Player Matchup

Cabrakan
Cabrakan
BluffWriter7832
Cabrakan
Level 25
God Stats
21W - 23L
1,426 SR
Queue Stats
38W - 56L
1,295 Elo+
Party 1
Chaac
Chaac
Maury Austin
Chaac
Level 57
God Stats
13W - 8L
1,649 SR
Queue Stats
560W - 658L
1,334 Elo+
Solo
Heimdallr
Heimdallr
binetwolf
Heimdallr
Level 80
God Stats
118W - 98L
1,524 SR
Queue Stats
344W - 399L
1,330 Elo+
Solo
Lancelot
Lancelot
drayman31
Lancelot
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 106L
1,394 Elo+
Party 1
Janus
Janus
one_all_man
Janus
Level 157
God Stats
2W - 4L
1,038 SR
Queue Stats
82W - 79L
1,363 Elo+
Solo
Team Averages
Level 78
1,428 SR
1,343 Elo+

VS

Team Averages
Level 82
1,566 SR
1,349 Elo+
Ymir
Ymir
ElaronFire
Ymir
Level 109
God Stats
14W - 12L
1,517 SR
Queue Stats
150W - 148L
1,355 Elo+
Solo
Medusa
Medusa
PartiallyHuman
Medusa
Level 82
God Stats
60W - 40L
1,623 SR
Queue Stats
310W - 318L
1,411 Elo+
Solo
Thoth
Thoth
TerraKINGpin766
Thoth
Level 72
God Stats
1W - 4L
1,439 SR
Queue Stats
281W - 291L
1,312 Elo+
Solo
Ullr
Ullr
Their so mad
Ullr
Level 44
God Stats
6W - 2L
1,739 SR
Queue Stats
45W - 45L
1,313 Elo+
Solo
Arachne
Arachne
lllBeckylll
Arachne
Level 101
God Stats
30W - 25L
1,511 SR
Queue Stats
357W - 402L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 1 / 2
4,751
475
746
4,565
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 0
6,574
657
3,756
6,749
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
binetwolf
Heimdallr
8
1 / 0 / 0
4,869
487
3,407
2,619
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
drayman31
Lancelot
8
2 / 2 / 0
5,137
514
1,976
6,042
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,302
530
3,736
5,063
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,381
538
1,525
6,646
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
4,782
478
2,282
3,796
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
4,915
492
3,576
4,917
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
4,013
401
2,052
4,028
1,086
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lllBeckylll
Arachne
5
0 / 2 / 0
4,164
416
629
7,930
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
1
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
1
2
1
L
1
1
1
1.5
W
4
0
0
4
L
0
1
2
1
L
0
1
1
0.5
L
0
3
0
0
W
Heimdallr
binetwolf
Heimdallr
1
0
0
1
W
Lancelot
drayman31
Lancelot
2
2
0
1
L
Arachne
lllBeckylll
Arachne
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
10,064
25,038
Taken
27,317
11,807
Mitigated
9,752
7,656
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
746
171
0
660
4,565
3,092
0
1,474
3,030
8,554
0
L
1,525
425
0
2,464
6,646
3,594
0
922
5,682
25,556
0
W
3,756
1,082
0
4,145
6,749
4,039
0
0
6,749
0
40,646
L
2,282
864
0
878
3,796
1,282
0
398
3,398
0
28,037
L
3,576
288
0
1,522
4,917
1,526
0
2,318
2,325
24,698
0
L
2,052
856
0
174
4,028
1,086
0
0
3,741
0
10,706
W
Heimdallr
binetwolf
Heimdallr
3,407
1,756
0
897
2,619
995
0
135
2,484
0
27,719
W
Lancelot
drayman31
Lancelot
1,976
416
0
0
6,042
1,977
21
365
5,625
0
21,712
L
Arachne
lllBeckylll
Arachne
629
518
0
2,383
7,930
2,264
0
488
7,366
0
20,957
W
3,736
132
0
1,954
5,063
1,704
0
2,635
2,049
31,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
23,255
258
Minions Killed
181
0
Camps Cleared
0
970,587
Distance Traveled
783,561
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,751
475
17
2
0
196,114
1
L
Ymir
5,381
538
30
3
0
222,569
1
W
Chaac
6,574
657
87
9
0
209,709
3
L
Medusa
4,782
478
50
5
0
152,571
5
L
Thoth
4,915
492
49
5
0
155,655
1
L
Ullr
4,013
401
15
2
0
87,832
1
W
Heimdallr
4,869
487
44
4
0
176,771
2
W
Lancelot
5,137
514
51
5
0
212,892
0
L
Arachne
4,164
416
37
4
0
164,934
0
W
Janus
5,302
530
59
6
0
175,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role