Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AkaiJesus
Raijin
Level 88
God Stats
5W - 5L
1,701 SR
Queue Stats
298W - 351L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
Chanimuadibb
Zhong Kui
Level 120
God Stats
25W - 17L
1,617 SR
Queue Stats
378W - 368L
1,488 Elo+
Party 1
Apollo
Apollo
IlTrollone83
Apollo
Level 41
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 18L
1,247 Elo+
Solo
Ratatoskr
Ratatoskr
Prophety
Ratatoskr
Level 128
God Stats
12W - 7L
1,765 SR
Queue Stats
178W - 160L
1,542 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,442 Elo+

VS

Team Averages
Level 100
1,540 SR
1,509 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GrimaceLeDingue
Olorun
Level 146
God Stats
9W - 7L
1,584 SR
Queue Stats
330W - 346L
1,583 Elo+
Solo
Nu Wa
Nu Wa
VVeenus
Nu Wa
Level 152
God Stats
75W - 53L
1,554 SR
Queue Stats
135W - 125L
1,520 Elo+
Solo
Skadi
Skadi
raffnotdead
Skadi
Level 23
God Stats
2W - 4L
1,561 SR
Queue Stats
9W - 12L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 0 / 6
7,745
775
11,832
8,896
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
AkaiJesus
Raijin
15
1 / 0 / 7
7,518
752
7,015
4,341
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Chanimuadibb
Zhong Kui
14
3 / 0 / 9
8,182
818
9,660
9,630
10,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
14
2 / 0 / 4
7,788
779
4,137
5,720
2,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Prophety
Ratatoskr
15
5 / 0 / 10
7,889
789
10,130
14,760
10,729
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 4 / 0
6,446
645
5,520
10,723
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
11
0 / 3 / 0
6,091
609
4,263
12,721
9,312
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 0
6,948
695
8,015
9,445
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
VVeenus
Nu Wa
13
0 / 2 / 0
6,880
688
6,036
5,614
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
6,677
668
3,924
10,052
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
16
Kills
0
0
Deaths
17
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
6
8
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Bacchus
 
Bacchus
0
3
0
0
W
Raijin
AkaiJesus
Raijin
1
0
7
4.5
W
Zhong Kui
Chanimuadibb
Zhong Kui
3
0
9
7.5
L
0
3
0
0
W
Apollo
2
0
4
4
W
Ratatoskr
Prophety
Ratatoskr
5
0
10
10
L
Nu Wa
VVeenus
Nu Wa
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
27,758
43,347
Taken
48,555
30,284
Mitigated
23,522
17,021
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,832
1,417
0
7,081
8,896
4,224
0
3,942
4,824
0
23,165
L
Heimdallr
 
Heimdallr
5,520
3,416
0
1,874
10,723
4,595
0
3,723
7,000
0
15,627
L
Bacchus
 
Bacchus
4,263
697
0
1,112
12,721
9,312
0
4,042
8,679
6,230
0
W
Raijin
AkaiJesus
Raijin
7,015
170
0
564
4,341
2,046
600
3,046
1,221
31,346
0
W
Zhong Kui
Chanimuadibb
Zhong Kui
9,660
906
862
2,894
9,630
10,888
0
4,516
4,934
23,696
0
L
8,015
3,160
1,404
3,184
9,445
4,679
0
4,332
5,113
32,671
0
W
Apollo
4,137
2,440
0
1,303
5,720
2,397
2,016
1,161
4,479
0
32,391
W
Ratatoskr
Prophety
Ratatoskr
10,130
2,034
0
4,317
14,760
10,729
0
4,931
9,575
0
20,393
L
Nu Wa
VVeenus
Nu Wa
6,036
991
0
250
5,614
1,778
994
1,845
3,769
21,802
0
L
3,924
1,537
145
965
10,052
3,158
429
2,733
7,319
0
17,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
33,042
199
Minions Killed
171
0
Camps Cleared
0
1,219,559
Distance Traveled
888,278
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,745
775
21
2
0
233,393
3
L
Heimdallr
6,446
645
37
4
0
161,039
1
L
Bacchus
6,091
609
2
0
0
195,867
4
W
Raijin
7,518
752
55
6
0
197,426
4
W
Zhong Kui
8,182
818
37
4
0
298,476
2
L
Olorun
6,948
695
47
5
0
187,495
3
W
Apollo
7,788
779
65
7
0
197,926
1
W
Ratatoskr
7,889
789
21
2
0
292,338
0
L
Nu Wa
6,880
688
52
5
0
165,886
4
L
Skadi
6,677
668
33
3
0
177,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role