 MMR
Solo
Thanatos
Thanatos
Silver II
Caspeeeeer__17
Thanatos
Silver II
Level 79
God Stats
1W - 3L
1,282 SR
Queue Stats
40W - 56L
928 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Kalooshaa_
Sun Wukong
Silver II
Level 124
God Stats
142W - 150L
1,516 SR
Queue Stats
422W - 445L
1,027 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
deivid DCA
Kumbhakarna
Silver I
Level 49
God Stats
12W - 6L
1,561 SR
Queue Stats
163W - 172L
1,025 MMR
Solo
Artemis
Artemis
Silver I
xXBrunoXx23
Artemis
Silver I
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 125L
1,068 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,475 SR
1,024 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,605 SR
1,218 MMR
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Andrey_20062006
Morgan Le Fay
Silver I
Level 112
God Stats
5W - 4L
1,879 SR
Queue Stats
400W - 410L
1,157 MMR
Party 1
Khepri
Khepri
Silver IV
Hassus
Khepri
Silver IV
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 84L
865 MMR
Solo
Mercury
Mercury
Silver I
Rizma_KrymZie
Mercury
Silver I
Level 108
God Stats
33W - 21L
1,647 SR
Queue Stats
242W - 253L
1,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeNgAa845
Baron Samedi
10
2 / 1 / 0
5,744
574
5,301
7,040
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
2 / 1 / 4
5,820
582
4,096
7,441
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kalooshaa_
Sun Wukong
11
1 / 1 / 1
6,457
646
3,846
9,029
4,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
deivid DCA
Kumbhakarna
9
1 / 2 / 3
5,365
537
2,465
11,913
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
xXBrunoXx23
Artemis
11
3 / 0 / 2
6,254
625
4,458
5,550
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
NemesisCliodhnaAthenaShiva

VS

Bans
ChaacCu ChulainnArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
6,708
671
6,576
7,665
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
7
0 / 3 / 2
4,872
487
4,518
5,888
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Andrey_20062006
Morgan Le Fay
9
1 / 1 / 1
5,538
554
5,875
5,593
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Hassus
Khepri
8
2 / 2 / 0
5,406
541
3,598
7,987
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
10
1 / 2 / 0
5,673
567
2,212
8,898
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Anhur
 
Anhur
0
3
2
0.33
L
Morgan Le Fay
Andrey_20062006
Morgan Le Fay
1
1
1
1.5
W
Baron Samedi
BeNgAa845
Baron Samedi
2
1
0
2
W
Thanatos
2
1
4
4
L
Khepri
Hassus
Khepri
2
2
0
1
W
Sun Wukong
Kalooshaa_
Sun Wukong
1
1
1
1.5
L
Mercury
1
2
0
0.5
W
Kumbhakarna
deivid DCA
Kumbhakarna
1
2
3
1.25
W
Artemis
xXBrunoXx23
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
22,779
40,973
Taken
36,031
20,493
Mitigated
17,177
21,252
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,576
3,134
0
4,551
7,665
5,792
0
0
7,665
0
53,793
L
Anhur
 
Anhur
4,518
2,993
0
1,441
5,888
1,627
0
724
5,164
0
25,209
L
Morgan Le Fay
Andrey_20062006
Morgan Le Fay
5,875
992
0
839
5,593
2,267
0
3,509
2,084
34,412
0
W
Baron Samedi
BeNgAa845
Baron Samedi
5,301
253
641
3,312
7,040
3,976
0
2,972
4,068
36,749
0
W
Thanatos
4,096
919
0
5,990
7,441
3,175
0
1,464
5,977
0
33,384
L
Khepri
Hassus
Khepri
3,598
338
115
2,375
7,987
4,341
0
1,820
6,167
18,700
0
W
Sun Wukong
Kalooshaa_
Sun Wukong
3,846
1,216
0
3,098
9,029
4,781
0
0
9,029
0
45,229
L
Mercury
2,212
1,397
0
4,828
8,898
3,150
0
1,713
7,185
0
40,790
W
Kumbhakarna
deivid DCA
Kumbhakarna
2,465
405
256
5,367
11,913
7,300
12
3,992
7,921
18,043
0
W
Artemis
xXBrunoXx23
Artemis
4,458
2,384
0
2,588
5,550
1,261
682
1,045
4,505
0
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
28,197
315
Minions Killed
323
0
Camps Cleared
0
991,338
Distance Traveled
912,238
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,708
671
111
11
0
203,365
0
L
Anhur
4,872
487
50
5
0
125,692
1
L
Morgan Le Fay
5,538
554
61
6
0
182,356
2
W
Baron Samedi
5,744
574
65
7
0
186,356
0
W
Thanatos
5,820
582
55
6
0
207,568
0
L
Khepri
5,406
541
18
2
0
162,942
1
W
Sun Wukong
6,457
646
96
10
0
209,964
1
L
Mercury
5,673
567
83
8
0
237,883
0
W
Kumbhakarna
5,365
537
27
3
0
203,466
0
W
Artemis
6,254
625
72
7
0
183,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role