Player Matchup

Ymir
Ymir
BenjiVibes
Ymir
Level 157
God Stats
1W - 0L
1,829 SR
Queue Stats
112W - 110L
1,414 Elo+
Solo
Loki
Loki
Colbatron16
Loki
Level 26
God Stats
13W - 22L
1,310 SR
Queue Stats
75W - 112L
1,142 Elo+
Party 1
Skadi
Skadi
JacobTrixx
Skadi
Level 33
God Stats
7W - 2L
1,313 SR
Queue Stats
142W - 156L
1,413 Elo+
Solo
Arachne
Arachne
OldManJenk1ns
Arachne
Level 110
God Stats
3W - 2L
1,267 SR
Queue Stats
58W - 60L
1,454 Elo+
Solo
Aphrodite
Aphrodite
TaylerWard
Aphrodite
Level 65
God Stats
4W - 5L
1,405 SR
Queue Stats
240W - 263L
1,315 Elo+
Party 1
Team Averages
Level 78
1,425 SR
1,348 Elo+

VS

Team Averages
Level 51
1,552 SR
1,272 Elo+
Ne Zha
Ne Zha
AnkhMaster
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 157L
1,392 Elo+
Party 2
Thoth
Thoth
EchoicFungus864
Thoth
Level 64
God Stats
47W - 44L
1,538 SR
Queue Stats
406W - 363L
1,426 Elo+
Solo
Jormungandr
Jormungandr
IndigoLove
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
942 Elo+
Party 2
Lancelot
Lancelot
Malikperreault
Lancelot
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,220 Elo+
Solo
Danzaburou
Danzaburou
iTechWolf
Danzaburou
Level 82
God Stats
2W - 2L
1,724 SR
Queue Stats
22W - 31L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 18
11,907
496
7,507
18,388
24,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 6 / 2
9,857
411
2,038
11,432
4,353
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
20
8 / 6 / 11
13,302
554
20,317
15,921
6,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
20
19 / 6 / 5
14,681
612
29,179
28,954
17,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
TaylerWard
Aphrodite
20
7 / 4 / 13
13,444
560
12,302
21,374
10,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnkhMaster
Ne Zha
17
8 / 10 / 4
12,381
516
12,126
24,440
10,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 8 / 4
13,537
564
16,693
15,351
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
IndigoLove
Jormungandr
13
0 / 6 / 2
8,997
375
2,133
17,868
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
17
5 / 5 / 4
11,591
483
14,958
17,796
17,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
iTechWolf
Danzaburou
20
8 / 9 / 4
14,126
589
17,379
24,945
12,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
38
Kills
28
29
Deaths
38
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AnkhMaster
Ne Zha
8
10
4
1
W
3
7
18
1.71
W
1
6
2
0.33
L
7
8
4
1.13
L
Jormungandr
IndigoLove
Jormungandr
0
6
2
0.17
W
Skadi
8
6
11
2.25
L
Lancelot
5
5
4
1.4
W
Arachne
19
6
5
3.58
W
Aphrodite
TaylerWard
Aphrodite
7
4
13
3.38
L
Danzaburou
iTechWolf
Danzaburou
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,343
Damage
63,289
96,069
Taken
100,400
63,355
Mitigated
59,715
28,810
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AnkhMaster
Ne Zha
12,126
4,500
0
7,210
24,440
10,766
0
4,341
20,099
0
75,724
W
7,507
1,866
291
1,935
18,388
24,743
262
1,787
16,601
34,888
0
W
2,038
276
0
0
11,432
4,353
444
1,206
10,226
0
24,530
L
16,693
840
0
1,610
15,351
6,194
0
4,387
10,964
120,349
0
L
Jormungandr
IndigoLove
Jormungandr
2,133
587
0
2,087
17,868
13,343
0
2,646
15,222
30,937
0
W
Skadi
20,317
8,800
0
749
15,921
6,658
5,157
896
15,025
0
115,353
L
Lancelot
14,958
2,960
0
330
17,796
17,399
1,106
2,870
14,926
0
69,929
W
Arachne
29,179
20,962
0
11,503
28,954
17,235
2,175
6,084
22,870
0
119,687
W
Aphrodite
TaylerWard
Aphrodite
12,302
3,194
3,969
10,363
21,374
10,366
1,994
9,530
11,844
82,077
0
L
Danzaburou
iTechWolf
Danzaburou
17,379
8,419
0
8,100
24,945
12,013
1,250
5,565
19,380
0
87,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,191
Gold Earned
60,632
498
Minions Killed
608
0
Camps Cleared
0
2,022,654
Distance Traveled
2,004,441
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,381
516
120
5
0
437,908
0
W
Ymir
11,907
496
44
2
0
392,452
4
W
Loki
9,857
411
49
2
0
314,232
6
L
Thoth
13,537
564
194
8
0
390,711
8
L
Jormungandr
8,997
375
39
2
0
339,511
0
W
Skadi
13,302
554
146
6
0
433,456
5
L
Lancelot
11,591
483
122
5
0
458,832
3
W
Arachne
14,681
612
132
6
0
491,566
1
W
Aphrodite
13,444
560
127
5
0
390,948
4
L
Danzaburou
14,126
589
133
6
0
377,479
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role