Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OsageES3
Sun Wukong
Level 46
God Stats
2W - 3L
1,481 SR
Queue Stats
31W - 48L
1,372 Elo+
Solo
Lancelot
Lancelot
Skuldarr
Lancelot
Level 29
God Stats
9W - 7L
1,716 SR
Queue Stats
54W - 67L
1,350 Elo+
Party 1
Yu Huang
Yu Huang
XxsoakedbreadxX
Yu Huang
Level 69
God Stats
3W - 1L
1,685 SR
Queue Stats
103W - 107L
1,411 Elo+
Solo
Cernunnos
Cernunnos
catrin090
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,451 Elo+
Solo
Team Averages
Level 59
1,576 SR
1,417 Elo+

VS

Team Averages
Level 65
1,615 SR
1,349 Elo+
Achilles
Achilles
Blazed4Insanity
Achilles
Level 42
God Stats
12W - 13L
1,435 SR
Queue Stats
85W - 103L
1,334 Elo+
Party 2
Anubis
Anubis
How13r
Anubis
Level 76
God Stats
13W - 19L
1,548 SR
Queue Stats
93W - 106L
1,376 Elo+
Solo
Kuzenbo
Kuzenbo
SirVastik
Kuzenbo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 125L
1,326 Elo+
Solo
Lancelot
Lancelot
Slayajay
Lancelot
Level 128
God Stats
156W - 155L
1,915 SR
Queue Stats
988W - 1,046L
1,363 Elo+
Solo
Danzaburou
Danzaburou
pslaya
Danzaburou
Level 36
God Stats
11W - 4L
1,675 SR
Queue Stats
74W - 70L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 1
5,223
522
3,535
7,175
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
OsageES3
Sun Wukong
9
0 / 2 / 0
5,204
520
3,186
6,606
2,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Skuldarr
Lancelot
10
1 / 1 / 2
5,525
553
4,132
7,801
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
7
1 / 2 / 0
4,699
470
1,695
3,401
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
catrin090
Cernunnos
8
2 / 3 / 1
5,073
507
6,104
7,046
2,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 0 / 0
6,378
638
5,742
7,817
5,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
How13r
Anubis
9
2 / 2 / 0
5,519
552
3,466
5,409
2,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
SirVastik
Kuzenbo
8
0 / 1 / 3
5,233
523
2,248
7,008
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Slayajay
Lancelot
8
1 / 1 / 0
5,145
515
1,608
6,388
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
pslaya
Danzaburou
8
3 / 2 / 0
5,625
563
6,887
7,214
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
9
9
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Achilles
3
0
0
3
W
Anubis
How13r
Anubis
2
2
0
1
L
Sun Wukong
OsageES3
Sun Wukong
0
2
0
0
W
Kuzenbo
SirVastik
Kuzenbo
0
1
3
1.5
L
Lancelot
Skuldarr
Lancelot
1
1
2
2
W
Lancelot
Slayajay
Lancelot
1
1
0
1
L
Yu Huang
1
2
0
0.5
L
Cernunnos
catrin090
Cernunnos
2
3
1
0.83
W
Danzaburou
pslaya
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
19,951
32,029
Taken
33,836
13,858
Mitigated
18,220
8,878
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,535
1,126
0
1,918
7,175
5,627
0
1,468
5,707
13,265
0
W
Achilles
5,742
430
0
1,763
7,817
5,144
0
0
7,817
0
39,361
W
Anubis
How13r
Anubis
3,466
157
0
1,563
5,409
2,209
850
1,009
4,258
31,005
0
L
Sun Wukong
OsageES3
Sun Wukong
3,186
400
0
1,223
6,606
2,557
0
0
6,606
0
29,765
W
Kuzenbo
SirVastik
Kuzenbo
2,248
961
0
2,405
7,008
5,991
8
1,548
5,460
10,478
0
L
Lancelot
Skuldarr
Lancelot
4,132
827
0
2,814
7,801
2,652
0
1,428
6,373
0
32,138
W
Lancelot
Slayajay
Lancelot
1,608
301
104
3,733
6,388
2,270
0
460
5,844
0
30,703
L
Yu Huang
1,695
301
0
0
3,401
854
0
2,181
1,220
17,592
0
L
Cernunnos
catrin090
Cernunnos
6,104
3,359
0
2,923
7,046
2,168
0
637
6,409
0
29,321
W
Danzaburou
pslaya
Danzaburou
6,887
3,895
0
3,034
7,214
2,606
0
1,987
5,227
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
27,900
223
Minions Killed
243
0
Camps Cleared
0
907,843
Distance Traveled
993,560
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,223
522
8
1
0
198,041
2
W
Achilles
6,378
638
74
7
0
206,417
2
W
Anubis
5,519
552
49
5
0
165,544
2
L
Sun Wukong
5,204
520
59
6
0
184,183
0
W
Kuzenbo
5,233
523
11
1
0
205,564
2
L
Lancelot
5,525
553
60
6
0
229,459
1
W
Lancelot
5,145
515
60
6
0
234,122
1
L
Yu Huang
4,699
470
43
4
0
123,738
0
L
Cernunnos
5,073
507
53
5
0
172,422
2
W
Danzaburou
5,625
563
49
5
0
181,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role