Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CyberEclipse
Sylvanus
Level 160
God Stats
1W - 2L
1,194 SR
Queue Stats
17W - 20L
1,619 Elo+
Party 2
Freya
Freya
Kaakschaatser
Freya
Level 127
God Stats
2W - 0L
1,636 SR
Queue Stats
292W - 253L
1,675 Elo+
Party 2
Amaterasu
Amaterasu
Megnas
Amaterasu
Level 68
God Stats
2W - 1L
1,581 SR
Queue Stats
36W - 25L
1,631 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,585 Elo+

VS

Team Averages
Level 127
1,518 SR
1,574 Elo+
Anhur
Anhur
BornByBeer
Anhur
Level 160
God Stats
3W - 6L
1,608 SR
Queue Stats
250W - 226L
1,569 Elo+
Party 1
Hera
Hera
CptnCaptain
Hera
Level 64
God Stats
3W - 10L
1,391 SR
Queue Stats
207W - 190L
1,540 Elo+
Party 1
Nox
Nox
Lazarus5
Nox
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 177L
1,598 Elo+
Solo
Mercury
Mercury
Raphahell0Junior
Mercury
Level 145
God Stats
2W - 2L
1,761 SR
Queue Stats
459W - 485L
1,560 Elo+
Solo
Athena
Athena
axkl
Athena
Level 108
God Stats
0W - 1L
1,330 SR
Queue Stats
252W - 245L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 0 / 2
5,778
578
6,290
5,982
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
 
Lancelot
10
1 / 1 / 1
5,511
551
2,963
7,171
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
CyberEclipse
Sylvanus
8
0 / 0 / 3
4,757
476
4,417
4,633
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 0
6,045
605
5,658
7,443
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Megnas
Amaterasu
11
1 / 0 / 0
6,236
624
3,507
8,845
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 2 / 0
5,180
518
3,823
7,007
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
4,867
487
3,002
3,940
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,301
530
5,476
5,640
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,885
489
2,828
6,770
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
axkl
Athena
7
0 / 3 / 0
4,595
460
2,205
9,068
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
2
4
W
Lancelot
 
Lancelot
1
1
1
1.5
L
Anhur
1
2
0
0.5
L
0
2
0
0
W
Sylvanus
CyberEclipse
Sylvanus
0
0
3
1.5
W
4
1
0
4
L
0
1
1
0.5
W
Amaterasu
Megnas
Amaterasu
1
0
0
1
L
1
1
0
1
L
Athena
axkl
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
17,334
34,074
Taken
32,425
14,773
Mitigated
13,011
19,354
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,290
2,197
0
2,399
5,982
2,086
105
2,228
3,754
0
42,692
W
Lancelot
 
Lancelot
2,963
200
0
2,994
7,171
3,009
0
1,893
5,224
0
36,127
L
Anhur
3,823
2,684
0
2,789
7,007
2,108
0
4,036
2,725
0
30,503
L
3,002
805
0
500
3,940
1,243
0
333
3,607
30,210
0
W
Sylvanus
CyberEclipse
Sylvanus
4,417
1,526
1,224
2,346
4,633
3,176
0
1,430
3,165
19,011
7,866
W
5,658
1,591
0
4,176
7,443
2,009
0
731
6,712
33,164
0
L
5,476
1,326
0
1,383
5,640
3,014
0
327
5,313
34,118
0
W
Amaterasu
Megnas
Amaterasu
3,507
1,702
0
6,215
8,845
4,493
0
4,087
4,536
0
51,241
L
2,828
1,564
0
1,040
6,770
2,310
0
696
6,036
0
28,184
L
Athena
axkl
Athena
2,205
987
0
1,761
9,068
4,336
0
3,469
5,391
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
24,828
368
Minions Killed
243
0
Camps Cleared
0
982,812
Distance Traveled
948,834
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,778
578
77
8
0
184,060
2
W
Lancelot
5,511
551
81
8
0
217,045
2
L
Anhur
5,180
518
57
6
0
161,972
2
L
Hera
4,867
487
60
6
0
194,906
4
W
Sylvanus
4,757
476
42
4
0
185,281
5
W
Freya
6,045
605
74
7
0
180,427
1
L
Nox
5,301
530
66
7
0
184,497
4
W
Amaterasu
6,236
624
94
9
0
215,999
3
L
Mercury
4,885
489
46
5
0
217,157
4
L
Athena
4,595
460
14
1
0
190,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role