Player Matchup

Jing Wei
Jing Wei
Platinum V
Archie69
Jing Wei
Platinum V
Level 143
God Stats
4W - 8L
1,373 SR
Queue Stats
328W - 325L
1,653 MMR
Solo
Persephone
Persephone
Platinum V
Catapacman
Persephone
Platinum V
Level 157
God Stats
6W - 4L
1,659 SR
Queue Stats
658W - 653L
1,672 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Kolus
Tsukuyomi
Platinum V
Level 160
God Stats
19W - 12L
1,650 SR
Queue Stats
264W - 259L
1,670 MMR
Solo
Ymir
Ymir
Gold IV
jakir3
Ymir
Gold IV
Level 124
God Stats
1W - 0L
1,739 SR
Queue Stats
36W - 46L
1,552 MMR
Solo
Amaterasu
Amaterasu
Gold I
mattrixum
Amaterasu
Gold I
Level 156
God Stats
8W - 6L
1,678 SR
Queue Stats
227W - 227L
1,740 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,620 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,674 SR
1,642 MMR
Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Ney1980
Izanami
Bronze III
Level 125
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Onnes
Sun Wukong
Gold III
Level 135
God Stats
1W - 1L
1,728 SR
Queue Stats
152W - 155L
1,585 MMR
Solo
Pele
Pele
Platinum III
koalakiller123
Pele
Platinum III
Level 129
God Stats
7W - 3L
1,786 SR
Queue Stats
127W - 130L
1,720 MMR
Solo
Agni
Agni
Platinum II
victorscl
Agni
Platinum II
Level 126
God Stats
6W - 3L
1,741 SR
Queue Stats
64W - 64L
1,902 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Archie69
Jing Wei
20
8 / 2 / 8
16,506
635
27,411
30,413
14,695
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Catapacman
Persephone
20
2 / 5 / 7
14,954
575
27,569
17,673
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Kolus
Tsukuyomi
20
10 / 2 / 11
15,896
611
21,280
23,433
13,178
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
jakir3
Ymir
17
2 / 5 / 7
12,132
467
5,436
27,310
33,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
mattrixum
Amaterasu
20
2 / 2 / 7
14,485
557
14,789
32,070
33,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BellonaUllrGeb

VS

Bans
ThothMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 4 / 5
10,554
406
13,305
27,132
35,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Ney1980
Izanami
19
0 / 8 / 4
12,587
484
15,000
24,830
10,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Onnes
Sun Wukong
19
3 / 4 / 2
13,024
501
17,778
30,752
31,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
7 / 6 / 4
12,966
499
22,357
28,908
15,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
20
5 / 2 / 2
12,333
474
18,762
18,350
8,365
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
24
Kills
16
16
Deaths
24
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
5
0.88
W
Jing Wei
Archie69
Jing Wei
8
2
8
6
W
Persephone
Catapacman
Persephone
2
5
7
1.1
W
Tsukuyomi
Kolus
Tsukuyomi
10
2
11
7.75
L
Izanami
Ney1980
Izanami
0
8
4
0.25
L
Sun Wukong
Onnes
Sun Wukong
3
4
2
1
W
Ymir
jakir3
Ymir
2
5
7
1.1
L
7
6
4
1.5
W
Amaterasu
mattrixum
Amaterasu
2
2
7
2.75
L
Agni
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,485
Damage
87,202
130,899
Taken
129,972
102,583
Mitigated
100,879
52,778
Healing
33,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,305
4,914
0
2,840
27,132
35,439
304
9,176
17,956
37,530
0
W
Jing Wei
Archie69
Jing Wei
27,411
24,209
0
15,449
30,413
14,695
4,556
4,495
25,802
0
182,089
W
Persephone
Catapacman
Persephone
27,569
1,734
400
5,178
17,673
8,201
2,134
5,685
11,669
153,267
0
W
Tsukuyomi
Kolus
Tsukuyomi
21,280
5,943
0
10,562
23,433
13,178
535
5,741
16,948
0
139,572
L
Izanami
Ney1980
Izanami
15,000
10,480
0
6,349
24,830
10,799
1,242
1,696
23,134
0
126,206
L
Sun Wukong
Onnes
Sun Wukong
17,778
4,476
0
10,940
30,752
31,254
0
3,817
26,935
0
115,342
W
Ymir
jakir3
Ymir
5,436
1,109
0
2,913
27,310
33,425
177
11,365
15,574
24,944
0
L
22,357
4,393
0
8,607
28,908
15,022
117
8,611
20,297
0
135,867
W
Amaterasu
mattrixum
Amaterasu
14,789
9,371
0
18,276
32,070
33,084
7,048
4,220
27,694
0
117,178
L
Agni
18,762
1,392
436
4,084
18,350
8,365
821
9,705
8,645
110,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,973
Gold Earned
61,464
829
Minions Killed
776
0
Camps Cleared
0
2,562,025
Distance Traveled
2,350,128
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,554
406
31
1
0
461,318
7
W
Jing Wei
16,506
635
229
9
0
506,752
7
W
Persephone
14,954
575
221
9
0
520,708
4
W
Tsukuyomi
15,896
611
156
6
0
573,308
10
L
Izanami
12,587
484
192
7
0
388,852
6
L
Sun Wukong
13,024
501
184
7
0
465,551
4
W
Ymir
12,132
467
26
1
0
503,483
7
L
Pele
12,966
499
158
6
0
531,082
3
W
Amaterasu
14,485
557
197
8
0
457,774
2
L
Agni
12,333
474
211
8
0
503,325
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role