Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
AngleofAttack
Ah Muzen Cab
Diamond V
Level 109
God Stats
13W - 6L
1,722 SR
Queue Stats
92W - 81L
1,878 MMR
Solo
Apollo
Apollo
Platinum I
BigDaddyM117
Apollo
Platinum I
Level 149
God Stats
2W - 2L
1,305 SR
Queue Stats
248W - 240L
2,013 MMR
Solo
Cerberus
Cerberus
Diamond V
SlowMeDown
Cerberus
Diamond V
Level 127
God Stats
3W - 1L
1,780 SR
Queue Stats
93W - 83L
1,902 MMR
Solo
Sobek
Sobek
Gold II
TlacuacheBomba
Sobek
Gold II
Level 157
God Stats
2W - 1L
1,583 SR
Queue Stats
23W - 17L
1,832 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,578 SR
1,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,542 SR
1,704 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
DeusKvlt
Osiris
Platinum IV
Level 104
God Stats
2W - 4L
1,577 SR
Queue Stats
244W - 237L
1,719 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
OMGItsHarryy
Ao Kuang
Platinum II
Level 147
God Stats
3W - 4L
1,559 SR
Queue Stats
669W - 669L
1,732 MMR
Solo
Horus
Horus
Gold II
SadAmericanPie
Horus
Gold II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,703 MMR
Solo
Ullr
Ullr
Platinum II
VoidJM
Ullr
Platinum II
Level 74
God Stats
3W - 5L
1,573 SR
Queue Stats
299W - 283L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
19 / 3 / 8
13,041
686
25,360
20,108
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
18
5 / 0 / 12
11,934
628
17,751
6,947
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
16
4 / 3 / 16
10,820
569
17,708
12,974
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
SlowMeDown
Cerberus
16
6 / 1 / 12
11,303
595
13,884
20,322
13,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 15
10,153
534
7,409
22,671
28,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebMercuryPersephoneAtlas

VS

Bans
CliodhnaBakasuraNemesisChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 5 / 2
10,026
528
11,493
19,133
8,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
DeusKvlt
Osiris
12
1 / 7 / 2
7,465
393
9,407
19,654
13,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
OMGItsHarryy
Ao Kuang
15
2 / 10 / 2
9,267
488
9,823
23,903
9,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 5
7,873
414
5,214
21,896
24,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
VoidJM
Ullr
14
2 / 7 / 1
8,177
430
6,968
19,379
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
35
Kills
9
9
Deaths
35
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
19
3
8
7.67
L
Hel
 
Hel
3
5
2
0.8
W
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
5
0
12
11
W
Apollo
4
3
16
4
L
Osiris
DeusKvlt
Osiris
1
7
2
0.29
L
Ao Kuang
OMGItsHarryy
Ao Kuang
2
10
2
0.3
L
1
6
5
0.58
W
Cerberus
SlowMeDown
Cerberus
6
1
12
12
W
1
2
15
4.25
L
Ullr
VoidJM
Ullr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,112
Damage
42,905
83,022
Taken
103,965
63,228
Mitigated
62,321
45,214
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,360
10,371
0
23,904
20,108
12,102
2,309
6,249
13,859
0
90,715
L
Hel
 
Hel
11,493
2,090
1,219
5,759
19,133
8,360
0
3,106
16,027
107,519
0
W
Ah Muzen Cab
AngleofAttack
Ah Muzen Cab
17,751
6,504
0
3,294
6,947
3,072
4,087
644
6,303
0
118,425
W
Apollo
17,708
12,081
0
3,751
12,974
6,767
2,698
5,764
7,210
0
88,863
L
Osiris
DeusKvlt
Osiris
9,407
3,497
0
1,523
19,654
13,530
0
5,066
14,588
0
55,082
L
Ao Kuang
OMGItsHarryy
Ao Kuang
9,823
1,811
0
5,991
23,903
9,071
0
7,045
16,858
51,489
0
L
5,214
2,444
3,029
5,686
21,896
24,979
0
4,286
17,610
0
15,777
W
Cerberus
SlowMeDown
Cerberus
13,884
1,240
135
7,960
20,322
13,224
248
6,949
13,373
67,537
0
W
7,409
1,431
0
6,170
22,671
28,063
30
3,991
18,680
31,551
0
L
Ullr
VoidJM
Ullr
6,968
3,476
0
1,884
19,379
6,381
0
2,404
16,975
0
64,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,251
Gold Earned
42,808
576
Minions Killed
472
0
Camps Cleared
0
1,884,063
Distance Traveled
1,709,349
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,041
686
119
6
0
427,753
3
L
Hel
10,026
528
170
9
0
316,237
1
W
Ah Muzen Cab
11,934
628
166
9
0
371,821
7
W
Apollo
10,820
569
138
7
0
357,817
1
L
Osiris
7,465
393
82
4
0
403,911
7
L
Ao Kuang
9,267
488
92
5
0
279,513
5
L
Horus
7,873
414
22
1
0
367,872
8
W
Cerberus
11,303
595
132
7
0
367,436
3
W
Sobek
10,153
534
21
1
0
359,236
6
L
Ullr
8,177
430
106
6
0
341,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role